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  • Dota 2 - Spectre Build Guide

    0
    BIO
    Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

    INTRODUCTION
    Spectre is an Agility Carry hero that will shine on late game. And on early-mid game, her job is to 24/7 farms. If you can't succeed farm, then you will be useless. So farm well cand carry your team into victory.
    He is a hero that can teleport straight into enemy hero from anywhere on the map. And she also will deal damage to a lone hero and her damage is very painful on a lone hero.
    She also deal damage to opponents using his health, which is the tankier she become, the more damage dealth on  a teamfight.
    PROSCONS
    Can go through trees and hills using one of her skillNeeds lots of farms
    Have a global detector and teleportLow mana pool
    Enemy feels pain on damaging her
    Strong on late game 
    Spectre Mercurial Dota Cool
    ROLE
    Melee - Carry - Durable

    STATS
    LEVEL11525
    HIT POINTS5111,0431,803SIGHT RANGE1800 / 800
    MANA2085541,061ATTACK RANGE128
    DAMAGE46-5077-81119-123MISSILE SPEEDN/A
    ARMOR3813

    ABILITIES
    1. Spectral Dagger
    Spectral Dagger, Dota 2 -  Spectre Build Guide
    Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.
    MANA COST: 130/140/150/160COOLDOWN: 16
    ABILITY: UNIT TARGET, POINT TARGETAFFECTS: ENEMY HEROES
    DAMAGE: MAGICALDAMAGE: 50 / 100 / 150 / 200
    MOVEMENT SPEED CHANGE: 5% / 9% / 14% / 18%DURATION: 7 / 7 / 7 / 7
    Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive. 
    This is your one and only: nuke. Send a path of shadow that deals some damage and slowing down the enemies. You can move without collision in the shadow path, you also can move through trees and high land.

    2. Desolate
    Desolate, Dota 2 -  Spectre Build Guide
    Deals bonus pure damage when Spectre attacks an enemy hero with no nearby allied units.
    ABILITY: PASSIVEDAMAGE: PURE
    BONUS DAMAGE: 20 / 35 / 50 / 65RADIUS: 325 / 325 / 325 / 325
    Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
    Attack with more damage to a lonely hero. So if you find a lonely hero in the jungle, don't afraid and fight one vs one. You will deal + 20 / 35 / 50 / 65 damage per attack based on this skill's level.
    Combined with your ultimate, you can find a lonely hero with your ultimate which send a clone into every enemy hero, and then jump into that lonely hero and can harass him with extra damage.

    3. Dispersion
    Dispersion, Dota 2 -  Spectre Build Guide
    Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
    ABILITY: PASSIVEDAMAGE: PURE
    MIN RADIUS: 300 / 300 / 300 / 300MAX RADIUS: 1000 / 1000 / 1000 / 1000
    DAMAGE REFLECTED: 10% / 14% / 18% / 22%
    A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
    If your HP is being reduced, the HP loss percentage will damaging nearby enemies. It will become A very good skill the more HP you have because the damage received by your enemy will increase and become painful.
    With the formula of this skill, you will deal more damage the more HP you have, so buying lots of Tarrasque will deal a massive AoE damage to nearby enemies. At least, if you have like 4000 HP and the enemy successfully kills you, they all will receive 4000x22%=880 damage

    4. Haunt
    Creates a spectral nemesis to attack each enemy hero after a short delay. Haunts are uncontrollable, take extra damage, and deal less damage than Spectre herself. At any moment during the duration, Spectre can use Reality to take the place of a given illusion.
    MANA COST: 150/150/150COOLDOWN: 120
    ABILITY: NO TARGETDURATION: 5 / 6 / 7
    INCOMING DAMAGE: 100% / 100% / 100%OUTGOING DAMAGE: 40% / 40% / 40%
    At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
    Creates illusion of you that attack every enemy hero on the map. You can quickly jump into that illusion and your real self become the attacker of the enemy hero. If your real self has jumped, the other illusion will gone.

    5. Reality

    Spectre physically possesses a chosen Haunt, giving it solid reality while the other images blink out of existence.
    COOLDOWN: 10ABILITY: POINT TARGET
    The scattered shadows unite into the one true Spectre.
    Jump into one of your illusions. And you can attack the enemy there. If you choose the lonely hero you can have additional damage from your 2nd skill Desolate.

    SKILLBUILD
    Dota 2 -  Spectre Build Guide
    Level 1: Spectral Dagger
    Level 2: Dispersion
    Level 3: Spectral Dagger
    Level 4: Desolate
    Level 5: Spectral Dagger
    Level 6: Haunt
    Level 7: Spectral Dagger
    Level 8: Desolate
    Level 9 : Desolate
    Level 10: Desolate
    Level 11: Haunt
    Level 12: Dispersion
    Level 13: Dispersion
    Level 14: Dispersion
    Level 15: Stats
    Level 16: Haunt
    Level 17-25: Stats

    Why take Spectral Dagger for level 1? You need Spectral Dagger to escape if enemy wants to get firstblood by killing you so you can use Spectral Dagger into trees or hill and escape there.

    Why maxed Spectral Dagger first?  This is your only nuke, you will need this for ganking, farming, killing, and also escaping for early mid game.

    Why maxed Desolate before Dispersion? Desolate is needed for mid game ganking which needs enemy to be alone to deal the additional damage, and if you increase this too late, the enemy is rarely to be alone because on late game, a team should be almost always together. So on about 15-30 minute into the game, is about the right time to increase this skill.
    And Dispersion will deal more damage the more HP you have, and the late game is the time your HP reaches it's maximum.

    STRATEGY
    Early Game
    On this stage of the game, your only job is to farm as much as you can. If you can kill all the creeps that come to your lane, you will have enough money to buy any items you need to carry the team into victory. On the early game, be careful of enemy's nuke and harassment. You are a melee hero, waht you need to do is to maintain your range not in the range of enemy's attack and only come near the creeps if there is a low HP creep.
    If your team wants to gank enemy in your lane, what you need to do is to use Spectral Dagger to slow down and damaging the enemy and helps with your normal attack.

    Mid Game
    In the mid game, usually enemy wants to gank you and try to kill you so you can't get the farm you need to become strong on late game. What you need to do is to keep aware of enemy's icon on the map and if one enemy is missing you should protect yourself by hiding in your tower, tower keeps us save.
    You can also jungling if the creeps equilibrium is not near your tower.
    If there is a teamfight happening far away from your place, you can help using Haunt and if necessary, you can jump there using Reality and attack the enemy.
    Spectre Mercurial Dota Pro
    Late Game
    Late game is your time to shine. here you should have the core items you need to carry the game. What you need to do in every teamfight is to Haunt and deal damage to every enemy, and then go inside the center of the teamfight and attack enemy hero one by one. Focus is the key o success. So keep clicking the right enemy and not the creeps, and you will be owning.
    Here on the late game, you should already have thousands of HP, by keep stayingon the teamfight and receiving some damage, you will automatically reflect the damages to all enemies nearby (because of Dispersion), the damage is considering high so if enemy is successful in killing you, they at least should feel some painful damage of themselves.

    ITEMS BUILD
    1. Starting Items
    Quelling Blade: for easier last hitting
    Stout Shield: to block some damage and makes you tankier on earliest stage of the game.
    Tango: to refill your health

    2. Phase Boots
    Total Cost: 1350
    Recipe: Boots of Speed + 2 x Blades of Attack
    Phase Boots, Dota 2 -  Spectre Build Guide
    Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
    Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
    PHASE MOVE BOOST: 16%    + 55 Movement Speed    + 24 Damage
    Cooldown: 8
    Why Phase boots? Gives you attck damage, and gives phase skill(+ms and can walk through creep/heroes).

    3. Vanguard
    Total cost: 2225
    Recipe: Ring of Health + Vitality Booster + Stout Shield
    Vanguard, Dota 2 -  Spectre Build Guide

    Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health    + 6 HP Regeneration    BLOCK CHANCE: 70%
    RANGED BLOCK: 20    MELEE BLOCK: 40
    Why Vanguard. Will reduce physical attacks damage. So good for a tanker like Skeleton King. Really helps in a teamfight against some physical attacks.

    4.  Radiance
    Total cost: 5150
    Recipe: Sacred Relic + Recipe

    Radiance, Dota 2 -  Spectre Build Guide
    Active: Toggles Burn Damage on or off.
    Passive: Burn Damage - Deals damage per second in a 650 radius. + 60 Damage
    BURN DAMAGE: 45
    Why Radiance? Helps yo to deal some constant damage in teamfights. Also helps in farming creeps. Also can farms while bear are far away from it's master.

    5. Diffusal Blade
    Total cost: 3300
    Recipe: 2 x Blade of Alacrity + Robe of Magi + Recipe.
    Diffusal Blade, Dota 2 -  Spectre Build Guide
    Active: Purge - Purges a target unit, removing buffs, slowing, and dealing damage if it is a summoned unit.
    Passive: Feedback - Your attacks burn 20/36 mana and deal the same amount in damage. Upgradable.
    Diffusal Blade is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
    + 22/26 Agility     + 6/10 Intelligence      Cooldown; 12
    Remember that your illusions can deal pure damage and manaburn too. You will get tons of damages by using this because that.

    6. Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster
    Heart of Tarrasque, Dota 2 -  Spectre Build Guide
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown: 6
    Why Heart of Tarrasque? Makes you tanky. And also this item will increase damage from Dispersion that will deal tons of damage in a teamfight.

    7. Manta Style
    Total cost: 5050
    Recipe: Yasha, Ultimate Orb, Recipe
    Manta Style, Dota 2 - Morphling Build Guide
    Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds.
    Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage.
    Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength
    + 26 Agility    + 10 Intelligence    + 15 Attack Speed    + 10% Movement Speed
    Manacost:165    Cooldown:50
    Why Manta Style? Creates 2 illusion of yourself to attack the enemy. Because your damage is high, this item will reach its maximum potential beecause your illusion will also deal some high damage. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you. So while they are confused, kill them.

    8. The Butterfly
    Total cost:: 6000
    Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
    The Butterfly, Dota 2 - Morphling Build Guide
    + 30 Agility            + 30 Damage
    + 35% Evasion      + 30 Attack Speed
    Why Butterfly?
    It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.

    Alternative
    a. Refresher Orb
    Total cost: 5300
    Recipe: Obilivion Staff + Preserverance + Recipe
    refresher's orb, Earthshaker - Dota 2
    Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration
    + 200% Mana Regeneration    + 40 Damage    + 6 Intelligence
    Manacost: 375     Cooldown: 160
    Why Refresher Orb? It will gives you ability to cast Haunt 2 times that can demolish all of the enemies.

    b. Blade Mail
    Total cost: 2200
    Recipe: Broadsword + Chainmail + Robe of Magi
    Blade Mail, Dota 2 -  Spectre Build Guide
    Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
     + 22 Damage   + 5 Armor   + 10 Intelligence
    Manacost: 25   Cooldown; 22
    Why Blade Mail? After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item

    GOOD ALLIES
    1. Supportive Heroes
    (Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
    Shadow Shaman, Dota 2 -  Spectre Build GuideCrystal Maiden, Dota 2 -  Spectre Build GuideVengeful Spirit, Dota 2 -  Spectre Build Guide
    Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
    Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
    Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
    Vengeful Spirit: Have stun, swap, and +damage aura

    2. Initiator Hero
    (Example: Tidehunter, Earthshaker, Treant)
    Tidehunter, Dota 2 -  Spectre Build GuideTidehunter, Dota 2 -  Spectre Build GuideTreant, Dota 2 -  Spectre Build Guide
    They have initiating skill that will make your way into the teamfight. After they use their skill, you can jump into the enemy and kill them all!

    ANNOYING ENEMY
    1. Early Game Harasser - Mid Game Ganker
    (Example: Venomancer, Shadow Shaman, Balanar)
    Venomancer, Dota 2 -  Spectre Build GuideShadow Shaman, Dota 2 -  Spectre Build GuideBalanar, Dota 2 -  Spectre Build Guide
     If they suceeded in obstruct your farm, you will have a hard time on mid-late game because your item will be suck.

    ART
    These are some spectre art I found on google.
    Spectre Mercurial Dota Imba
    Spectre Mercurial Dota BlackSpectre Mercurial Dota 2
  • Dota 2 - Weaver Build Guide

    0
    BIO
    The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keeping one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain-to weave worlds of his own devising. He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven. The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams.

    INTRODUCTION
    Weaver in one kind of carry in DotA. His best times is in the mid game teamfights. He can move very fast and invisibly and makes enemy's confused and hard to catch him. Not just that, while his HP is reduced he can gain back his HP with reversing the time to when his HP is still full. He also can double his attacks, that makes him can deal lots of damages. That is what makes him a decent carry.
    PROSCONS
    Can move very fast and invisible, makes him hard to catchSquishy
    If Hp is reduced, can gain his Hp back.If enemy have true sight, they can see you. Beware of the true sight (Gem, Sentry etc.)
    Decent double attack damage
    A good lane controller, easy to harass enemy
    A decent chaser, fast movement speed from his invisibility skill
    Nerubian Weaver AnubSeran Dota 2
    ROLE
    Ranged - Carry - Escape

    STATS
    LEVEL11525
    HIT POINTS4358341,499SIGHT RANGE1800 / 800
    MANA1955231,017ATTACK RANGE425
    DAMAGE50-6085-95130-140MISSILE SPEED900
    ARMOR1612

    ABILITIES
    1. The Swarm
    The Swarm, Dota 2 -  Weaver Build Guide
    Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.
    MANA COST: 100/100/100/100COOLDOWN: 36/33/30/27
    ABILITY: POINT TARGETDAMAGE: PHYSICAL
    ATTACK DAMAGE: 15 / 20 / 25 / 30DURATION: 8 / 12 / 16 / 20
    COUNT: 12 / 12 / 12 / 12ARMOR REDUCTION: 1 / 1 / 1 / 1
    ATTACKS TO DESTROY: 8 / 8 / 8 / 8
    Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat.
    Release a wave of swarm to a direction. This skill deals some damage per second for the affected units. The swarm is easily killed because of it's low Hp. Can be good to helps you deal some damage to enemies.

    2. Shukuchi
    Shukuchi, Dota 2 -  Weaver Build Guide
    Weaver shifts out of visibility, gaining the ability to move at maximum speed through physical units--doing harm to any enemies it passes through.
    MANA COST: 60/60/60/60COOLDOWN: 12/10/8/6
    ABILITY: NO TARGETDAMAGE: MAGICAL
    DAMAGE: 90 / 110 / 130 / 150RADIUS: 175 / 175 / 175 / 175
    FADE TIME: 0.25 / 0.25 / 0.25 / 0.25DURATION: 4 / 4 / 4 / 4
    As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft.
    This skill is what makes you become hard to catch. You will become invisible and move so fast so your opponent will be confused and you can have fun with them. This skill increase your mobility by a lot. Mobility is the key factor of a Weaver. With the high mobility you can: control the lane, harass enemy easily, and also chasing or escaping easily.Although they have gem, you still have the high movement speed to escape, but still should be careful. This skill also deal some magical damage to your opponents that touch you.
    Always activate this skill on every situation of the game, harassing, ganking, and teamfights. With this skill you can move freely and can harass enemies easily.


    3. Geminate Attack
    Geminate Attack
    Allows Weaver to dispatch two swarms, attacking an enemy twice. The extra attack will not trigger other attack effects (such as critical strike) and overrides Unique Attack Modifiers.
    COOLDOWN: 6/5/4/2.50ABILITY: PASSIVE
    Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed - and felt - more than once.
    This skill makes you attack twice if this skill is off cooldown. With this skill, you can deal lots of damage with your attack. This is your main carrying skill. With the more damage you have, it will deal more and more damage. And in late game, this skill will be very effective to helps you reach victory.

    4. Time Lapse
    Time Lapse
    Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience.
    MANA COST: 150/75/0COOLDOWN: 60/50/40
    ABILITY: NO TARGET
    If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged.
    This skill makes you can go back to 5 seconds earlier. This will make your HP, mana and position to be like where was you at 5 seconds ago.
    Use this when your HP is reduced drastically from the full so you will gain your full HP back.

    SKILLBUILD
    Dota 2 -  Weaver Build Guide
    Level 1: Shukuchi
    Level 2: Geminate Attack
    Level 3: The Swarm
    Level 4: The Swarm
    Level 5: The Swarm
    Level 6: Time Lapse
    Level 7: The Swarm
    Level 8: Shukuchi
    Level 9 : Geminate Attack
    Level 10: Geminate Attack
    Level 11: Time Lapse
    Level 12: Shukuchi
    Level 13: Geminate Attack
    Level 14: Shukuchi
    Level 15: Stats
    Level 16: Time Lapse
    Level 17-25: Stats

    Why take Shukuchi for level 1? You need Shukuchi to escape if enemy wants to get firstblood by killing you.

    Why take level 1 of Geminate attack for early game? This skill will deal double attack and makes you easier on lasthitting, harassing, and killing.

    Why maxed The Swarm first?  With this skill, you can deal lots of damage in the mid game teamfight because they will not attack your Swarms because they will be focused on the hero. Swarm also useful damaging the escaping enemy.

    You should maxed Shukichi and Geminate attack together because this two skills is both important for you. Geminate attack for the damage, and Shukucki for your mobility.

    STRATEGY
    Early Game
    On level 1 you need to take Sukuchi to defend yourself from firstblood attempt from opponents. By going invisible, you can dodge their attacks and save yourself.
    Harassing and farming is your two main priorities for the early game. You can harass enemies using Sukuchi, normal attack, or The Swarm. By harassing opponents, they will be uncomfortable on the lane and can't last hits properly. And also if you are good enough, they will be killed or at least will retreat and makes yourself get the easy farms.
    Try to last hits every creep in your lane. You need farms, you are the carry, farm some nice items and make yourself strong for the late game.

    Mid Game
    On mid game, you can keep farming or sometimes helping the team in the teamfight.
    Before the teamfights, always cast The Swarm to make them busy with the Swarms. After that, your team's initiator should come to play and initiate with his skill. After that, Use Shukuchi to go through the enemy, and then attack them from the weird position and if someone want to attack you, use Shukuchi again and find other place to attack them. You are doing this while your teammate also attack the enemies. With a play like this, your enemy will be confused of where your position is and you can harass them and kill them.

    Remember to keep on farming. If you have lots of golds, try to buy the Radiance and become OWNING!!
    Nerubian Weaver AnubSeran Dota Silhouette
    Late Game
    If you are already OWNING on mid game, then late game will be easy for you. You will have some nice items and ready to destroys all enemy and finish the game. Your strat is still the same, first is to cast The Swarm before the teamfight starts. After that, your team's initiator should come to play and initiate with his skill. After that, Use Shukuchi to go through the enemy, and then attack them from the weird position and if someone want to attack you, use Shukuchi again and find other place to attack them. You are doing this while your teammate also attack the enemies. With a play like this, your enemy will be confused of where your position is and you can harass them and kill them. If tere are enemies that tries to run, cast The Swarm and cast Shukuchi to chase him. And use your high right click damage to finish him.
    Remember the pattern, i use the sencntces twice to make sure you are remember the pattern. Just play calmly and be OWNING.

    ITEMBUILD
    1.  Power Threads
    Total cost: 1400
    Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
     Power Threads, Dota 2 - Weaver Build Guide
    Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
    + 8 Selected Attribute   + 30 Attack Speed
    Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.
    STR for Survivability, AGI for damage and attack speed, and INT for mana.

    2. Ring of Aquila
    Total Cost: 985
    Recipe: Wraith Band + Ring of Basillus
    Ring of Aquila, Dota 2 - Weaver Build Guide
    Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE.
    Active: Toggle whether the aura affects other non-hero units.
    Multiple instances of Aquila Aura do not stack.
    + 9 Damage    + 3 All Attributes    + 3 Agility    + 1 Armor
    AURA MANA REGEN: 0.65    AURA BONUS ARMOR: 2
    Why Ring of Aquila? It gives you mana regen. You need mana regen to use your skills on early game. This items also gives some damage.

    3. Medallion of Courage
    Total Cost: 1075
    Recipe: Sobi Mask + Chainmail + Recipe
    Medallion of Courage

    Active: Valor - Reduces the armor of you and your target. Lasts 7 seconds. + 6 Armor
    + 50% Mana Regeneration
    ARMOR REDUCTION: 6
    Why Medallion? It will reduce enemy's armor by a lot on early game. Because you are hard to be attacked so the minus armor for yourself is not a problem.

    4. Vanguard
    Total cost: 2225
    Recipe: Ring of Health + Vitality Booster + Stout Shield
    Vanguard, Dota 2 - Weaver Guide

    Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health    + 6 HP Regeneration    BLOCK CHANCE: 70%
    RANGED BLOCK: 20    MELEE BLOCK: 40
    Why Vanguard? Will reduce physical attacks damage. So good for a tank damages in farming and really helps in a teamfight against some physical attacks.

    5.  Radiance
    Total cost: 5150
    Recipe: Sacred Relic + Recipe
    Radiance, Dota 2 - Weaver Build Guide
    Active: Toggles Burn Damage on or off.
    Passive: Burn Damage - Deals damage per second in a 650 radius. + 60 Damage
    BURN DAMAGE: 45
    Why Radiance? Helps yo to deal some constant damage in teamfights. Also helps in farming creeps.

    6. But don't forget to give more Survivability for yourself and buy item like
    Black King Bar, Dota 2 - Weaver Build Guide
    Heart of Tarrasque, Dota 2 - Weaver Build Guide
    Black King Bar
    Total cost:: 3900
    Recipe: Ogre Axe, Mithril Hammer, Recipe
    Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster

    Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
    + 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown:
    Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight. Black King Bar, will make you immune to magic for several seconds
    Why Heart of Tarrasque? Makes you tanky. So good item for late game.


    And for late game
    7. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.
    DaedlusMKBAbyssal Blade, Dota 2 - Weaver Build GuideDivine Rapier

    DAEDLUSMKBABYSSALDIVINE RAPIER
    DAMAGE
    81
    88
    100
    300
    ABILITY
    CRITICAL 2.4
    100% HITS
    STUN
    NONE
    CHANCE
    25%
    MINIBASH 35%
    DAMAGE: 100
    MELEE: 25 %
    RANGE: 10%
    NONE
    OTHER
    NONE
    +15 ATK SPEED
    +10 STRENGTH
    2 SEC STUN
    NONE
    DAEDLUS: Daedlus will provide you with a powerful Critical Strike.
    MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
    ABYSSAL: A decent +100 damage and makes you become a Stunner
    RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. Need protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need some disabler friends.

    8. Another option item for Weaver:
    Manta Style
    Sange & Yasha, Dota 2 - Weaver Build Guide
    Butterfly
    Manta Style
    Total cost:: 5050
    Recipe: Yasha, Ultimate Orb, Recipe
    Sange & Yasha

    Total cost: 4100
    Recipe: Sange (Ogre Axe, Belt of Giant Strength) + Yasha (Blade of Alacrity + Boots of Elvenskin)
    Butterfly
    Total cost:: 6000
    Recipe:TalismanofEvasion,
    Eaglesong, Quarterstaff
    Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds.
    Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage.
    Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength
    + 26 Agility    + 10 Intelligence    + 15 Attack Speed    + 10% Movement Speed
    Manacost:165    Cooldown:50

    Passive: Greater Maim - Gives a chance on attack to slow movement speed for 4.0 seconds.
    Percentage based movement speed bonuses from multiple items do not stack. + 12 Damage
    + 16 Strength    + 16 Agility    + 15 Attack Speed     + 12% Movement Speed
    MAIM CHANCE: 15%    SLOW: 30%

    + 30 Agility      
    + 30 Damage
    + 35% Evasion  
    + 30 Attack Speed
    Why Manta Style?
    This item is always good for a carry, because carry need to deal more damage, and with additional of 2 illusions, the damage will be outstanding on late game.
    Why Sange & Yasha? It will makes you more tanky, more damage, more attack speed and more movement speed + gives a slower with you attack. Very good item for a mobile-carry like you.Why Butterfly?
    It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.
    Butterfly is always a good item for an Agility Carry.

    And don't forget this for the late game
    9. Boots of Travel
    Total cost: 2450
    Recipe: Boots of Speed + Recipe
    Boots of Travel, Dota 2 - Weaver Build Guide
    Active: Teleport - Teleports you to an allied non-hero unit or structure.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
    Manacost: 75   Cooldown60
    Why Boots of Travel? With the creeps becoming more powerful in pushing your base, you need fast teleport to save your Ancient.
    Also, this item will give you 1 free slot that is saved for Teleport Scroll if you don't have this Boots

    GOOD ALLIES
    1. Skeleton King
    Skeleton King
    You can recover your Hp instantly using Time Lapse, and he can Reincarnation, this situation is like that your  team have 7 lives. 3 normal hero. You have 2 and Skeleton King have 2.
    If your team also have aegis and cheese. It will be imbalanced.

    BAD ENEMIES
    1. True Sight Heroes
    (Slardar, Gondar)
    Slardar, Dota 2 - Weaver Build GuideGondar, Dota 2 - Weaver Build Guide
     Slardar and Gondar have a true sight ability that makes your team to be visible, beware of these two heroes.

    2. Gem of Tur Sight, Sentry Ward or Dust of Appearance
    Gem of Tur Sight, Dota 2 - Weaver Build GuideSentry Ward, Dota 2 - Weaver Build GuideDust of Appearance, Dota 2 - Weaver Build Guide
     Those items can reveal your team, so be careful with the holder of those items.

    3. High Instant Damage
    (Example: Lina, Lion, Tiny)
    LinaLionTiny
    They are all have deathly instant damage and makes you don't have a chance to use the Time Lapse, beware of them.

    3. Silence + Damage
    (Example: Doom, Bloodseeker, Drow Ranger)
     They have DPS + Silence that makes you have a hard time.

     FANART
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    Nerubian Weaver AnubSeran Dota ColorfulNerubian Weaver AnubSeran Dota
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