• Posted by : Unknown Selasa, 11 Desember 2012

    BIO
    Upon a pale horse he rides, this spark of endless suns, this Keeper of the Light. Ezalor long ago escaped the Fundamental plane, separating from the other ancient forces to which he was bound within the great Primordial harmony. He is a power grown sentient in the dawn of the universe, and now rides forth in all planes at once, one step ahead of pursuing chaos, bearing his gift with him at the end of a radiant staff. His majestic truth lies hidden beneath the outward appearance of a slightly doddering old man who barely stays in the saddle. However, when faced with the challenge of chaos, or the forces of darkness, his primordial light bursts forth, and his full power is revealed, transforming him once again into a force to be reckoned with.

    INTRODUCTION
    Keeper of the Light is a nuker that his job is to push and also counterpush the enemy. He should do that by using his Illuminate that deal tons of AoE damage.
    He also can drain mana of the enemies. Not just that, he also can restore mana to allies.

    He have additional skill in Spirit mode, that is make enemy to miss on each attack.
    He also can call a friend who his position is far away from teamfight area.

    Very good to choose this hero if your teams focus is on pushing tower.

    PROSCONS
    Very good pusher and counter-pusherNeed a lot of time to cast his Illuminate
    Can make enemy to miss their attackSquishy
    Can drain manaLow HP
    Can restore mana to alliesLow attack speed
    Can call a friend who is far away.
    Dota 2 - Keeper of The Light Build Guide
    ROLE
    Ranged - Nuker - Support - Lane Support

    STATS
    LEVEL11525
    HIT POINTS4549331,655SIGHT RANGE1800 / 800
    MANA2867961,420ATTACK RANGE600
    DAMAGE40-5479-93127-141MISSILE SPEED900
    ARMOR149


    ABILITIES
    1. Illuminate
    Illuminate, Dota 2 - Keeper of The Light Build Guide
    Channels a ball of light energy, building power the longer it's channeled. Once released, the ball deals damage and gives vision in a line. The longer it is channeled, the more damage dealt.
    MANA COST: 150/150/150/150COOLDOWN: 10
    ABILITY: CHANNELED, POINT TARGETDAMAGE: MAGICAL
    DAMAGE PER SECOND: 100 / 100 / 100 / 100RADIUS: 400 / 400 / 400 / 400
    RANGE: 1600MAX CHANNEL TIME: 2 / 3 / 4 / 5
    Ezalor's hidden light reveals itself in marvelous fashion.
    This is your main nuke. You must channel this for some time ro rech it's maximum damage. Or > if the enemy is try to run before you finish the channeling you can release the illuminate before the maximum casting time.
    The damage is so damn high and the radius is so damn long and wide. It is possible to destroy 1 wave of creeps including it's siege units with just 1  Illuminate.

    If you use this in teamfights, it will deal tons of damage, but you need the best placement for you to hide from the enemy.
    Before the teamfight start, you must predict where the center of the teamfight is,and cast illuminate to that area.

    In spirit mode, your spirit is casting this skill, so you can do something else while the spirit is casting this skill. Maybe you can attacking or use another skill.

    This skill is very good for pushing and counter pushing because it will deal tons of AoE damages for the enemy's army. This skill is also good for harassment in early game. You can cast this skill from the fog and hiding in the jungle and makes your opponent surprised with the instant high damage he received.

    Release Illuminate
    Release Illuminate, Dota 2 - Keeper of The Light Build Guide
    Release the channel early.
    ABILITY: NO TARGET
    You can cast illuminate before the maximum casting time. You need this if the enemy you are targetting is trying to move out of the area of this skill. So he still receive the damage.

    2. Mana Leak
    Mana Leak, Dota 2 - Keeper of The Light Build Guide
    Weakens an enemy's magical essence, causing them to lose mana as they move. If the enemy loses all of its mana, it will be stunned.
    MANA COST: 75/75/75/75COOLDOWN: 16
    ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
    LEAK DURATION: 4 / 5 / 6 / 7MANA LEAK PERCENT: 3.5% / 4% / 4.5% / 5%
    STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2
    Ezalor disrupts Primordial harmony, draining magical energy from those with poor constitution.
    Drain enemy's mana.  Enemy's mana is more drained  the farther he walked. Very good so he can't move if he don't want his mana to be drained, or if he keep moving, he will have himself stunned. If he not move, that is you team's chance to kill him.

    3. Chakra Magic
    Chakra Magic, Dota 2 - Keeper of The Light Build Guide
    Restores mana to the target unit.
    MANA COST: 25/45/65/85COOLDOWN: 19/18/17/16
    ABILITY: UNIT TARGETAFFECTS: ALLIED UNITS
    MANA RESTORE: 75 / 150 / 225 / 300
    In the same vein, Ezalor bestows his harmony among others.
    Restore mana for a single ally or even self. Very good to keep ally or self from lack of mana. This skill makes you can spam illuminate anytime you want. Or if you cast this to ally, he can then spam his skills because he will have lots of mana.

    4. Spirit Form
    Spirit Form, Dota 2 - Keeper of The Light Build Guide
    Ezalor turns his body luminescent temporarily, gaining various abilities. Illuminate is now channeled by a separate spirit, and gains the Blinding Light and Recall abilities.
    MANA COST: 100/100/100COOLDOWN: 80/70/60
    ABILITY: NO TARGETDURATION: 40 / 40 / 40
    In a flash of light, Ezalor reveals his true nature.
    Makes Ezalor become a spirit form. He can now cast illuminate without channeling. And he can still do something while the spirit channels the illuminate. He then gain 2 additional skill, Recall and Binding Light:

    a. Recall
    Recall, Dota 2 - Keeper of The Light Build Guide
    After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted.
    MANA COST: 100/100/100COOLDOWN: 15
    AFFECTS: TARGETTING ALLIESTELEPORT DELAY: 5 / 4 / 3
    ABILITY: NO TARGET, CHANNELED, UNIT TARGET
    Call 1 allies from his position to Ezalor's position. very good to call a carry if he is still farming at far away while you and another teammates area ready for teamfight. or you can cast this to save allies from enemy's attack if he is being chased.

    b. Blinding Light
    Blinding Light, Dota 2 - Keeper of The Light Build Guide
    A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss attacks.
    MANA COST: 50/50/50COOLDOWN: 20/16/12
    ABILITY: POINT TARGETRADIUS: 675 / 675 / 675
    DURATION: 3 / 4 / 5MISS CHANCE: 80% / 80% / 80%
    KNOCKBACK DISTANCE: 250 / 250 / 250
    Makes enemies who receive this skill to miss their attack for 3,4, or 5 seconds based on Spirit Form's skill level. Very good in teamfight to fight against some right clieker hero.

    SKILLBUILD
    Level 1: Illuminate
    Level 2: Chakra Magic
    Level 3: Illuminate
    Level 4: Mana Leak
    Level 5: Illuminate
    Level 6: Spirit Form
    Level 7: Illuminate
    Level 8: Chakra Magic
    Level 9 : Chakra Magic
    Level 10: Chakra Magic
    Level 11: Spirit Form
    Level 12: Mana Leak
    Level 13: Mana Leak
    Level 14: Mana Leak
    Level 15: Stats
    Level 16: Spirit Form
    Level 17-25: Stats

    Why maxed illuminate first? Illuminate is your main nuks. This is what you need for harrassing and destroying creep waves.

    Why maxed Chakra Magic before Mana Leak? Chakra magic is very important to spam illuminate and to restore mana for allies. This is important for early game when Ally's mana is still low and need a fast restoration.

    Mana leak is skill to harass enemies, and stun him. This is the kind of skill to chase enemy that needed for mid game.

    You can use this from the early game to makes enemy always lack of mana.

    STRATEGY
    Early Game

    You have 2 options in early game.

    1. The pusher type
    You can harass enemies and push quickly using Illuminate all the time. (You can hide in the fog to cast Illuminate secretly) or
    2. Lane support type
    You can support you partner by denying, creep pulling, or even restore his mana, you can also drain enemy's mana

    I believe the stronger one will be the pusher type. With this you can earn gold fast, but this strategy is not recommended for competition where you should give your farms to your carry and you must support him by not killing the creeps. Except if your competitive team's needs to push as quick as possible with your illuminate, then it's ok for the competitive.

    On early game always beware of enemy's gank attempt. Your team always needs ward to spot the runed area where ganks may come from.

    Mid Game
    Your part is to always cast illuminate in every teamfight. Illuminate will deals lots of damage to enemies. This will helps your carry to kill enemies in an already low HP. You should also cast binding light in the middle of teamfight to make opponent to miss their attacks.
     And if one of your friends is still far away from the teamfight area, you should call him to the teamfight area using Recall in your Spirit Form.

    Remember to always use Illuminate if your team needs fast pushing. Illuminate is the best skill for destroying creeps waves at pushing.
    Dota 2 - Keeper of The Light Build Guide
    Late Game
    In late game you should already bought some supportive items like mekansm or Schyte of Vyse, or something else to helps the team. Remember your part in teamfight.
    You have the same job in every teamfight.

    1. If one of your friends is still far away from the teamfight area, you should call him to the teamfight area using the Recall
    2. You shouuld also cast binding light before the clash, to make opponent to miss their attacks
    3. Cast illuminate into the middle of teamfight that  helps your carry to kill enemies in low HP
    4. Use your supportive items, like mekans, Schyte of Vyse, Pipe.

    Late game teamfight is the dependant of how the game will ends. If your team can win the teamfight. That means your team will win the game. And don't give enemy's any chance to fight you back.

    ITEM BUILDS
    1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
    Courier: 150
    Wards: 150
    Courier, Dota 2 - Keeper of The Light Build GuideObserver Wards, Dota 2 - Keeper of The Light Build Guide
    Courier: Transfer items from shop to heroes
    Wards: Scouting some important area to protect teams against some ganks.

    2. In early Game, I recommend you to buy Boots of Speed, and upgrade it into Boots of Travel later
    Cost: Boots of Speed: 450 > Boots of Travel Recipe: 2000
    Recipe: Boots of Speed + Recipe 
    Boots of Speed, Dota 2 - Keeper of The Light Build GuideBoots of Travel, Dota 2 - Keeper of The Light Build Guide
    Boots of SpeedBoots of Travel
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 50 Movement Speed Active: Teleport - Teleports you to an allied non-hero unit or structure.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
    Manacost: 75   Cooldown60

    3. Mekansm
    Total cost: 2306
    Recipe: Headress + Buckler + Recipe
    Mekansm, Dota 2 - Keeper of The Light Build Guide
    Active: Restore - Heals 250 HP and gives +2 armor in an area.
    Passive: Mekansm Aura - Bonus HP Regen in an area.
    Multiple instances of Mekansm Aura do not stack
    + 5 All Attributes
    + 5 Armor
    BONUS HP REGEN: 4
    Mana:150   Cooldown:45
    Why Mekansm? Heal for all allies in AoE, is a must for teamfights

    4. Schyte of Vyse
    Total cost: 5675
    Recipe: Mystic Staff + Ultimate Orb + Void Stone
    Schyte of Vyse, Dota 2 - Keeper of The Light Build Guide
    Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
    + 10 Strength   + 10 Agility  + 35 Intelligence
    + 150% Mana Regeneration
    Manacost: 100   Cooldown: 35
    Why Schyte of Vyse? Very good item to initiate a teamfight. You are considered a support, and this item is one of the best supportive items you can get. Or  you can use this to defend against somebody.

    5. Pipe of Insight
    Total cost: 3628
    Recipe: Hood of Defiance + Headress + Recipe
    Pipe of Insight, Dota 2 - Keeper of The Light Build Guide
    Active: Barrier - Gives nearby friendly units a shield that blocks 400 spell damage.
    Multiple instances of spell resistance from items do not stack.
    + 11 HP Regeneration
    + 30% Spell Resistance
    Manacost: 100   Cooldown: 60
    Why Pipe of Insight? Gives barrier for all allies in AoE that Block 400 spell damage, very useful.

    6. Necromicon
    Total cost: 2700
    Recupe: Staff of Wizardy, Belt of Giant Strength + Recipe
    You can upgrade by buying the recipe again, can be upgraded 2 times, into lv3.
    Necromicon, Keeper of The Light - Dota 2
    Active: Demonic Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and abilities increase as Necronomicon increases in level. Lasts 35 seconds. + 15/21/24 Intelligence    + 8/12/16 Strength
    Manacost: 50    Cooldown: 80
    Why Necronomicon? You can summon 2 demons with reliable power. This demon is so powerful, and other advantage is that if you die, your demons will not automatically die so you still can play your demons if you die. This demons can helps you in pushing and destroying towers. Also helps in teamfights.

    GOOD ALLIES
    1. Magina
    Magina, Dota 2 - Keeper of The Light Build Guide
    He will gain benefit for your skill mana leak that drains opponent's mana, so he can deal more damage with his ultimate.

    2. Bloodseeker
    Bloodseeker, Dota 2 - Keeper of The Light Build Guide
    He have skill that similar to your skill mana leak, he have rupture that drains enemy's hp if he moves. So if the enemy receive rupture and mana leak together, he then will lose both his HP and mana at the same time and he will be stunned when his mana empty.

    3. Carries
    (Example: Magine, Void, Luna)
    Anti Mage, Dota 2 - Keeper of The Light Build GuideFaceless Void, Dota 2 - Keeper of The Light Build GuideLuna, Dota 2 - Keeper of The Light Build Guide
    Carries should be thankful for you for your support. After enemy's Hp is low after your illuminate, or after enemy is being stunned after mana leak, or after enemy can't attack because of your binding light. And carries should the right click and use all their skills to  the enemies.

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