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- Dota 2 - Dragon Knight Build Guide
BIO
After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight...
INTRODUCTION
Dragon Knight is a tanky and also DPS hero whose can deal high damages while tanking damages. He is the type of hero that fights on the frontline of formation. he will breakthough enemy's defense and destroy them. He is also a flexible hero which can become Ranged hero or can become melee hero. With this hero you do not need to afraid of anything, yo need to progressive persist and destroys enemy's base.
PROS | CONS |
Tanky | Low mana pool |
Have a decent Aoe nuke for early-mid game | Low attack speed without a boosting attack speed items |
Have a decent stun | |
Can deal a splashed + dps + slower attack without Orb and Buff. | |
Have a nice armor and regeneration | |
Can become a ranged hero, and can become a melee hero |
Melee - Carry - Durable - Disabler - Pusher
STATS
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 511 | 1,256 | 2,168 | SIGHT RANGE | 1800 / 800 |
MANA | 195 | 504 | 985 | ATTACK RANGE | 128 |
DAMAGE | 46-52 | 85-91 | 133-139 | MISSILE SPEED | 900 |
ARMOR | 4 | 8 | 14 |
ABILITIES
1. Breathe Fire
Unleashes a breath of fire on enemy units in a line in front of Dragon Knight.
MANA COST: 100/110/120/130 | COOLDOWN: 12 |
DAMAGE: MAGICAL | AFFECTS: ENEMY UNITS |
ABILITY: TARGET POINT | DAMAGE: 90 / 170 / 240 / 300 |
Your AoE ability for fast farming and harassing on early-mid game. This is a nice wide range spammable ability. You need this if there are 2 or more creeps in low Hp and you will last hits them. And you need this to deal seome damage to your opponent in lane.
2. Dragon Tail
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to 400.
MANA COST: 100/100/100/100 | COOLDOWN: 9 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DAMAGE: 25 / 50 / 75 / 100 |
STUN DURATION: 2.5 / 2.75 / 3 / 3.25 |
Your 1 targetted stun to stun 1 target, a reliable stun for 1 target, this skill also deals damage, but not so big. If you're in melee form, this skill will stun if your'e near the target, but if you're in Dragon form, this will stun from your attack range. A nice skill for chasing 1 target.
3. Dragon Blood
The life blood of the Dragon improves health regeneration and strengthens armor.
ABILITY: PASSIVE | HEALTH REGEN: 2 / 3 / 4 / 5 |
ARMOR: 3 / 6 / 9 / 12 |
This skill makes you more tanky than everybody. Adds 12 Armor which is a big big armor for a hero. With this, your enemy will have a hard time reducing your HP. You will be the real tanker and can tank damages in the front line. This skill also helps you regenerates HP for your early game survivability.
4. Elder Dragon Form
Dragon Knight can take the form of three powerful elder dragons. LEVEL 1 - Green Dragon: Short poison damage over time on attack. LEVEL 2 - Red Dragon: Splash damage on attack. LEVEL 3 - Blue Dragon: Splash damage and frost attack that slows enemy units.
MANA COST: 50/50/50 | COOLDOWN: 115 |
ABILITY: NO TARGET | DURATION: 60 / 60 / 60 |
BONUS MOVE SPEED: 25 / 25 / 25 | BONUS ATTACK RANGE: 372 / 372 / 372 |
This ability will transform you into a dragon form. a
Level 1. Deal damages over time for short duration.
Level 2. Deal damages over time + splashed damages
Level 3. Deal damages over time + splashed damages + and a slower ability.
This hero is one of the ranged hero whose has splashed attacks, and that will really helps you in teamfights and farming. (You may stacking the ancient for more golds)
Dragon form also gives +Movement Speed that helps you in chasing somebody. You need to transform into Dragon Form before the teamfight start, and always doing the teamfights as a Dragon Form.
SKILLBUILD
Level 1: Dragon Tail
Level 2: Dragon Blood
Level 3: Breathe Fire
Level 4: Breathe Fire
Level 5: Breathe Fire
Level 6: Elder Dragon Form
Level 7: Breathe Fire
Level 8: Dragon Tail
Level 9 : Dragon Tail
Level 10: Dragon Tail
Level 11: Elder Dragon Form
Level 12: Dragon Blood
Level 13: Dragon Blood
Level 14: Dragon Blood
Level 15: Stats
Level 16: Elder Dragon Form
Level 17-25: Stats
Why Dragon Tail on level 1? Needed if you + friends want to get firstblood. You need stun the target
Why Dragon blood on level 2? You need surivivability in early game. You need the +regen +armor
Why Breathe fire maxed first? This is your main nuke. you need it for harassing enemy heroes and also for fast farming. Because you are a carry, you need lots of farming.
Early Game
You are a hero who is a tanker-carry. I think you also needs gold to buy some nice items. You need to lasthits every creeps you can. The more you lasthits the better. The faster you get your items the better. And you also need to harass enemy once in a while using your Breathe Fire. You need to reduce their HP continuously and make them uncomfortable, this is what a nukes is for.
Your team needs ward here. This will gives your team the vision of the fog of war. Very good to anticipate enemy's gank. You may ask your Supprt partner to provide it,
Mid Game
Here you have 2 options.
1. You can continue your farms and get some nice items for late game.
2. Or you can ganks enemies in their lane and jungle. If you choose to gank, I recommend you to gank together with your friends. That is the fun part of the gank, to gank togrther with friends. ganking can also provide more golds than farming in jungle or in lane if the ganking succeeded in getting kills. You need to use Dragon Tail to stun the target, and you also need Breathe Fire to nukes your enemies. And then you can deal damage using the Dragon Form
In late game, you should have maxed your Dragon Form. It is very important here, this skill will makes you become much more stronger because it gives bonus attack range, splash attack, and slower attack. You need to transform into Dragon Form before the teamfight starts.
In a teamfight, you need to stun 1 enemy, and then right click the enemy's crowds with your splashed attack. Keep tanking the damages and focusing on dealing your splashed damage with your Dragon Form. Black King Bar will really helps you in tanking in teamfights.
I also recommend you to buy some +Damage item that makes you DPS more stronger.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILDS
1. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
2. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies. Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies. Multiple instances of Swiftness Aura do not stack. + 9 All Attributes + 3 Damage AURA ATTACK SPEED: 5 AURA MOVE SPEED: 5% Cooldown: 30 |
Total cost: 4100
Recipe: Sange (Ogre Axe, Belt of Giant Strength) + Yasha (Blade of Alacrity + Boots of Elvenskin)
Passive: Greater Maim - Gives a chance on attack to slow movement speed for 4.0 seconds. Percentage based movement speed bonuses from multiple items do not stack. + 12 Damage + 16 Strength + 16 Agility + 15 Attack Speed + 12% Movement Speed MAIM CHANCE: 15% SLOW: 30% |
4. Assault Cuirass
Total cost:: 5300
Recipe: Platemail, Hyperstone, Chainmail, Recipe
Passive: Assault Aura - Grants attack speed and armor to nearby allied units, and decreases armor for nearby enemies. Multiple instances of Assault Aura do not stack. + 35 Attack Speed + 10 Armor AURA ATTACK SPEED: 20 AURA BONUS ARMOR: 5 ARMOR REDUCTION: 5 |
Increase attack speed that makes your damage flowing rapidly, it is very good because you already have very high damage, it also gives you +aura for the team and your clones.
+Armor aura is very important for late game, so good for increasing team's defense.
- Armor aura is important for late game too because thr damage dealt from your teams will be increased
5. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
APassive: Critical Strike - Grants a chance to deal critical damage on an attack. + 81 Damage CRITICAL CHANCE: 25% CRITICAL DAMAGE: 270% |
With this, you become a true moster. This is because you have a high damage and this item will multiply your damage so everyone can't match you anymore.
You also can buy MKB, its up to you, both MKB and Daedlus is good.
If you need more survivability, you need to buy this.
6. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
GOOD ALLIES
2. Carries
(Example: Magine, Void, Luna)