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Dota 2 - Viper Build Guide
0
BIO
The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.
INTRODUCTION
Viper is one of the strongest laner in DotA. He can solo lane easily while pleasantly harassing his opponent. He mainly uses poison to attack enemies. His poison have a decent range for harassing enemies. His poison also slows and dealing lots of damage to his target. He is a decent carry, he can carry the team in late game using a painful poison to attacks all the enemies.
STATS
The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.
INTRODUCTION
Viper is one of the strongest laner in DotA. He can solo lane easily while pleasantly harassing his opponent. He mainly uses poison to attack enemies. His poison have a decent range for harassing enemies. His poison also slows and dealing lots of damage to his target. He is a decent carry, he can carry the team in late game using a painful poison to attacks all the enemies.
| PROS | CONS |
| Easy laning-harassing | No escaping skill |
| The best solo hero | Single targetted attacker |
| Very good slower | |
| Tanky (Thanks to Corrosive Skin) | |
| No need that much gold to be good |
ROLE
Ranged - Carry - Durable
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 530 | 1,035 | 1,776 | SIGHT RANGE | 1800 / 800 |
| MANA | 195 | 523 | 1,017 | ATTACK RANGE | 575 |
| DAMAGE | 44-46 | 79-81 | 124-126 | MISSILE SPEED | 1200 |
| ARMOR | 2 | 7 | 13 |
ABILITIES
1. Poison Attack
Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time. Poison Attack is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
| MANA COST: 20/20/20/20 | COOLDOWN: 4/3/0/0 |
| ABILITY: AUTO-CAST, UNIT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | DAMAGE: 0 / 0 / 0 / 0 |
| DURATION: 2 / 2 / 2 / 2 | DAMAGE OVER TIME: 10 / 16 / 22 / 28 |
| MOVE SLOW: 10% / 20% / 30% / 40% | ATTACK SLOW: 10% / 20% / 30% / 40% |
The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted.
This is your harassing and attacking skill. You need this to kill the enemy. With this skill, your enemy will move so slow and you can keep reducing his life. With this you become a carry and can carry your team.
2. Nethertoxin
Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings.
| ABILITY: PASSIVE | DAMAGE: PHYSICAL |
| BASE BONUS DAMAGE: 2.5 / 5 / 7.5 / 10 | NON-HERO DAMAGE: 50% / 50% / 50% / 50% |
| MAX BONUS DAMAGE: 40 / 80 / 120 / 160 |
Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death.
This skill will deal damage the less HP the enemy have. Makes you easier in lasthitting. Makes viper one of the easiest hero to get the last hits on early game. Not just vs creeps rhis skill will also makes you easier to kill enemies.. Very good carrying skill. Very good in killing heroes that have less HP.
Viper exudes an infectious toxin that damages and slows any enemy that attacks it. The acid exudate also increases Viper's resistance to spells.
| ABILITY: PASSIVE | DAMAGE: MAGICAL |
| DURATION: 4 | MOVE SLOW: 10% / 15% / 20% / 25% |
| ATTACK SLOW: 10% / 15% / 20% / 25% | MAGIC RESISTANCE: 10% / 15% / 20% / 25% |
| DAMAGE OVER TIME: 10 / 15 / 20 / 25 | CONTOH: DIHAPUS8 |
It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.
This is the only defensive skill you have. This skill reduce magical damage you receive. This skill reduce attack speed and movement speed of your attacker as well as deal some damage. Combined with some survivability items like mekansm and Tarrasque make you invincible.
This is the only defensive skill you have. This skill reduce magical damage you receive. This skill reduce attack speed and movement speed of your attacker as well as deal some damage. Combined with some survivability items like mekansm and Tarrasque make you invincible.
Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison. Upgradable by Aghanim's Scepter.
| MANA COST: 125/175/250 | COOLDOWN: 80/50/30 |
| ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | DURATION: 5.1 / 5.1 / 5.1 |
| DAMAGE OVER TIME: 60 / 100 / 145 | MOVE SLOW: 40% / 60% / 80% |
| ATTACK SLOW: 40% / 60% / 80% | SCEPTER MANA COST: 125 / 125 / 125 |
| SCEPTER COOLDOWN: 12 / 12 / 12 | SCEPTER CAST RANGE: 900 |
Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper.
Your very good one targetted poison nuke. Will deal lots of damage and slow down enemy by a lot. Very good to kill someone. Use this as your opening, and then continued by using your Poison Attack to harass and kill the opponenent.
SKILLBUILD
STRATEGY
Early game
On early game, harass your oponent using Poison Attack.They will feel so much pain and forced to retreat and can’t last hits properly. Use this chance to farming convenietly. You will be easy for farming because you have Nethertoxin that makes you easier to get last hits, this skill will increase damage to creeps in low HP to makes you get more last hits. If enemy comes near to last hit, harass again using Poison Attack, this way you will make your enemy can’t farm on early game. You are one of the best harasser, remember that!
Mid Game
On mid game, you should already have your ultimate. It’s time to kills. Use your ultimate first, and then, harass your enemy using your poison. He can’t run because of slow movement speed from your poison, and can’t fight because the Hp is already maybe in 60-70%, so he will be likelly to death.
Kill as many enemy as possible to earn lots of golds. You need golds because you are the carry of your team that must carry your team to victory.
The importance of being tanky
If the enemy can't kill you because you are so tanky, the enemy will be frustrated so you can easily dominate them with your massive poison attack. My advice is: Buy mekansm, and then not just you can heal yourself but it will gives your teams lots of survivability.
Teamfight
Always remember to activare PoisonAttack once teamftght starts. And then remember to right click the exact target. That's the only way you can win. If you misclick a creep or even being panic and can't click enemy hero, that's mean you're bad. Don' ever be panic and click the correct enemy hero ( preferrably the less Hp).
Late
On late game, your part is carrying the team. Use your high damage to kill as many enemy as you can. I assume you already have some good items here, like Manta, Butterfly etc. with that items, you will be the real carry for the team. The key to be successful carry is to: focus on one target until he dies. If one already died, change to the next target. Corrosive Skin skill also takes part here, it will increase your defense and makes you more survivable.
ITEMBUILD
Your very good one targetted poison nuke. Will deal lots of damage and slow down enemy by a lot. Very good to kill someone. Use this as your opening, and then continued by using your Poison Attack to harass and kill the opponenent.
SKILLBUILD
| Aggressive This build focus on early game domination. You will constantly using your poison attack to harass your enemy in lane. The idea is to pressure your enemy so you gain a lot of space to farm. This build tend to attack enemy since the game starts. On mid game you should hunt for kills around the map because you built for kills. | Defensive This build is focusing on Strong self-defense that means to be safe from any enemy's attempt to kill you. By using this build at least you should be safe from get killed on early game. Like the strategy in chess. First is to strengthen the king safety so you can attack freely. This build have the same fundamental. |
| Level 1: Poison Attack Level 2: Nethertoxin Level 3: Poison Attack Level 4: Corrosive Skin Level 5: Poison Attack Level 6: Viper Strike Level 7: Poison Attack Level 8: Nethertoxin Level 9 : Nethertoxin Level 10: Nethertoxin Level 11: Viper Strike Level 12: Corrosive Skin Level 13: Corrosive Skin Level 14: Corrosive Skin Level 15: Stats Level 16: Viper Strike Level 17-25: Stats | Level 1: Corrosive Skin Level 2: Nethertoxin Level 3: Corrosive Skin Level 4: Poison Attack Level 5: Corrosive Skin Level 6: Viper Strike Level 7: Corrosive Skin Level 8: Poison Attack Level 9 : Nethertoxin Level 10: Poison Attack Level 11: Viper Strike Level 12: Nethertoxin Level 13: Poison Attack Level 14: Nethertoxin Level 15: Stats Level 16: Viper Strike Level 17-25: Stats |
| Why take Poison Attack for level 1? If you want to steal firstblood, the this is your skill. Harass enemy and get firstblood. Of course with the help of your friend. Why maxed Poison Attack first? This is your main harassing skill for early game, you need this skill to harass enemy. With this skill you can harass opponent easily and make them uncomfortable in lane. Why maxed Nethertoxin before Corrosive Skin ? You need this skill for your last hits. Deal more damage to an agony creeps. Really helps for last hitting. And this skill also help you get kills from killing heroes. | Why take Corrosive Skin for level 1? Stay safe from firstblood by using this skill to protect yourself. Why maxed Corrosive Skin first? Your goal here is to stay strong for whatever attempt your enemy have to kill you. Maxing Corrosive will grant you a metal body Should we prefer Poison Attack or Nethertoxin? You can increase those skills simultaneously so you get the same max benefits from them. |
STRATEGY
Early game
On early game, harass your oponent using Poison Attack.They will feel so much pain and forced to retreat and can’t last hits properly. Use this chance to farming convenietly. You will be easy for farming because you have Nethertoxin that makes you easier to get last hits, this skill will increase damage to creeps in low HP to makes you get more last hits. If enemy comes near to last hit, harass again using Poison Attack, this way you will make your enemy can’t farm on early game. You are one of the best harasser, remember that!
Mid Game
On mid game, you should already have your ultimate. It’s time to kills. Use your ultimate first, and then, harass your enemy using your poison. He can’t run because of slow movement speed from your poison, and can’t fight because the Hp is already maybe in 60-70%, so he will be likelly to death.
Kill as many enemy as possible to earn lots of golds. You need golds because you are the carry of your team that must carry your team to victory.
The importance of being tanky
If the enemy can't kill you because you are so tanky, the enemy will be frustrated so you can easily dominate them with your massive poison attack. My advice is: Buy mekansm, and then not just you can heal yourself but it will gives your teams lots of survivability.
Teamfight
Always remember to activare PoisonAttack once teamftght starts. And then remember to right click the exact target. That's the only way you can win. If you misclick a creep or even being panic and can't click enemy hero, that's mean you're bad. Don' ever be panic and click the correct enemy hero ( preferrably the less Hp).
Late
On late game, your part is carrying the team. Use your high damage to kill as many enemy as you can. I assume you already have some good items here, like Manta, Butterfly etc. with that items, you will be the real carry for the team. The key to be successful carry is to: focus on one target until he dies. If one already died, change to the next target. Corrosive Skin skill also takes part here, it will increase your defense and makes you more survivable.
ITEMBUILD
1. Ring of Aquila
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
Why Ring of Aquila? It gives you mana regen. You need mana regen to use your skills on early game. This items also gives some damage.
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need. STR for survivability, AGI for damage and attack speed, INT for mana.
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Why Mekansm? Heal for all allies in AoE, is a must for teamfights.
4. Aghanim Scepter
Why Aghanim's Scepter? Add 1 more familiar to helps you stun and damaging the enemy
5. Manta Style
Total cost:: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Why Manta Style? Creates 2 illusion of yourself to attack the enemy and deal more damages. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you.
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
| Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE. Active: Toggle whether the aura affects other non-hero units. Multiple instances of Aquila Aura do not stack. + 9 Damage + 3 All Attributes + 3 Agility + 1 Armor AURA MANA REGEN: 0.65 AURA BONUS ARMOR: 2 |
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
| Active: Restore - Heals 250 HP and gives +2 armor in an area. Passive: Mekansm Aura - Bonus HP Regen in an area. Multiple instances of Mekansm Aura do not stack + 5 All Attributes + 5 Armor BONUS HP REGEN: 4 Mana:150 Cooldown:45 |
4. Aghanim Scepter
| Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
5. Manta Style
Total cost:: 5050
Recipe: Yasha, Ultimate Orb, Recipe
| Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds. Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage. Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength + 26 Agility + 10 Intelligence + 15 Attack Speed + 10% Movement Speed Manacost:165 Cooldown:50 |
6. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
Why Butterfly?
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
7. Tanker Items
These items fits so well with CorrosiveSkin. Your body will be as hard as metal and the enemy will have a hard time killing you.
ALLIES
1. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
| + 30 Agility + 30 Damage + 35% Evasion + 30 Attack Speed |
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
7. Tanker Items
These items fits so well with CorrosiveSkin. Your body will be as hard as metal and the enemy will have a hard time killing you.
Heart of Tarrasque Gives massive amount of Health and Health Regeneration. This item will grant you maximum tank power. Heart is an item that everyone should have in a late game. | Shiva's Guard Slowing enemy's attack and movement speed. as well as gives you +armor. This item will reduce enemy capabilities in teamfight | Assault Cuirass Gives +armor to nearby teammates and -armor to enemy. as well as gives +attack speed aura. This item will increase your team's survivability by a lot |
| + 40 Strength +300 Health HEALTH RESTORED: 2% per second | Aura Slower Attack: 25% Freezing wave: Slows movement by -40% and 200 damage. + 15 Armor + 30 Int | + 55 Attack Speed (Including 20 Aura) +15 Armor (Including 5 Aura) ARMOR.REDUCTION:5 |
ALLIES
1. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
Vengeful Spirit: Have stun, swap, and +damage aura
2. Initiator that Disables Enemy
(Example: Faceless Void, Enigma)
They have strong disables, and if they can catch lots of enemies in their ultimate, you just need ro attack that enemies easily.
BAD ENEMIES
1. Nuker
(Example: Lina, Lion, Akasha, Tinker)
They have some high damage nukes that will makes your early time to be difficult
VIDEO SECTION
1. Dota 2 with Alan: Viper
FANART
2. Initiator that Disables Enemy
(Example: Faceless Void, Enigma)
They have strong disables, and if they can catch lots of enemies in their ultimate, you just need ro attack that enemies easily.
BAD ENEMIES
1. Nuker
(Example: Lina, Lion, Akasha, Tinker)
They have some high damage nukes that will makes your early time to be difficult
1. Dota 2 with Alan: Viper
Watch Alan play with the Viper
2. Viper GamePlay/Commentary
With this guide, I hope you will be owning FANART
By : Unknown
Dota 2 - Queen of Pain Build Guide
0
BIO
The Ecclesiast-King of Elze nursed a desire for pain--forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments--eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude--freed to visit her sufferings on anyone she deigned to notice.
INTRODUCTION
Queen of pain is one of the biggest nuker in Dota. He have some powerful nukes that will deal massive damage in a teamfight. His ultimate is a skill to deal tons of aoe magic damage in 1 second. And he also have a poison to deal damage to a target. The target will will suffer pain and have his HP become low. He also have a scream to deal damage to all nearby enemy. He also a hero that have a high mobility because he have a blink skill to jump from one place to another.
STATS
ABILITIES
1. Shadow Strike
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds.
Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims.
Deals damage over time. So good for harassing your enemy. The slow will makes you can catch with your target.
2. Blink
Short distance teleportation that allows Queen of Pain to move in and out of combat.
The Secret Queen lives up to her title, making her pain impossible to escape.
A blinking skill to increase your mobility.
3. Scream Of Pain
The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.
The sultry voice of Akasha beckons her opponents while stealing their souls.
Your main damaging skill, needed to farm and also to damaging enemy
4. Sonic Wave
Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake. Upgradable with Aghanim's Scepter.
Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery.
Youe most needed skill in a teamfight. The damage is so high and also it will deal damage to an area.
SKILLBUILD
Level 1: Blink
Level 2: Scream Of Pain
Level 3: Scream Of Pain
Level 4: Shadow Strike
Level 5: Scream Of Pain
Level 6: Sonic Wave
Level 7: Scream Of Pain
Level 8: Blink
Level 9 : Blink
Level 10: Blink
Level 11: Sonic Wave
Level 12: Shadow Strike
Level 13: Shadow Strike
Level 14: Shadow Strike
Level 15: Stats
Level 16: Sonic Wave
Level 17-25: Stats
Why take Blink for level 1? You need Blink to escape if enemy wants to get firstblood by killing you
Why maxed Scream Of Pain first? This is your main nuke, you will need this for ganking, farming, and killing on early mid game.
Why maxed Blink before Shadow Strike? You need more mobility to helps you survive in many conditions during the game.
The Ecclesiast-King of Elze nursed a desire for pain--forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments--eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude--freed to visit her sufferings on anyone she deigned to notice.
INTRODUCTION
Queen of pain is one of the biggest nuker in Dota. He have some powerful nukes that will deal massive damage in a teamfight. His ultimate is a skill to deal tons of aoe magic damage in 1 second. And he also have a poison to deal damage to a target. The target will will suffer pain and have his HP become low. He also have a scream to deal damage to all nearby enemy. He also a hero that have a high mobility because he have a blink skill to jump from one place to another.
ROLE
Ranged - Nuker - Escape - Carry
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 454 | 906 | 1,609 | SIGHT RANGE | 1800 / 800 |
| MANA | 312 | 767 | 1,352 | ATTACK RANGE | 550 |
| DAMAGE | 49-57 | 84-92 | 129-137 | MISSILE SPEED | 1500 |
| ARMOR | 2 | 5 | 11 |
ABILITIES
1. Shadow Strike
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds.
| MANA COST: 80/100/120/140 | COOLDOWN: 20/16/12/8 |
| ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | STRIKE DAMAGE: 50 / 75 / 100 / 125 |
| DAMAGE OVER TIME: 30 / 40 / 50 / 60 | SLOW: 20% / 30% / 40% / 50% |
Deals damage over time. So good for harassing your enemy. The slow will makes you can catch with your target.
2. Blink
Short distance teleportation that allows Queen of Pain to move in and out of combat.
| MANA COST: 60/60/60/60 | COOLDOWN: 12/10/8/6 |
| ABILITY: POINT TARGET | RANGE: 700 / 850 / 1000 / 1150 |
A blinking skill to increase your mobility.
3. Scream Of Pain
The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.
| MANA COST: 110/120/130/140 | COOLDOWN: 7 |
| ABILITY: NO TARGET | DAMAGE: MAGICAL |
| DAMAGE: 85 / 165 / 225 / 300 | RADIUS: 475 |
Your main damaging skill, needed to farm and also to damaging enemy
4. Sonic Wave
Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake. Upgradable with Aghanim's Scepter.
| MANA COST: 250/360/500 | COOLDOWN: 135 |
| ABILITY: UNIT TARGET, POINT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | RADIUS: 300 |
| DAMAGE: 350 / 475 / 600 | SCEPTER COOLDOWN: 100 / 70 / 40 |
| SCEPTER DAMAGE: 350 / 530 / 725 |
Youe most needed skill in a teamfight. The damage is so high and also it will deal damage to an area.
SKILLBUILD
Level 1: Blink
Level 2: Scream Of Pain
Level 3: Scream Of Pain
Level 4: Shadow Strike
Level 5: Scream Of Pain
Level 6: Sonic Wave
Level 7: Scream Of Pain
Level 8: Blink
Level 9 : Blink
Level 10: Blink
Level 11: Sonic Wave
Level 12: Shadow Strike
Level 13: Shadow Strike
Level 14: Shadow Strike
Level 15: Stats
Level 16: Sonic Wave
Level 17-25: Stats
Why take Blink for level 1? You need Blink to escape if enemy wants to get firstblood by killing you
Why maxed Scream Of Pain first? This is your main nuke, you will need this for ganking, farming, and killing on early mid game.
Why maxed Blink before Shadow Strike? You need more mobility to helps you survive in many conditions during the game.
STRATEGY
Early Game
On early game, you should get as many last hits as you can. You need lots of golds to increase your power. And also don't forget to denying the creeps to delay your enemy's gold. You can use your scream of pain to last hits 2 creeps at once. And remember to use Blink if someone will kill you. You can harass enemies with your attack and your scream of pain.
Mid Game
Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. So always keep your eye on the important place from where the enemy can comes up and always be careful. Always remember to replace the ward if the time is up and also always keeps an eye on the vision from the wards.
You have some ganking skill here. So if you want to also participate in a gank, what you need to do is:
1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack A and your teammates attack B, and that is a bad gank and can lead to failure on getting the kill.
2. Use your Blink to come near your enemy
3. Use your ultimate the Sonic Wave. It will reduce enemy's HP by a lot
4. Use your scream of Pain
5 Use your Shadow Strike
6. Catch the running enemy with your Blink
Late Game
On the late game you should already farmed up. You may already have items like Schyte of Vyse to initiate a gank. Your job on the teamfight is still the same, to deal tons of magical damage to the enemy. And your step by step is still the same
1. Blink near to your target
2. If you already have the Schyte of Vyse, then use it to your target
3. Use the Sonic Wave
4. Use the Scream of Pain
5. Use the Shadow Strike
6. Use blink to escape if the gank fails
And after your team won the teamfight, you can get the Aegis for your team's main hero or your team can push enemy base and destrouy their buildings. Choose wisely!
And if your team's have bad luck and lose the teamfight, run immediately, use all you have to save yourself and your friends. If you have forcestaff use it to escape faster, and always use your skill whenever it's needed to save your allies.
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.
2. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good item to initiate a teamfight. You are considered a support, and this item is one of the best supportive items you can get.
Or you can use this to defend against somebody by making him become chicken.
Or you may add more damage to your ultimate:
3. Aghanim Scepter
Why Aghanim's Scepter? Add more damage to your ultimate, and makes you a more fierceful nuker
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
Why Shiva's? Gives you an Arctic Blast (Slowing and a 200 damage) and gives you a slowing aura, and also gives you +15 armor which makes you tanky.
To increase your survivability you may need this item
5. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight. By magic immunity, you can keep fighting and cannot be interrupted (except from Beastmaster's Roar or Batrider's Lasso
Early Game
On early game, you should get as many last hits as you can. You need lots of golds to increase your power. And also don't forget to denying the creeps to delay your enemy's gold. You can use your scream of pain to last hits 2 creeps at once. And remember to use Blink if someone will kill you. You can harass enemies with your attack and your scream of pain.
Mid Game
Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. So always keep your eye on the important place from where the enemy can comes up and always be careful. Always remember to replace the ward if the time is up and also always keeps an eye on the vision from the wards.
You have some ganking skill here. So if you want to also participate in a gank, what you need to do is:
1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack A and your teammates attack B, and that is a bad gank and can lead to failure on getting the kill.
2. Use your Blink to come near your enemy
3. Use your ultimate the Sonic Wave. It will reduce enemy's HP by a lot
4. Use your scream of Pain
5 Use your Shadow Strike
6. Catch the running enemy with your Blink
Late Game
On the late game you should already farmed up. You may already have items like Schyte of Vyse to initiate a gank. Your job on the teamfight is still the same, to deal tons of magical damage to the enemy. And your step by step is still the same
1. Blink near to your target
2. If you already have the Schyte of Vyse, then use it to your target
3. Use the Sonic Wave
4. Use the Scream of Pain
5. Use the Shadow Strike
6. Use blink to escape if the gank fails
And after your team won the teamfight, you can get the Aegis for your team's main hero or your team can push enemy base and destrouy their buildings. Choose wisely!
And if your team's have bad luck and lose the teamfight, run immediately, use all you have to save yourself and your friends. If you have forcestaff use it to escape faster, and always use your skill whenever it's needed to save your allies.
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
2. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
| Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
Or you can use this to defend against somebody by making him become chicken.
Or you may add more damage to your ultimate:
3. Aghanim Scepter
| Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
Or you may need to slow down your enemies with this item
4. Shivs's GuardTotal cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
| Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
To increase your survivability you may need this item
5. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
| Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
By : Unknown
Dota 2 - Faceless Void Build Guide
0
BIO
Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.
INTRODUCTION
Faceless void is a carry hero that have some specialties. He have a game-breaking ultimate that will lock-down everything in the AoE (including allies and towers) so he can move freely and attacking in his ultimate. He also a decent carry with his damage and a long jump. Be careful in early game, and farming patiently, and conquer in late game.
STATS
ABILITIES
1. Time Walk
Rushes to a target location while slowing the movement and attack speed of all enemies along its path for 3 seconds.
Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant.
This is the longest jump in DotA. 1300 Rang in level 4 is a decent jump for escaping and initiating. The cooldown is relatively long, so don't use it too often, watch out for ganks, only use for very important situation,
1. For avoid being killed,
2. To initiate and then using Chronosphere,
3. Or if it is a sure safe, you can use it for faster walking for faster farming.
2. Backtrack
Faceless Void dodges damage by jumping backward in time, eluding both physical and magical attacks.
Darkterror sees what has yet to be seen.
Have a chance to dodge an attack or a spell. You can be very lucky if by any chance you can dodge a mighty nuke like Laguna Blade or Finger of Death. Try to give portion to luck in your life.
3. Time Lock
Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage. The duration is twice as long against creeps.
The strike of the Faceless Void lands with dimension shifting force.
A very nice skill for a carry. Add a decent damage to your attack and also gives a chance to lock down enemy in his place for 1 second. Just good for killing the enemy.
4. Chronosphere
Creates a blister in spacetime, trapping all units caught in its sphere of influence. Only Faceless Void and any units he controls are unaffected. Invisible units in the sphere will be revealed. Upgradable by Aghanim's Scepter.
When a rift opens to Claszureme, all poor souls caught within will likely never return.
A very good skills that lock-down everything in the AoE of this skill (including allies and towers) except yourself so you can attack the enemy freely. Use your time efficiently in the Chrono, focus on a single target until he dies. This skill is a guarantee a kill if you have a high attack speed and damage.
Be careful not to lock down your own friends. You will give a high benefit to ranged heroes outside the Chrono, wjether they are friends or foe, so make sure they are your friends, or you will be killed folly in your own ultimate.
Aghanim Scepter will increase the skills duration, you can be considering to buy that if you want.
Battlefury will be very useful inside your Chrono, splash attack gives damage to area that will damaging many enemies inside the Chrono.
Also don't forget some attack speed and damage items like Mask of Madness or Daedlus that will guarantee some kills for you.
SKILLBUILD
Level 1: Time Walk
Level 2: Time Lock
Level 3: Time Lock
Level 4: Backtrack
Level 5: Time Lock
Level 6: Chronosphere
Level 7: Time Lock
Level 8: Time Walk
Level 9 : Time Walk
Level 10: Time Walk
Level 11: Chronosphere
Level 12: Backtrack
Level 13: Backtrack
Level 14: Backtrack
Level 15: Stats
Level 16: Chronosphere
Level 17-25: Stats
Why take Time Walk for level 1? You need Time Walk to escape if enemy wants to get firstblood by killing you.
Why maxed Time Lock first? You need this to farm, for easier last hitting and faster farming. You also need this if you want to gank someone. This skill really boost your damage.
Why maxed Time Walk before Backtrack? You need the low cooldown and long-range jump of Backtrack to increase your mobility for early-mid game. Pro player does this. Mobility is important for fast escape and also fast farming.
Backtrack will be useful for mid-late game where you will need a good defense mechanism because there will be many teamfights happening.
Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.
INTRODUCTION
Faceless void is a carry hero that have some specialties. He have a game-breaking ultimate that will lock-down everything in the AoE (including allies and towers) so he can move freely and attacking in his ultimate. He also a decent carry with his damage and a long jump. Be careful in early game, and farming patiently, and conquer in late game.
| PROS | CONS |
| Game breaking ultimate. Lock-down everything. | Slow attack speed on early game |
| Have a very long jump | Can trap his friend in his ultimate |
| Have a chance to auto block a spell | If he got disabled/killed in his ultimate, it's very shame |
| Can lock-down enemy with each attack |
ROLE
Melee - Carry - Initiator - Disabler - Escape
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 587 | 1,013 | 1,697 | SIGHT RANGE | 1800 / 800 |
| MANA | 195 | 468 | 923 | ATTACK RANGE | 128 |
| DAMAGE | 58-64 | 95-101 | 142-148 | MISSILE SPEED | N/A |
| ARMOR | 4 | 9 | 16 |
ABILITIES
1. Time Walk
Rushes to a target location while slowing the movement and attack speed of all enemies along its path for 3 seconds.
| MANA COST: 120/120/120/120 | COOLDOWN: 19/17/15/13 |
| ABILITY: POINT TARGET | SLOW: 25% / 30% / 35% / 40% |
| RANGE: 700 / 900 / 1100 / 1300 |
This is the longest jump in DotA. 1300 Rang in level 4 is a decent jump for escaping and initiating. The cooldown is relatively long, so don't use it too often, watch out for ganks, only use for very important situation,
1. For avoid being killed,
2. To initiate and then using Chronosphere,
3. Or if it is a sure safe, you can use it for faster walking for faster farming.
Faceless Void dodges damage by jumping backward in time, eluding both physical and magical attacks.
| ABILITY: PASSIVE | DODGE CHANCE: 10% / 15% / 20% / 25% |
Have a chance to dodge an attack or a spell. You can be very lucky if by any chance you can dodge a mighty nuke like Laguna Blade or Finger of Death. Try to give portion to luck in your life.
3. Time Lock
Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage. The duration is twice as long against creeps.
| ABILITY: PASSIVE | DAMAGE: MAGICAL |
| DURATION: 1 | CHANCE: 10% / 15% / 20% / 25% |
| BONUS DAMAGE: 40 / 50 / 60 / 70 |
A very nice skill for a carry. Add a decent damage to your attack and also gives a chance to lock down enemy in his place for 1 second. Just good for killing the enemy.
4. Chronosphere
Creates a blister in spacetime, trapping all units caught in its sphere of influence. Only Faceless Void and any units he controls are unaffected. Invisible units in the sphere will be revealed. Upgradable by Aghanim's Scepter.
| MANA COST: 150/175/200 | COOLDOWN: 120/110/100 |
| ABILITY: POINT TARGET | RADIUS: 400 / 400 / 400 |
| DURATION: 4 / 4.5 / 5 | SCEPTER DURATION: 4 / 5 / 6 |
| SCEPTER COOLDOWN: 60 / 60 / 60 |
A very good skills that lock-down everything in the AoE of this skill (including allies and towers) except yourself so you can attack the enemy freely. Use your time efficiently in the Chrono, focus on a single target until he dies. This skill is a guarantee a kill if you have a high attack speed and damage.
Be careful not to lock down your own friends. You will give a high benefit to ranged heroes outside the Chrono, wjether they are friends or foe, so make sure they are your friends, or you will be killed folly in your own ultimate.
Aghanim Scepter will increase the skills duration, you can be considering to buy that if you want.
Battlefury will be very useful inside your Chrono, splash attack gives damage to area that will damaging many enemies inside the Chrono.
Also don't forget some attack speed and damage items like Mask of Madness or Daedlus that will guarantee some kills for you.
SKILLBUILD
Level 1: Time Walk
Level 2: Time Lock
Level 3: Time Lock
Level 4: Backtrack
Level 5: Time Lock
Level 6: Chronosphere
Level 7: Time Lock
Level 8: Time Walk
Level 9 : Time Walk
Level 10: Time Walk
Level 11: Chronosphere
Level 12: Backtrack
Level 13: Backtrack
Level 14: Backtrack
Level 15: Stats
Level 16: Chronosphere
Level 17-25: Stats
Why take Time Walk for level 1? You need Time Walk to escape if enemy wants to get firstblood by killing you.
Why maxed Time Lock first? You need this to farm, for easier last hitting and faster farming. You also need this if you want to gank someone. This skill really boost your damage.
Why maxed Time Walk before Backtrack? You need the low cooldown and long-range jump of Backtrack to increase your mobility for early-mid game. Pro player does this. Mobility is important for fast escape and also fast farming.
Backtrack will be useful for mid-late game where you will need a good defense mechanism because there will be many teamfights happening.
STRATEGY
Early Game
Since the earliest of the game, try to last hits everything. You need golds. Gold is the most important thing for you. You need many items, many quality items. You should farming everywhere, from lane to jungle. Sweep out all the creeps! You can also increase your farming quality using Hand of Midas that will boost your gold and experience.
Mid Game
Into the mid game, you should continue your farming. No more important activitie for you than farming. Farming quickly so you can earn some good items and deal lots of damages in teamfights in mid-late game. Jungle is a nice option, in jungle there are many creeps that will benefits you. Lots of golds are awaiting in the jungle. Time Lock does really helps you in farming phase, it will gives a decent damage to creeps so does lock down enemies once in a while.
If there is a teamfight situation near you, you can help your team using Chronospere and attacking the enemy. Be careful not to lock-down your friends or they will be mad at you.
Quickly farm nice items like Mask of Madness or Battlefury will helps you to damaging enemies in your Chrono.
Late Game
This is your time to shine. Show your true self. Here you should already have a very high damage to killing the enemies. Just need to jump inside the enemy crwods, use your Chrono, and the right click enemies one-by-one. Use your damage and attack speed as efficient as possible, focus on a single target and change target if he already dead. Battlefury will helps you a lot in your Chrono because it gives Cleave Ability for your attack.
You are the main source of damage for your team, make your team proud to have you.
ITEM BUILD
1. Quelling Blade
Cost: 225
Why Quelling Blade? Makes you easier to lasthit every creeps.
2. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
Why Hand of Midas? It will boost your golds and exp so you can be the richest in the maps. Will makes you can wipe out jungle quickly.
3. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.
STR for Survivability, AGI for damage and attack speed, and INT for mana.
4. Mask of Madness
Total Cost: 1900
Recipe: Morbid Mask/Mask of Death(Dota1) +Recipe
Why Mask of Madness? It will gives you + Attack Speed to destroys enemies quickly. This is what you need as a carry, attack speed. This will also gives you movement speed and lifesteal.
5. Battle Fury
Total Cost: 225
Recipe: Broadsword, Claymore, Preserverance
Why Battlefury? Makes you faster in farming creeps. Makes your gold flow faster. Your job is to farms, this item will really help.
The most important is, you will need the Cleave inside your Chrono. It will makes you have a splashed attack to demolish all enemies inside your Chrono.
6. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.
7. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
Why Butterfly?
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
Item that Considered Good for You
8. Refresher Orb
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
Why Refresher? 2 Times Ultimate, your teamfights will be able to Chrono for 2 times. That means it will gives you the ability to lock-down majority enemies for about 10 seconds. Almost guarantee a victory for the game if you can land your Chrono perfectly.
GOOD ALLIES
1. Ranged-Carries
(Example: Clinkz, Drow Ranger, Sniper, Nevermore, Weaver)
They are all have a high damage ranged attacks that will be very comfortable to attack enemies that is trapped inside your Chrono from outside the Chrono.
Obsidian Destroyer: He have a nice AoE ultimate that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
QoP: He have Sonic Wave that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
Invoker: Have Meteor that need enemy to be near with each other. Chronosphere is a perfect set up for his skill. Attention! For Invoker: Don't use Tornado inside the Chronosphere, it makes Void can't attack the enemy
Ezalor: Have Illuminate that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
3. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Early Game
Since the earliest of the game, try to last hits everything. You need golds. Gold is the most important thing for you. You need many items, many quality items. You should farming everywhere, from lane to jungle. Sweep out all the creeps! You can also increase your farming quality using Hand of Midas that will boost your gold and experience.
Mid Game
Into the mid game, you should continue your farming. No more important activitie for you than farming. Farming quickly so you can earn some good items and deal lots of damages in teamfights in mid-late game. Jungle is a nice option, in jungle there are many creeps that will benefits you. Lots of golds are awaiting in the jungle. Time Lock does really helps you in farming phase, it will gives a decent damage to creeps so does lock down enemies once in a while.
If there is a teamfight situation near you, you can help your team using Chronospere and attacking the enemy. Be careful not to lock-down your friends or they will be mad at you.
Quickly farm nice items like Mask of Madness or Battlefury will helps you to damaging enemies in your Chrono.
Late Game
This is your time to shine. Show your true self. Here you should already have a very high damage to killing the enemies. Just need to jump inside the enemy crwods, use your Chrono, and the right click enemies one-by-one. Use your damage and attack speed as efficient as possible, focus on a single target and change target if he already dead. Battlefury will helps you a lot in your Chrono because it gives Cleave Ability for your attack.
You are the main source of damage for your team, make your team proud to have you.
ITEM BUILD
1. Quelling Blade
Cost: 225
| Active: Destroy Tree - Destroy a target tree. Passive: Quell - Gives bonus attack damage against non-hero units, depending on the type of hero you are. MELEE BONUS: 32% RANGED BONUS: 12% Cooldown: 5 |
2. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
| Active: Transmute - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used on Ancients. + 30 Attack Speed Cooldown 100 |
3. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
STR for Survivability, AGI for damage and attack speed, and INT for mana.
4. Mask of Madness
Total Cost: 1900
Recipe: Morbid Mask/Mask of Death(Dota1) +Recipe
| Active: Berserk - Gives 100 attack speed and 30% movement speed but causes you to take extra 30% damage. Lasts 12 seconds. Passive: Lifesteal - Grants lifesteal on attacks. Mask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. LIFESTEAL: 17% Cooldown:25 Manacost: 25 |
5. Battle Fury
Total Cost: 225
Recipe: Broadsword, Claymore, Preserverance
| Passive: Cleave - Deals a percent of attack damage in a 225 AoE around the target. Does not work on ranged heroes. Cleave damage on non-primary targets is not reduced by armor values. + 65 Damage + 6 HP Regeneration + 150% Mana Regeneration CLEAVE DAMAGE: 35% |
The most important is, you will need the Cleave inside your Chrono. It will makes you have a splashed attack to demolish all enemies inside your Chrono.
6. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.
| DAEDLUS | MKB | ABYSSAL | DIVINE RAPIER | |
|---|---|---|---|---|
DAMAGE | 81 | 88 | 100 | 300 |
ABILITY | CRITICAL 2.4 | 100% HITS | STUN | NONE |
CHANCE | 25% | MINIBASH 35% DAMAGE: 100 | MELEE: 25 % RANGE: 10% | NONE |
OTHER | NONE | +15 ATK SPEED | +10 STRENGTH 2 SEC STUN | NONE |
DAEDLUS: Daedlus will provide you with a powerful Critical Strike.
MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
ABYSSAL: A decent +100 damage and makes you become a Stunner
RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. Need protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need some disabler friends.
7. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
| + 30 Agility + 30 Damage + 35% Evasion + 30 Attack Speed |
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
Item that Considered Good for You
8. Refresher Orb
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
| Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration + 200% Mana Regeneration + 40 Damage + 6 Intelligence Manacost: 375 Cooldown: 160 |
GOOD ALLIES
1. Ranged-Carries
(Example: Clinkz, Drow Ranger, Sniper, Nevermore, Weaver)
They are all have a high damage ranged attacks that will be very comfortable to attack enemies that is trapped inside your Chrono from outside the Chrono.
2. Good Ultimate/Skills from outside the Chrono
They have some nice skills that needs a good positioning to deal the maximum damage.
(Example: Lich, Destroyer, QoP, Invoker, Ezalor)
Lich: His ChainFrost needs enemy to be near with each other. Your Chrono provide a perfect setup for ChainFrost because it will stop enemies and cannot move away from each other. That's why Lich ultimate will bouncing perfectly inside the ChronosphereObsidian Destroyer: He have a nice AoE ultimate that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
QoP: He have Sonic Wave that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
Invoker: Have Meteor that need enemy to be near with each other. Chronosphere is a perfect set up for his skill. Attention! For Invoker: Don't use Tornado inside the Chronosphere, it makes Void can't attack the enemy
Ezalor: Have Illuminate that need enemy to be near with each other. Chronosphere is a perfect set up for his skill.
3. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
Vengeful Spirit: Have stun, swap, and +damage aura
BAD ENEMIES
1. Ranged-Carries
(Example: Clinkz, Drow Ranger, Sniper, Nevermore, Weaver)
They are all have a high damage ranged attacks that will be very comfortable to attack their target that are trapped inside your Chrono from outsidee Chrono.
But the problem is, if they are not your friends, they will conveniently attacks you while you are inside the Chrono.
2. Pudge
Beware if your friend are in his Rot, Chrono makes your friend cant escape from Pudge.
VIDEO SECTION
1. Advanced Mechanics of Faceless Void.
Know more about Faceless Void by watching this video.
2. Pyrion Flax Guide about Void
A Cool Guide about Faceless Void
FANART
BAD ENEMIES
1. Ranged-Carries
(Example: Clinkz, Drow Ranger, Sniper, Nevermore, Weaver)
They are all have a high damage ranged attacks that will be very comfortable to attack their target that are trapped inside your Chrono from outsidee Chrono.
But the problem is, if they are not your friends, they will conveniently attacks you while you are inside the Chrono.
2. Pudge
Beware if your friend are in his Rot, Chrono makes your friend cant escape from Pudge.
VIDEO SECTION
1. Advanced Mechanics of Faceless Void.
Know more about Faceless Void by watching this video.
2. Pyrion Flax Guide about Void
A Cool Guide about Faceless Void
FANART
By : Unknown










































































