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  • Dota 2 - Spectre Build Guide

    0
    BIO
    Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

    INTRODUCTION
    Spectre is an Agility Carry hero that will shine on late game. And on early-mid game, her job is to 24/7 farms. If you can't succeed farm, then you will be useless. So farm well cand carry your team into victory.
    He is a hero that can teleport straight into enemy hero from anywhere on the map. And she also will deal damage to a lone hero and her damage is very painful on a lone hero.
    She also deal damage to opponents using his health, which is the tankier she become, the more damage dealth on  a teamfight.
    PROSCONS
    Can go through trees and hills using one of her skillNeeds lots of farms
    Have a global detector and teleportLow mana pool
    Enemy feels pain on damaging her
    Strong on late game 
    Spectre Mercurial Dota Cool
    ROLE
    Melee - Carry - Durable

    STATS
    LEVEL11525
    HIT POINTS5111,0431,803SIGHT RANGE1800 / 800
    MANA2085541,061ATTACK RANGE128
    DAMAGE46-5077-81119-123MISSILE SPEEDN/A
    ARMOR3813

    ABILITIES
    1. Spectral Dagger
    Spectral Dagger, Dota 2 -  Spectre Build Guide
    Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.
    MANA COST: 130/140/150/160COOLDOWN: 16
    ABILITY: UNIT TARGET, POINT TARGETAFFECTS: ENEMY HEROES
    DAMAGE: MAGICALDAMAGE: 50 / 100 / 150 / 200
    MOVEMENT SPEED CHANGE: 5% / 9% / 14% / 18%DURATION: 7 / 7 / 7 / 7
    Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive. 
    This is your one and only: nuke. Send a path of shadow that deals some damage and slowing down the enemies. You can move without collision in the shadow path, you also can move through trees and high land.

    2. Desolate
    Desolate, Dota 2 -  Spectre Build Guide
    Deals bonus pure damage when Spectre attacks an enemy hero with no nearby allied units.
    ABILITY: PASSIVEDAMAGE: PURE
    BONUS DAMAGE: 20 / 35 / 50 / 65RADIUS: 325 / 325 / 325 / 325
    Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
    Attack with more damage to a lonely hero. So if you find a lonely hero in the jungle, don't afraid and fight one vs one. You will deal + 20 / 35 / 50 / 65 damage per attack based on this skill's level.
    Combined with your ultimate, you can find a lonely hero with your ultimate which send a clone into every enemy hero, and then jump into that lonely hero and can harass him with extra damage.

    3. Dispersion
    Dispersion, Dota 2 -  Spectre Build Guide
    Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
    ABILITY: PASSIVEDAMAGE: PURE
    MIN RADIUS: 300 / 300 / 300 / 300MAX RADIUS: 1000 / 1000 / 1000 / 1000
    DAMAGE REFLECTED: 10% / 14% / 18% / 22%
    A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
    If your HP is being reduced, the HP loss percentage will damaging nearby enemies. It will become A very good skill the more HP you have because the damage received by your enemy will increase and become painful.
    With the formula of this skill, you will deal more damage the more HP you have, so buying lots of Tarrasque will deal a massive AoE damage to nearby enemies. At least, if you have like 4000 HP and the enemy successfully kills you, they all will receive 4000x22%=880 damage

    4. Haunt
    Creates a spectral nemesis to attack each enemy hero after a short delay. Haunts are uncontrollable, take extra damage, and deal less damage than Spectre herself. At any moment during the duration, Spectre can use Reality to take the place of a given illusion.
    MANA COST: 150/150/150COOLDOWN: 120
    ABILITY: NO TARGETDURATION: 5 / 6 / 7
    INCOMING DAMAGE: 100% / 100% / 100%OUTGOING DAMAGE: 40% / 40% / 40%
    At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
    Creates illusion of you that attack every enemy hero on the map. You can quickly jump into that illusion and your real self become the attacker of the enemy hero. If your real self has jumped, the other illusion will gone.

    5. Reality

    Spectre physically possesses a chosen Haunt, giving it solid reality while the other images blink out of existence.
    COOLDOWN: 10ABILITY: POINT TARGET
    The scattered shadows unite into the one true Spectre.
    Jump into one of your illusions. And you can attack the enemy there. If you choose the lonely hero you can have additional damage from your 2nd skill Desolate.

    SKILLBUILD
    Dota 2 -  Spectre Build Guide
    Level 1: Spectral Dagger
    Level 2: Dispersion
    Level 3: Spectral Dagger
    Level 4: Desolate
    Level 5: Spectral Dagger
    Level 6: Haunt
    Level 7: Spectral Dagger
    Level 8: Desolate
    Level 9 : Desolate
    Level 10: Desolate
    Level 11: Haunt
    Level 12: Dispersion
    Level 13: Dispersion
    Level 14: Dispersion
    Level 15: Stats
    Level 16: Haunt
    Level 17-25: Stats

    Why take Spectral Dagger for level 1? You need Spectral Dagger to escape if enemy wants to get firstblood by killing you so you can use Spectral Dagger into trees or hill and escape there.

    Why maxed Spectral Dagger first?  This is your only nuke, you will need this for ganking, farming, killing, and also escaping for early mid game.

    Why maxed Desolate before Dispersion? Desolate is needed for mid game ganking which needs enemy to be alone to deal the additional damage, and if you increase this too late, the enemy is rarely to be alone because on late game, a team should be almost always together. So on about 15-30 minute into the game, is about the right time to increase this skill.
    And Dispersion will deal more damage the more HP you have, and the late game is the time your HP reaches it's maximum.

    STRATEGY
    Early Game
    On this stage of the game, your only job is to farm as much as you can. If you can kill all the creeps that come to your lane, you will have enough money to buy any items you need to carry the team into victory. On the early game, be careful of enemy's nuke and harassment. You are a melee hero, waht you need to do is to maintain your range not in the range of enemy's attack and only come near the creeps if there is a low HP creep.
    If your team wants to gank enemy in your lane, what you need to do is to use Spectral Dagger to slow down and damaging the enemy and helps with your normal attack.

    Mid Game
    In the mid game, usually enemy wants to gank you and try to kill you so you can't get the farm you need to become strong on late game. What you need to do is to keep aware of enemy's icon on the map and if one enemy is missing you should protect yourself by hiding in your tower, tower keeps us save.
    You can also jungling if the creeps equilibrium is not near your tower.
    If there is a teamfight happening far away from your place, you can help using Haunt and if necessary, you can jump there using Reality and attack the enemy.
    Spectre Mercurial Dota Pro
    Late Game
    Late game is your time to shine. here you should have the core items you need to carry the game. What you need to do in every teamfight is to Haunt and deal damage to every enemy, and then go inside the center of the teamfight and attack enemy hero one by one. Focus is the key o success. So keep clicking the right enemy and not the creeps, and you will be owning.
    Here on the late game, you should already have thousands of HP, by keep stayingon the teamfight and receiving some damage, you will automatically reflect the damages to all enemies nearby (because of Dispersion), the damage is considering high so if enemy is successful in killing you, they at least should feel some painful damage of themselves.

    ITEMS BUILD
    1. Starting Items
    Quelling Blade: for easier last hitting
    Stout Shield: to block some damage and makes you tankier on earliest stage of the game.
    Tango: to refill your health

    2. Phase Boots
    Total Cost: 1350
    Recipe: Boots of Speed + 2 x Blades of Attack
    Phase Boots, Dota 2 -  Spectre Build Guide
    Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
    Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
    PHASE MOVE BOOST: 16%    + 55 Movement Speed    + 24 Damage
    Cooldown: 8
    Why Phase boots? Gives you attck damage, and gives phase skill(+ms and can walk through creep/heroes).

    3. Vanguard
    Total cost: 2225
    Recipe: Ring of Health + Vitality Booster + Stout Shield
    Vanguard, Dota 2 -  Spectre Build Guide

    Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health    + 6 HP Regeneration    BLOCK CHANCE: 70%
    RANGED BLOCK: 20    MELEE BLOCK: 40
    Why Vanguard. Will reduce physical attacks damage. So good for a tanker like Skeleton King. Really helps in a teamfight against some physical attacks.

    4.  Radiance
    Total cost: 5150
    Recipe: Sacred Relic + Recipe

    Radiance, Dota 2 -  Spectre Build Guide
    Active: Toggles Burn Damage on or off.
    Passive: Burn Damage - Deals damage per second in a 650 radius. + 60 Damage
    BURN DAMAGE: 45
    Why Radiance? Helps yo to deal some constant damage in teamfights. Also helps in farming creeps. Also can farms while bear are far away from it's master.

    5. Diffusal Blade
    Total cost: 3300
    Recipe: 2 x Blade of Alacrity + Robe of Magi + Recipe.
    Diffusal Blade, Dota 2 -  Spectre Build Guide
    Active: Purge - Purges a target unit, removing buffs, slowing, and dealing damage if it is a summoned unit.
    Passive: Feedback - Your attacks burn 20/36 mana and deal the same amount in damage. Upgradable.
    Diffusal Blade is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
    + 22/26 Agility     + 6/10 Intelligence      Cooldown; 12
    Remember that your illusions can deal pure damage and manaburn too. You will get tons of damages by using this because that.

    6. Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster
    Heart of Tarrasque, Dota 2 -  Spectre Build Guide
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown: 6
    Why Heart of Tarrasque? Makes you tanky. And also this item will increase damage from Dispersion that will deal tons of damage in a teamfight.

    7. Manta Style
    Total cost: 5050
    Recipe: Yasha, Ultimate Orb, Recipe
    Manta Style, Dota 2 - Morphling Build Guide
    Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds.
    Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage.
    Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength
    + 26 Agility    + 10 Intelligence    + 15 Attack Speed    + 10% Movement Speed
    Manacost:165    Cooldown:50
    Why Manta Style? Creates 2 illusion of yourself to attack the enemy. Because your damage is high, this item will reach its maximum potential beecause your illusion will also deal some high damage. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you. So while they are confused, kill them.

    8. The Butterfly
    Total cost:: 6000
    Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
    The Butterfly, Dota 2 - Morphling Build Guide
    + 30 Agility            + 30 Damage
    + 35% Evasion      + 30 Attack Speed
    Why Butterfly?
    It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.

    Alternative
    a. Refresher Orb
    Total cost: 5300
    Recipe: Obilivion Staff + Preserverance + Recipe
    refresher's orb, Earthshaker - Dota 2
    Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration
    + 200% Mana Regeneration    + 40 Damage    + 6 Intelligence
    Manacost: 375     Cooldown: 160
    Why Refresher Orb? It will gives you ability to cast Haunt 2 times that can demolish all of the enemies.

    b. Blade Mail
    Total cost: 2200
    Recipe: Broadsword + Chainmail + Robe of Magi
    Blade Mail, Dota 2 -  Spectre Build Guide
    Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
     + 22 Damage   + 5 Armor   + 10 Intelligence
    Manacost: 25   Cooldown; 22
    Why Blade Mail? After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item

    GOOD ALLIES
    1. Supportive Heroes
    (Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
    Shadow Shaman, Dota 2 -  Spectre Build GuideCrystal Maiden, Dota 2 -  Spectre Build GuideVengeful Spirit, Dota 2 -  Spectre Build Guide
    Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
    Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
    Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
    Vengeful Spirit: Have stun, swap, and +damage aura

    2. Initiator Hero
    (Example: Tidehunter, Earthshaker, Treant)
    Tidehunter, Dota 2 -  Spectre Build GuideTidehunter, Dota 2 -  Spectre Build GuideTreant, Dota 2 -  Spectre Build Guide
    They have initiating skill that will make your way into the teamfight. After they use their skill, you can jump into the enemy and kill them all!

    ANNOYING ENEMY
    1. Early Game Harasser - Mid Game Ganker
    (Example: Venomancer, Shadow Shaman, Balanar)
    Venomancer, Dota 2 -  Spectre Build GuideShadow Shaman, Dota 2 -  Spectre Build GuideBalanar, Dota 2 -  Spectre Build Guide
     If they suceeded in obstruct your farm, you will have a hard time on mid-late game because your item will be suck.

    ART
    These are some spectre art I found on google.
    Spectre Mercurial Dota Imba
    Spectre Mercurial Dota BlackSpectre Mercurial Dota 2
  • Dota 2 - Templar Assassin Build Guide

    0
    BIO
    Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature's laws--peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.

    INTRODUCTION
    Templar Assassin or Lanaya is one of the most favourite carry lately. In the first early days of the release of this hero, this hero is considered imbalance because he deal more damage than in DotA 1. So after that Icefrog nerf her a little bit. But that's not make her become weaker, still she is one of the most feared carry in DotA. He can deal tons of burst damages with his Minus Armor combined with +Damage. She can also hide and become invisible. Not just that, she can also play a solo mid role. Lanaya, one of the most feared Assassin in DotA.
    PROSCONS
    A competent ganker and carryCannot move while invis or the invis will break
    Team gets Free Wards
    High burst damage
    Lanaya Templar Assassin Dota 2 Cool
    ROLE
    Ranged - Carry - Escape

    STATS
    LEVEL11525
    HIT POINTS4921,0511,830SIGHT RANGE1800 / 800
    MANA2606241,144ATTACK RANGE140
    DAMAGE53-5991-97138-144MISSILE SPEED900
    ARMOR41016

    ABILITIES
    1. Refraction
    Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances
    MANA COST: 100COOLDOWN: 17
    ABILITY: NO TARGETDAMAGE: PHYSICAL
    INSTANCES: 3 / 4 / 5 / 6BONUS DAMAGE: 20 / 40 / 60 / 80
    DURATION: 17 / 17 / 17 / 17
    Manipulating her psionic veil, Lanaya bends nature's law to her will.
    This is is an attacking yet defensive skill. A very handy skill for you. You will have your attack increased for several attack. Ver good skill for early-mid game. When you harass enemy on early game with this skill, the damage will be painful and makes your enemy uncomfortable in lane. They should use their healing salve or tango.
    On mid game, this skill will be usefull for ganking to get the kills. On late game, because of this skill is not based on damage percentage, the damage will not painful as before, but still enemy will feel the pain.
    Remember that you also get the defensive advantage from this skill. That is you get some defensive layer that blocks several attacks. very good shield for you to avoid getting killed.

    2. Meld
    Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it.
    MANA COST: 50/50/50/50COOLDOWN: 7
    ABILITY: NO TARGETDAMAGE: PHYSICAL
    BONUS DAMAGE: 50 / 100 / 150 / 200ARMOR REDUCTION: 2 / 4 / 6 / 8
    Lanaya is as elusive as her covenant with the Hidden Temple.
    Become invisible. If you move in this invisibility, you will become visible again. If enemy have aoe spells and place the spells in the area in your position, you will slowly death.
    If you want to real escape, you may use additional item like Blink Dagger.
    The advantage of this skill is that: your first attack in this invisibility mode, deal damage and reduce enemy's armor. The -armor makes this first attack become so painful for the enemy, Crystal Maiden on early game may have her HP become 50% or so.

    3. Psi Blades
    Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range.
    ABILITY: PASSIVEDAMAGE: PURE
    BONUS ATTACK RANGE: 60 / 120 / 180 / 240
    Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.
    This skill will increase your attack range and also deal  asplashed damage to enemy behind your main target. This makes you are easier to harass your enemy on early game. he will feel the damage splashed from your attack.
    For farming, this can be useful too, the splashed damage, will faster your farming time.
    In the teamfights, it is also useful to deal massive damage to all the enemy.

    4. Psionic Trap
    Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung, at her command, they exert a slowing influence of 30% in the area. Traps charge up to slow more by 5% for each second up to 50%.
    MANA COST: 15/15/15COOLDOWN: 11/9/7
    ABILITY: POINT TARGETMAX TRAPS: 5 / 8 / 11
    Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.
    Sets some traps that will give a vision to the area you set this trap to. The vision is very useful to avoid being ganked by the enemy. You will be almost ungankable if you already surrouning your area with your traps. Some enemy that like to hid like Pudge will have his big body visible and looks lika a stupid person.
    If you explode the trap, it will give a slowing effect to enemy in the AoE effect. Very good to chase enemy. Makes him slowed down means you can kill him.

    Trap
    Springs the nearest trap, slowing nearby enemies.
    COOLDOWN: 0.50ABILITY: NO TARGET

    SKILLBUILD
    Dota 2 - Templar Assassin Build Guide
    Skillbuild for Lanaya have a wide choice. It is up to you to increase which skill first because all of your skill are usable at any stages of the game.
    Usually, I go Refraction first like this:
    Level 1: Refraction (You can also take Psi Blade here for harassing the early of the game)
    Level 2: Psi Blades (For harassing)
    Level 3: Refraction
    Level 4:  Psi Blades (Take Meld here if you want it to defensse and avoid death)
    Level 5: Refraction
    Level 6: Psionic Trap
    Level 7: Refraction
    Level 8: Meld  ( If you take Meld on level 4, take Psi Blade here, you need the range of the Psi-Blades)
    Level 9: Meld
    Level 10: Meld
    Level 11: Psionic Trap
    Level 12:  Meld
    Level 13: Psi Blades
    Level 14: Psi Blades
    Level 15: Stats
    Level 16: Psionic Trap
    Level 17-25: Stats

    Why take Refraction for level 1? You need this for the anticipation if your enemy try to get firstblood from you. Defend yourself! with the shield.

    Why maxed Refraction first? This is your main skill  for harassing and farming on early-mid game. Max this first for more painful harassing. Actually, Meld is also painful, so it is your free choice between this 2 skills. You can go like this, or 2 Refraction 2 Meld, Or 1 Refraction 3 meld, Or 3 Refraction 1 Meld, or All Melds.

    Why you need Psi Blades before Meld? Remember that Meld must have the Range needed to be effective, so you will need some point of Psi-Blades. If you are not in the range, then you cannot attack while invisible. If you want to go 2 or 3 Psi frst, it's ok, it's up to you. Or if you want t be a melee-like hero, just don't take the Psi Blade on early game.

    And if you Choose the Meld Build, your skill might be like this
    Level 1: Refraction (You can also take Psi Blade here for harassing the early of the game) (Remember the defensive shield from firstblood)
    Level 2: Psi Blades (For harassing)
    Level 3: Meld
    Level 4:  Meld
    Level 5: Meld
    Level 6: Psionic Trap
    Level 7: Meld
    Level 8: Refraction
    Level 9: Psi Blades
    Level 10: Refraction
    Level 11: Psionic Trap
    Level 12:  Refraction
    Level 13: Psi Blades
    Level 14: Psi Blades
    Level 15: Stats
    Level 16: Psionic Trap
    Level 17-25: Stats

    The logic is still the same, which is increase the harassing skill and in this case, it is the Meld. The armor reduction makes your target become very vulnerable and easy to kill.
    With this strategy, it is recommended to gank together with your partner because his attack will also increased fro the meld.

    STRATEGY
    Early Game
    On early game, you can take any line you like. Mid lane is also ok for you. You have the harassing ability, which is all your 3 non ultimate skills. Refraction for instant damage, Mld give -armor and damage, and Psi Blade with it's splashed attck.You also have defensive skill which is Refraction shield and also Meld for hiding. Psi Blade on early game will be useful not just to farm the creeps but also to give some splashed damage to your enemy in lane.
    If you feel like you want to get a kill, immediately active Refraction to deal lots of damage. Use Meld if you have any chance, and that will reduce your enemy's armor.
    Buy dagger if you want to be the Aggressive Lanaya. Jumping ability from dagger makes you always can catch your enemy and kill your target fiercefully. 
    And dagger can also save you while standing still in your Meld.

    Mid Game
    On mid game, you should already learned the Psionic Trap. This is a very useful skill for scouting. Place some traps near your line and become invulnerable to gank because you will immediately know from the TrapVision if someone is trying to gank you. Except if your enemy is a little bit smart by ganking using Smoke of Deceit. But it's ok if you play safe and keep your position near your tower. And if enemy has arrive in your face, use Meld to hide or use Refraction and run.
    Your ganking strategy will looks like this: First is to activate the Refraction, it will give you the damage to kill the enemy and also provide a defensive shield to protect yourself. Then, you can place a Psionic Trap near your target and explode it, after your enemy feel the slow power of your psionic Trap, juump use Dagger if you have it, or just walk to the slowed enemy. Then near his position, use Meld and attack him, he will fill your first Meld attack to be so painful and run immediately. Keep attacking and keep using your trap to chase your enemy.
    Lanaya Templar Assassin Dota 2
    Late Game
    Late game lanaya is actually not the strongest carry in Dota. You maybe not as strong as Magina or Void, But if you already conquer the game with lots of kills on the previous stage of the game, late game will be easy for you. Usually you already have some nice items here, just like Stygian Desolator or Daedlus, this will gives you tons of damage and makes you a decent carry to carry your team into the victorious.
    Remember all skill you have and use it proportionally. Before the teamfight, always activate Refraction and catch your enemy using Dagger. Also Reduce your opponent's armor using Meld. Keep focusing on a single Target, and if he already dead or become too far, the you should chane your target. The key of a successful carry is to can click ok enemy while in crowds, and not clicking the creeps.

    ITEM BUILD
    1. Phase Boots
    Total Cost: 1350
    Recipe: Boots of Speed + 2 x Blades of Attack
    Phase Boots, Dota 2 - Templar Assassin Build Guide
    Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
    Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
    PHASE MOVE BOOST: 16%    + 55 Movement Speed    + 24 Damage
    Cooldown: 8
    Why Phase boots? Gives you attck damage, and gives phase skill(+ms and can walk through creep/heroes).

    2. Blink Dagger
    Cost: 2150
    Blink Dagger, Dota 2 - Templar Assassin Build Guide
    Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
    Manacost: 75   Cooldown: 14
    Why Blink Dagger?
    1. Perfect for initiating a teamfight
    2. Helps you escape

    3. Desolator
    Total cost: 5675
    Recipe: 2x Mithrill Hammer + Recipe
    Desolator, Templar Assassin Dota 2 Build Guide

    Passive: Corruption - Your attacks reduce target's armor.
    Desolator is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
    + 60 Damage     ARMOR REDUCTION: 6
    Why Desolator? You have Meld taht reduces enemy's armor. This skill will decrease enemy's armor more. It's a synergy.

    4. You can increase your DPS more. Choose your own DPS items. You can have more than 1. Your target is 1 hit kill. With +hundreds of damage, you can possibly to one-hit-kill enemy with your Jinada. The worst is 3-4 hits.
    Daedlus, Dota 2 - Templar Assassin Build GuideMKB, Dota 2 - Templar Assassin Build GuideAbyssal Blade, Dota 2 - Templar Assassin Build GuideDivine Rapier, Dota 2 - Templar Assassin Build Guide

    DAEDLUSMKBABYSSALDIVINE RAPIER
    DAMAGE
    81
    88
    100
    300
    ABILITY
    CRITICAL 2.4
    100% HITS
    STUN
    NONE
    CHANCE
    25%
    MINIBASH 35%
    DAMAGE: 100
    MELEE: 25 %
    RANGE: 10%
    NONE
    OTHER
    NONE
    +15 ATK SPEED
    +10 STRENGTH
    2 SEC STUN
    NONE
    DAEDLUS: You actually have a Jinada that will do crits for every 6 seconds. In the waiting time of that 6 seconds, Daedlus will provide you with the more powerful Critical Strike.
    MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
    ABYSSAL: A decent +100 damage and makes you become a Stunner
    RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. NeEd protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need disabler friends.

    5. But don't forget to give more Survivability for yourself and buy item like
    Black King Bar, Dota 2 - Bounty Hunter Build Guide
    Heart of Tarrasque, Dota 2 - Templar Assassin Build Guide
    Black King Bar
    Total cost:: 3900
    Recipe: Ogre Axe, Mithril Hammer, Recipe
    Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster

    Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
    + 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown:

    Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight. Black King Bar, will make you immune to magic for several seconds
    Why Heart of Tarrasque? Makes you tanky. So good item for late game.

    6. Another option item for Lanaya:
    Manta Style
    Total cost:: 5050
    Recipe: Yasha, Ultimate Orb, Recipe
    Mjolnir
    Total Cost: 5400
    Recipe: Maelstorm+ Hyperstone + Recipe
    Butterfly
    Total cost:: 6000
    Recipe:TalismanofEvasion,
    Eaglesong, Quarterstaff

    Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds.
    Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage.
    Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength
    + 26 Agility    + 10 Intelligence    + 15 Attack Speed    + 10% Movement Speed
    Manacost:165    Cooldown:50
    Active: Static Charge - Places a charged shield on a target unit
    Passive: Chain Lightning - Grants a chance to release Chain Lighting on attack, dealing damage to multiple targets.

    Mjollnir is a Unique Attack Modifier that stacks with other Unique Attack Modifiers, but overrides them when Chain Lightning occurs. + 24 Damage
    + 80 Attack Speed
    CHANCE TO CHAIN: 25%
    CHAIN DAMAGE: 160
    Manacost: 50    Cooldown: 35

    + 30 Agility        
    + 30 Damage
    + 35% Evasion    
    + 30 Attack Speed
    Why Manta Style?
    This item is always good for a carry, because carry need to deal more damage, and with additional of 2 illusions, the damage will be outstanding on late game.
    Why Mjolnir?
    Mjolnir increases attack speed by a lot. This skill also gives the Lightning ability. Very good item to hold as a carry. 
    Why Butterfly?
    It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.
    Butterfly is always a good item for an Agility Carry.

    GOOD ALLIES
    1. Supportive Heroes
    (Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
    Shadow Shaman, Dota 2 - Medusa Build GuideCrystal Maiden, Dota 2 - Medusa Build GuideVengeful Spirit, Dota 2 - Medusa Build Guide
    Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
    Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
    Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
    Vengeful Spirit: Have stun, swap, and +damage aura

    2. Synergy Hero - Armor Reductor
    (Example: Slardar, Shadow Fiend, Vengeful Spirit)
    SlardarShadow FiendVengeful Spirit
     They have skill that reduce enemy's armor, very synergy with your meld skill that also reduce enemy's armor.

    BAD ENEMIES
    1. DPS Over Time Skills
    (Example: Darkseer, Doom, Venomancer)
    DarkseerDoomVenomancer
    They have spells that deals damage over time. Do you know what is that means? Your Refraction shield will gone quickly and you will have no shield for teamfights.

    2. AOE SPELLS
    (Example: Pudge, Exalor, Storm)
     When you are hiding in your Meld and they know where your position is, They can easily damaging the area and you will eventually death.

    VIDEO SECTION
    1. Dota Show with Dual Commentary: Templar Assassin
    Watch this and learn more about Lanaya

    2. Dota Lanaya
    Also watch this!

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