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- Dota 2 - Medusa Build Guide
BIO
Beauty is power. This thought comforted Medusa--the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess--because she alone of the sisters was mortal. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: 'This one has the mortal stink upon her. We have no use for that which dies.' Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, 'You denied me eternal life--therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!' After long thought, the goddess granted her daughter's request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. Never for a moment has Medusa regretted her choice. She understands that power is the only beauty worth possessing--for only power can change the world.
INTRODUCTION
Medusa is an agility hero that have a trademark imbalanced farming, carrying and also equipped with a good defense. He have a split arrow, a splashed attacks that just few of carry-ranged hero that have it. The splashed attacks is a perfect tools for farming on mid-late game where fast-farming is the key of successful game. If you can succeed in farming, Divine Rapier is one of the possibilities that will carry you into victory.
PROS | CONS |
Have split arrow that just a few ranged heroes that have it. | If farm not succeed, become useless |
Good farming ability on late game | A bad ganker |
A nice skill to destroys illusions | |
Mana skill for Mystic Snake is become low because it can gain back some mana |
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 416 | 855 | 1,548 | SIGHT RANGE | 1800 / 800 |
MANA | 247 | 584 | 1,084 | ATTACK RANGE | 600 |
DAMAGE | 44-50 | 79-85 | 124-130 | MISSILE SPEED | 1200 |
ARMOR | 2 | 7 | 13 |
1. Split Shot
Medusa magically splits her shot into five arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects (such as critical strike) and Unique Attack Modifiers.
ABILITY: NO TARGET, TOGGLE | OUTGOING DAMAGE: 50% / 60% / 70% / 80% |
EXTRA TARGETS: 4 / 4 / 4 / 4 | RANGE: 700 |
There is just a few ranged heroes that can split their attack. And this skill makes you special, a ranged carry with a splashed attack to deal damage to all foes.
The slogan is: Just right click a target, and enemies are all gone.
2. Mystic Snake
A mystic snake made of energy jumps from target to target dealing damage and stealing some mana. After it reaches its last target, it jumps back to Medusa to replenish it with mana. The snake deals more damage and steals more mana per jump.
MANA COST: 140/150/160/170 | COOLDOWN: 11 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | JUMP RADIUS: 475 / 475 / 475 / 475 |
JUMPS: 3 / 4 / 5 / 6 | DAMAGE: 80 / 120 / 160 / 200 |
MANA STEAL: 20 / 30 / 40 / 50 | INCREASE PER JUMP: 25% |
This skill makes you do skill and almost no mana loss because you get your mana back from the bouncing of this skill.
Deal lots of damage to the last bounced target. So the advice is: Cast this on creeps and wait until it bounce to your real target: the enemy hero. Believe me, it will be so painful for them.
Mana tips for spamming a skill: If you see your mana is full, use this skill, and it will reduce your mana because using this skill. Then wait until your mana is full again and cast this again. So this will maintain the time for constant harassing for your enemy.
3. Mana Shield
Creates a shield that absorbs 50% of the incoming damage by using Medusa's mana.
ABILITY: NO TARGET, TOGGLE | DAMAGE PER MANA: 0.75 / 1.25 / 1.75 / 2.25 |
On late game teamfight, this skill will become very useful to block your enemy’s damage. On late game, you already have a decent mana and mana regen to block enemy’s damage that comes to you.
Maintain your mana efficiently and keep up your defense by not using all your mana for spamming Mystic Snake.
Tisps to make this skill stronger: Buy some +mana or mana regen items, example: Linken Sphere, Oblivion Staff)
4. Stone Gaze
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties. Deals damage to summoned units and illusions.
MANA COST: 200/100/0 | COOLDOWN: 140/100/60 |
ABILITY: NO TARGET | DAMAGE: MAGICAL |
RADIUS: 800 / 800 / 800 | ILLUSION DAMAGE: 500 / 1000 / 1500 |
A nice skill to slow down enemy in a teamfight. Your enemy will lose their movement speed and attack speed, makes their carry become useless. This will benefits your team by a lot.
1. Ring of Aquila
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE. Active: Toggle whether the aura affects other non-hero units. Multiple instances of Aquila Aura do not stack. + 9 Damage + 3 All Attributes + 3 Agility + 1 Armor AURA MANA REGEN: 0.65 AURA BONUS ARMOR: 2 |
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
Total Cost: 5175
Recipe: Ultimate Orb + Preserverance
Passive: Spellblock - Blocks most targeted spells once every 20 seconds. + 15 All Attributes + 6 HP Regeneration + 150% Mana Regeneration + 10 Damage |
-Great survivability item to block a spell for teamfight
-Linkens Sphere becomes more powerful the more late the game because teamfights becomes longer and you can block 2 spells in a teamfight.
- Linken gives you mana and mana regen to be able to always use your shield to block damages
4. Manta Style
Total cost:: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds. Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage. Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength + 26 Agility + 10 Intelligence + 15 Attack Speed + 10% Movement Speed Manacost:165 Cooldown:50 |
5. Diffusal Blade
Total cost: 3300
Recipe: 2 x Blade of Alacrity + Robe of Magi + Recipe.
Active: Purge - Purges a target unit, removing buffs, slowing, and dealing damage if it is a summoned unit. Passive: Feedback - Your attacks burn 20/36 mana and deal the same amount in damage. Upgradable. Diffusal Blade is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. + 22/26 Agility + 6/10 Intelligence Cooldown; 12 |
6. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.
DAEDLUS | MKB | ABYSSAL | DIVINE RAPIER | |
---|---|---|---|---|
DAMAGE | 81 | 88 | 100 | 300 |
ABILITY | CRITICAL 2.4 | 100% HITS | STUN | NONE |
CHANCE | 25% | MINIBASH 35% DAMAGE: 100 | MELEE: 25 % RANGE: 10% | NONE |
OTHER | NONE | +15 ATK SPEED | +10 STRENGTH 2 SEC STUN | NONE |
5. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
+ 30 Agility + 30 Damage + 35% Evasion + 30 Attack Speed |
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.
Butterfly is always a good item for an Agility Carry.
FRIENDS
1. An Initiator
(Example: Enigma, Magnus, Earthshaker)
Initaitor will make the opening you need to start attacking the opponents. They have strong skills that will make you to attack pleasantly after they successfully initiate a teamfight
Enigma: Scenario: He jumping into enemy's crowd using Dagger and then he use his Blackhole. While enemies is being sucked, you come out and dealing a massive area damage, and then kill all the enemies
Magnus: Scenario: He jumping into enemy's crowd using Skewer or Dagger and then he use his Reverse Polarity. While enemies is being stunned, you come out and dealing a massive area damage, and then kill all the enemies
Earthshaker: Scenario: You infest him. He jumping into enemy's crowd using Dagger and then he use his Echo Slam. While enemies is being still surprised, you come out and dealing a massive area damage, and then kill all the enemies
2. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
3. Some heroes that are 4 vs 5 Fighters
Playing with Medusa you need allies who can 4 vs 5 on a teamfight, some heroes like Invoker, Shadow Shaman, or Venomencer will do the works.
Invoker have lots of AoE damages, Shadow shaman have Aoe, damages, 2 disables and Wards, and venomancer have deadly Aoe Poisons and Wards, very good for 4 vs 5 enemies.
ENEMIES
1. Mana Burners & Diffusal Blade
Because of your mana being burned, you have lack of mana for Reicncarnation, very annoying.
(Example: Magina, Ezalor)
Magina: Have Mana Break that will burn your mana with his physical attack
Ezalor: Have mana leak that will reduce your mana the farther you move
Diffusal Blade: Sama as magina, will burn enemy's mana with each physical attack
You have advantages vs. them