BIO
He that burns and is not consumed, devours and is never sated, kills and is beyond all judgment-Lucifer brings doom to all who would stand against him. Bearing away souls on the tip of a fiery sword, he is the Fallen One, a once-favored general from the realm behind the light, cast out for the sin of defiance: he would not kneel.
Six times his name was tolled from the great bell of Vashundol. Six and sixty times his wings were branded, until only smoking stumps remained. Without wings, he slipped loose from the tethers that bound him within the light and he fell screaming to earth. A crater in the desert, Paradise lost. Now he attacks without mercy, without motive, the only living being able to move freely between the seven dark dominions. Lashed by inescapable needs, twisted by unimaginable talents, the Doom Bringer carries his own hell w
INTRODUCTION
Doom Bringer is a hero that can be a good nuker and can also be a good DPS-er. He can also be a good chaser and ganker. He is very flexible. He can acquire Neutral Creep’s skill for the team’s benefit. Maybe you can add +damage and Critical Strike with consuming Alpha Wolf. Or you can get +movement speed or slower attack from consuming certain creeps. Centaur Creeps will makes you get 2 second stun for area around you or Troll Creeps can make you get some skeleton underlings. For DPS er and team’s benefit, I recommend you to get Alpha Wolf and increase team’s damage and get critical strike for yourself. With 3 out of 4 of his skills gives magical damage. He is a decent nuker that can deal thousands of magical damage.ith him wherever he goes. Defiant to the last. Eventually, the world will belong to Doom.
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 644 | 1,495 | 2,483 | SIGHT RANGE | 1800 / 800 |
MANA | 169 | 551 | 1084 | ATTACK RANGE | 150 |
DAMAGE | 53-69 | 98-114 | 150-166 | MISSILE SPEED | N/A |
ARMOR | 0 | 1 | 5 |
ABILITIES
1. Devour
Consumes an enemy or neutral creep, acquiring any special abilities that it possessed.
MANA COST: 60/50/40/30 | COOLDOWN: 70/60/50/40 |
ABILITY: UNIT TARGET | BONUS GOLD: 25 / 50 / 75 / 100 |
This skill will boost your golds and makes you rich faster than your friends or enemies. This skill also makes you get skill from neutral creeps you consumed. There are varieties of creeps in DotA and you can gets all their skills. Several creeps have some nice abilities that gives some benefits for your team.
Centaur: a. 2 Seconds stun in AoE around you, 50 damage
b. +15% Attcak Speed
Alpha wolf: a. 20% Critical Strike 2x times normal damag
b. +30% Damage Aura
Ice Ghost: Frost Slowing Attack
Satyr Trickster (Small ones): Purge, Manacost: 150
Satyr Hellcaller: a. + 3 HP Regeneration / sec Aura
b. Shockwave (100 mana, 8 sec CD) that deals 100 damage to area in front of you
Kobold: +Movement Speed Aura
Dark Troll: a. Ensnare.
b. Raise small skeleton form corpse
Enraged Wildkin: a. Tornado
b. +3 Armor Aura
Furbolg Ursa - 150 damage thunder clap (4 sec slow)
Blue Harpy - chain lightning
Gnoll - poison + slow attack
Blue Ogre - frost armor (8)
Medium satyr - mana burn
Forest Troll High Priest: Heal 15 HP with 5 mana
2. Scorched Earth
Carpets the nearby earth in flames, damaging enemies while Doom Bringer gains bonus HP regen and increased movement speed.
MANA COST: 60/65/70/75 | COOLDOWN: 60/55/50/45 |
ABILITY: NO TARGET | DAMAGE: MAGICAL |
DAMAGE/REGEN: 12 / 18 / 24 / 30 | RADIUS: 600 / 600 / 600 / 600 |
BONUS MOVE SPEED: 16% / 16% / 16% / 16% | DURATION: 10 / 12 / 14 / 16 |
This skill will be useful for farming creeps. You can last hits some creeps together. This skill also very useful in chasing a running foe’s. You get additional movement speed so you can chase enemies and makes him cannot run from you. Phase boots, and +move speed from dovoured creeps can makes your movement speed untouchable to enemies and can chase everyone running from your team. Your killing tactic should be: 1. Doom one target, 2. Use Lvl death and right click, 3. Chase with Scorched earth an additional movement speed from anything you have, phase, or from creeps, or from drums. You 90% can chase your target and kill him
3. LVL? Death
Dissipates a piece of an enemy Hero's soul, mini-stunning and dealing bonus damage equal to 20% of the target's maximum health when the enemy's level is a multiple of a specific number or 25.
MANA COST: 110/110/110/110 | COOLDOWN: 8 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY HEROES |
DAMAGE: MAGICAL | DAMAGE: 125 / 175 / 225 / 275 |
LEVEL MULTIPLIER: 6 / 5 / 4 / 3 | DURATION: 10 / 12 / 14 / 16 |
Your very nice nuke that will deal lots of damage to single targetted enemy. There will be a bonus damage if the opponent is on a certain level. Bonus damage is 20% from the maximum health. This will make you to deal a decent dmage to the enemy. If your enemy is below 20% health, he will be instantly death if his level is right. 20% health as an additional damage is no joke, this will deal 575 damage for 1500 hp’s enemy and his level is a multiplier of 3 or 25 and this skill level is level 4. This is almost the same as Laguna Blade(the strongest instant single targetted nuke in DotA). And this is not even your ultimate.
4 / Ultimate: Doom
Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time. Doom also disables most passive abilities. Upgradable by Aghanim's Scepter.
MANA COST: 150/200/250 | COOLDOWN: 110 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DURATION: 15 / 15 / 15 |
DAMAGE PER SECOND: 30 / 50 / 70 | SCEPTER DURATION: 16 / 16 / 16 |
SCEPTER DAMAGE PER SECOND: 50 / 80 / 110 |
This is your ultimate. Makes a single targetted enemy can’t use skills or items. He will also taking damages per second. He can just run or attacking with right click. This skill will makes that receive this skill to be doomed. There is just 2 options for him, to run or to right click. This will makes your team can attck the target conveniently without getting skilled by the doomed enemy. Very powerful. You need to target this skill to a dangerous opponent that have deadly spells, maybe Void that have Chrono Sphere, or Rhasta that have 4 active annoying skills, or someone dangerous.
SKILLBUILD
1. Full Farming-Chasing Build
With this build, you will be the fastest to earn gold in the map. This build focused on Devour and Scorched Earth to earn gold fast, you can also buy Midas and Radiance to boost your gold more. Scorched Earth will increase your movement speed that helps you chase enemies.
Level 1: Devour
Level 2: Scorched Earth
Level 3: Devour
Level 4: Scorched Earth
Level 5: Devour
Level 6: Doom
Level 7: Devour
Level 8: Scorched Earth
Level 9: Scorched Earth
Level 10: Lvl? Death
Level 11: Doom
Level 12: Lvl? Death
Level 13: Lvl? Death
Level 14: Lvl? Death
Level 15: Stats
Level 16: Doom
Level 17-25: Stats
Why maxed Devour first? Your intention is to gain gold as much and as fast as possible. You need this skill to boost your gold. Not just that, this skill makes you can absorbs Neutral’s ability. This will helps you in farming in early game. And that skills will helps you in ganking and teamfights. Helps you in jungling or laning.
If you want to boost your gold, always devour to every creeps when its off cooldown, don’t keep skill too long that you already meet big creep that will gives you lots of golds or don’t wait until you see the creeps with a good skill if it will takes long time. Time is so imortant in farming. The faster you farm, the stronger you are than your opponents.
Finding the right creeps is needed if you want to get ready immediately for ganks or teamfights. Know the perfect timing for gaining skills, or know the perfect timing for farming.
Why maxed Scorched Earth before Lvl?Death? Scorched earth will be useful for faster farming because of it’s DPS. This skill will also helps you to regenerate HP faster and makes you always healthy in early game when you need to farms while being harassed. Helps you in jungling or laning.
2. Full Nuker Build
This will make you a fearceful nuker. You have big damages. And can kill enemy instanty. Maybe you will need Arcane boots to boost your mana.
Level 1: Lvl? Death
Level 2: Scorched Earth
Level 3: Lvl? Death
Level 4: Scorched Earth
Level 5: Lvl? Death
Level 6: Doom
Level 7: Lvl? Death
Level 8: Scorched Earth
Level 9: Scorched Earth
Level 10: Devour
Level 11: Doom
Level 12: Devour
Level 13: Devour
Level 14: Devour
Level 15: Stats
Level 16: Doom
Level 17-25: Stats
Why maxed Lvl?Death first? This is your deadly nukes, you need this for your nuker build. This will deal lots of damages in early game.
Why maxed Scorched Earth before Devour? This is a total nuker build, Scorched Earth will helps you deal more damage in early-mid game. If you want more gold you can level up Devour 1 or 2 levels.
STRATEGY
Early Game
Doom have 2 options in early game. He can jungling or he can laning. The option you choose will determine how you should play. If you choose to jungle, you must take Devour first, this will helps you to kills more
creeps. You can kill one big creeps like Centaur creep with this skill, and then absorb it's skill. Your new creep's skill will helps you in jungling, Alpha Wolf skill will increase your damage and gives you critical, or Satyr Hellcaller will gives you HP regen.
Midas will really helps you to gain golds faster. Midas will faster your jungling too. Midas will makes you faster in leveling because you will get 2.5 exp from creeps you midas.
Laning with doom is also not hard. If you are having a hard time in last hitting, you can still gain golds with Devour. If your HP is low, you can regenerate using Scorched Earth. You can also absorbs 1 creeps skill before laning to make you easier in laning phase, maybe Satyr Hellcaller that helps you with more HP regeneration, or Alpha Wolf that helps you with more damage for lasthits, or Ogre Magi that helps you with additional armor .
Mid Game
In mid game you can either participate in your team's activities of ganking and teamfights, or you can keep jungling and farming in lane. This is based on your type. You are a Carry Type or a Supportive-Nuker Type.
You can keep farming if you want to chase Radiance that will be very useful in teamfight in mid-late game. Or you can participate in teamfight to cast some Doom, Lvl Death, and Scorched Earth.
If you want to be the real chaser, you must consume Kobold and get some +movement speed. With +movement speed from Boots, Scorched Earth, and Kobold Aura, you will reach a skyhigh movement speed that can chase everything, maybe you can do some race with Barathrum or Weaver.
Late Game
Late game will really depends on your type. Doom is a very flexible hero. He can become a good nuker, he also can be a good carry. If you choose to be a nuker, late game items like Aghanim and Refresher will make you can Doom 2 enemies, that will be very annoying for them, 2 of their heroes will be doomed and your team can comfortably kill them all.
If you choose to be a good carry, you can buy Radiance, and also Cuirass, or even Battlefury will fit your playstyle as a carry. Don't forget Alpha Wolf that will gives you bonus damage and critical strike.
Usually you can buy Shiva's too that can helps you to be a decent chaser, because Shiva's will slow down enemies.
ITEMS BUILD
A. Carry-Chaser Build
1. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
Active: Transmute - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used on Ancients. + 30 Attack Speed Cooldown 100 |
2. Phase Boots
Total Cost: 1350
Recipe: Boots of Speed + 2 x Blades of Attack
Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability. Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4 PHASE MOVE BOOST: 16% + 55 Movement Speed + 24 Damage Cooldown: 8 |
3. Vanguard
Total cost: 2225
Recipe: Ring of Health + Vitality Booster + Stout Shield
Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health + 6 HP Regeneration BLOCK CHANCE: 70% RANGED BLOCK: 20 MELEE BLOCK: 40 |
4. Radiance
Total cost: 5150
Recipe: Sacred Relic + Recipe
Active: Toggles Burn Damage on or off. Passive: Burn Damage - Deals damage per second in a 650 radius. + 60 Damage BURN DAMAGE: 45 |
6. Shivs's Guard
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
If You want more and more high DPS Physical damage, then you should be items like:
7. Assault Cuirass
Total cost:: 5300
Recipe: Platemail, Hyperstone, Chainmail, Recipe
Passive: Assault Aura - Grants attack speed and armor to nearby allied units, and decreases armor for nearby enemies. Multiple instances of Assault Aura do not stack. + 35 Attack Speed + 10 Armor AURA ATTACK SPEED: 20 AURA BONUS ARMOR: 5 ARMOR REDUCTION: 5 |
+Armor aura and -Armor for enemies are very important for late game, so good for increasing team's defense and increasing team's attack because of the -armor for enemies.
9. Battlefury
Total Cost: 225
Recipe: Broadsword, Claymore, Preserverance
Passive: Cleave - Deals a percent of attack damage in a 225 AoE around the target. Does not work on ranged heroes. Cleave damage on non-primary targets is not reduced by armor values. + 65 Damage + 6 HP Regeneration + 150% Mana Regeneration CLEAVE DAMAGE: 35% |
10. MKB
Total cost:: 5400
Recipe: Demon Edge + 2x Javelin
Passive: Mini-Bash - Gives a chance to minibash and deal bonus damage. Passive: True Strike - Prevents your attacks from missing. + 88 Damage + 15 Attack Speed CHANCE TO MINI-BASH: 35% MINI-BASH DAMAGE: 100 |
Good Damage. It will give you 100% hit rate. Fit for all carry's build
B. Nuker Build
1. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Active: Replenish Mana - Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Mana Needed: 25 Cooldown: 55 |
2. Aghanim's Scepter
Total cost:: 4200
Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
It will decrease your Doom's damage. Will be the most deadly spell in DotA.
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration + 200% Mana Regeneration + 40 Damage + 6 Intelligence Manacost: 375 Cooldown: 160 |
6. Shivs's Guard
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
7. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
GOOD ALLIES
1. Bloodseeker
Doomed and Ruptured, how bad is that? Just wait for your death.
2. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
2. Carries
(Example: Magine, Void, Luna)