Dota 2 - Crystal Maiden Build Guide
0
BIO
Born in a temperate realm, raised with her fiery older sister Lina, Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her. Wellsprings and mountain rivers froze in moments if she stopped to rest nearby; ripening crops were bitten by frost, and fruiting orchards turned to mazes of ice and came crashing down, spoiled. When their exasperated parents packed Lina off to the equator, Rylai found herself banished to the cold northern realm of Icewrack, where she was taken in by an Ice Wizard who had carved himself a hermitage at the crown of the Blueheart Glacier. After long study, the wizard pronounced her ready for solitary practice and left her to take his place, descending into the glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has only deepened since that time, and now her skills are unmatched.
INTRODUCTION
This hero is a nice support hero whose have 2 disables,
1. a targetted frozen,
2. and a slower for an area
This hero also have global aura that gives +mana regeneration for all allies.
People choose this hero to buy wards and animal courier, that's because this hero doesn't need much farm to become useful in teamfights. This hero just need to level up a bit and can useful because he have 2 disables, and 1 powerful ultimate..The weakness of this hero is that this hero is very very squishy, usually the enemy just need 2-4 hits to knock you down. You must be careful on your move.
ROLE
Ranged - Support - Disabler - Nuker - Lane Support
STATS
ABILITIES
The air temperature around Rylai drops rapidly, chilling all around her to the core.
This skill is your decent AoE slower that helps in ganking, chasing, and on teamfights. You need to combine this ability with frostbite and Freezing Field to deal continuous magical damagae. You can also use this ability for farming, you actually don't need that much farms, but, farming is no harm.
2. Frostbite
Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage per second.
Rylai channels winds from the Blueheart Glacier, imprisoning attackers in thick blocks of ice.
Your decent disabler. Disables 1 opponent. Makes the targetted enemy can't do anything for 3 seconds. Enemy also receive some damage per second from this skill. A nice skill to lockdown enemys and kill him with your friends.
3. Arcane Aura
Gives additional mana regeneration to all friendly units on the map. This bonus is doubled on Crystal Maiden.
Cold temperatures promote the essence of magic, causing Rylai's presence to allow spell usage in abundance.
Your nice skill that really helps all aliies to regenerate mana faster every second. Makes your team can be more aggressive because plentiful of mana.
4. Freezing Field
CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 7 seconds. Upgradable by Aghanim's Scepter.
Once the place of her exile, Icewrack has become an anchor for Rylai's frigid onslaught.
This skill has a very high AoE damage and very useful to reduce enemy HP in teamfights. This ability will deal lots of magical damage and often kill the enemy. The disadvantages of using this skill is that you need to channel this ability so you cannot do another thing while doing this skill, you can buy BKB and activate it before using this ability so you can channel this skill and can't get cancelled..
The damage from this ability is so high. I believe the highest AoE damage in DotA. The enemy should run from the area of this skill if he don't want to get killed.
The damage can be increased if you buy the Aghanim Sceper. But because you usually don't farm that much, it is ok to not buy it.
SKILLBUILD
Level 1: Frostbite
Level 2: Crystal Nova
Level 3: Frostbite
Level 4: Arcane Aura
Level 5: Frostbite
Level 6: Freezing Field
Level 7: Frostbite
Level 8: Crystal Nova
Level 9 : Crystal Nova
Level 10: Crystal Nova
Level 11: Freezing Field
Level 12: Arcane Aura
Level 13: Arcane Aura
Level 14: Arcane Aura
Level 15: Stats
Level 16: Freezing Field
Level 17-25: Stats
Why Frostbite should be maxed first? Usually people choose to max Crystal Nova first because it has a wider Aoe than the Frostbite. Nothing's wrong with that. But, in fact, you need frostbite to guarantee a kill. Crystal Nova slows the opponents, but he can still do something to fightback and save himself. Frostbite will have the higher chance to kill someone because it will lock him 100% for 3 seconds in Lv.4, and deals some damages too.
Why Crystal Nova should be maxed before Arcane Aura? Crystal Nova is a nuke, nuke damage will be steady along the time, and will deal higher percentage of HP in early-mid game when opponent's HP are still hundreds.
Actually, taking Arcane Aura in early-mid game is not a bad option, this will depend on how your team play, if you need more mana for all teammates, this will be the choice.
Born in a temperate realm, raised with her fiery older sister Lina, Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her. Wellsprings and mountain rivers froze in moments if she stopped to rest nearby; ripening crops were bitten by frost, and fruiting orchards turned to mazes of ice and came crashing down, spoiled. When their exasperated parents packed Lina off to the equator, Rylai found herself banished to the cold northern realm of Icewrack, where she was taken in by an Ice Wizard who had carved himself a hermitage at the crown of the Blueheart Glacier. After long study, the wizard pronounced her ready for solitary practice and left her to take his place, descending into the glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has only deepened since that time, and now her skills are unmatched.
INTRODUCTION
This hero is a nice support hero whose have 2 disables,
1. a targetted frozen,
2. and a slower for an area
This hero also have global aura that gives +mana regeneration for all allies.
People choose this hero to buy wards and animal courier, that's because this hero doesn't need much farm to become useful in teamfights. This hero just need to level up a bit and can useful because he have 2 disables, and 1 powerful ultimate..The weakness of this hero is that this hero is very very squishy, usually the enemy just need 2-4 hits to knock you down. You must be careful on your move.
| PROS | CONS |
| Have a nice mana regeneration aura for global range | Squishy |
| Have a powerful ultimate (deals lots of DPS in an area) | Low movement speed |
| Have a decent lock down ability | Low attack speed |
| Have a decent slower | Low right click damage |
| No need much farm | |
| Beautiful |
Ranged - Support - Disabler - Nuker - Lane Support
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 454 | 906 | 1,609 | SIGHT RANGE | 1800 / 800 |
| MANA | 273 | 801 | 1,438 | ATTACK RANGE | 600 |
| DAMAGE | 38-44 | 79-85 | 128-134 | MISSILE SPEED | 900 |
| ARMOR | 1 | 4 | 9 |
ABILITIES
1. Crystal Nova
A burst of damaging frost slows enemy movement and attack rate in the targeted area.| MANA COST: 100/120/140/160 | COOLDOWN: 15 |
| ABILITY: POINT TARGET | DAMAGE: MAGICAL |
| DAMAGE: 100 / 150 / 200 / 250 | DURATION: 3.5 / 4 / 4.5 / 5 |
| RADIUS: 400 | MOVEMENT SLOW: 30% |
| ATTACK SLOW: 20% |
This skill is your decent AoE slower that helps in ganking, chasing, and on teamfights. You need to combine this ability with frostbite and Freezing Field to deal continuous magical damagae. You can also use this ability for farming, you actually don't need that much farms, but, farming is no harm.
2. Frostbite
Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage per second.
| MANA COST: 115/125/140/150 | COOLDOWN: 10 |
| ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | DAMAGE: 70 / 70 / 70 / 70 |
| DURATION: 1.5 / 2 / 2.5 / 3 |
Your decent disabler. Disables 1 opponent. Makes the targetted enemy can't do anything for 3 seconds. Enemy also receive some damage per second from this skill. A nice skill to lockdown enemys and kill him with your friends.
3. Arcane Aura
Gives additional mana regeneration to all friendly units on the map. This bonus is doubled on Crystal Maiden.
| ABILITY: PASSIVE, AURA | AFFECTS: ALL ALLIED HEROES IN THE MAP |
| MANA REGEN BONUS: 0.5 / 1 / 1.5 / 2 |
Your nice skill that really helps all aliies to regenerate mana faster every second. Makes your team can be more aggressive because plentiful of mana.
4. Freezing Field
CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 7 seconds. Upgradable by Aghanim's Scepter.
| MANA COST: 200/400/600 | COOLDOWN: 150/120/90 |
| ABILITY: NO TARGET, CHANNELED | DAMAGE: MAGICAL |
| RADIUS: 685 / 685 / 685 | EXPLOSION RADIUS: 215 / 215 / 215 |
| MOVEMENT SLOW: 30% | DAMAGE: 105 / 170 / 250 |
| SCEPTER DAMAGE: 170 / 250 / 310 |
This skill has a very high AoE damage and very useful to reduce enemy HP in teamfights. This ability will deal lots of magical damage and often kill the enemy. The disadvantages of using this skill is that you need to channel this ability so you cannot do another thing while doing this skill, you can buy BKB and activate it before using this ability so you can channel this skill and can't get cancelled..
The damage from this ability is so high. I believe the highest AoE damage in DotA. The enemy should run from the area of this skill if he don't want to get killed.
The damage can be increased if you buy the Aghanim Sceper. But because you usually don't farm that much, it is ok to not buy it.
SKILLBUILD
Level 1: Frostbite
Level 2: Crystal Nova
Level 3: Frostbite
Level 4: Arcane Aura
Level 5: Frostbite
Level 6: Freezing Field
Level 7: Frostbite
Level 8: Crystal Nova
Level 9 : Crystal Nova
Level 10: Crystal Nova
Level 11: Freezing Field
Level 12: Arcane Aura
Level 13: Arcane Aura
Level 14: Arcane Aura
Level 15: Stats
Level 16: Freezing Field
Level 17-25: Stats
Why Frostbite should be maxed first? Usually people choose to max Crystal Nova first because it has a wider Aoe than the Frostbite. Nothing's wrong with that. But, in fact, you need frostbite to guarantee a kill. Crystal Nova slows the opponents, but he can still do something to fightback and save himself. Frostbite will have the higher chance to kill someone because it will lock him 100% for 3 seconds in Lv.4, and deals some damages too.
Why Crystal Nova should be maxed before Arcane Aura? Crystal Nova is a nuke, nuke damage will be steady along the time, and will deal higher percentage of HP in early-mid game when opponent's HP are still hundreds.
Actually, taking Arcane Aura in early-mid game is not a bad option, this will depend on how your team play, if you need more mana for all teammates, this will be the choice.
STRATEGY
Early Game
In early game, usually your partners will charge you to buy animal courier and wards. This is your general job. You don't need to buy these things if your friends already did. You do not need lots of gold, so buying supportive items is ok for you.
In the laning phase, you need to helps your friends to get enough farm by denying the creeps and also harassing the enemy once in a while. You can use frostbite or Crystal Nova for harassing.
Mid Game
I recommend you to chnage lane and help your teammates. You need to change lane if:
1. You already destroy 1 or 2 towers in your lane
2. You already Level 6-10
Your need to helps your friends using Frostbite and Crystal Nova. Your teammate will be greatly helped by you. You and your teammates needs to get as much kill possible to assure victory.
Late Game
In late game, you must continue your participation in every teamfight. You need Frostbite to lockdown 1 enemy for 3 seconds. And the most important, you must cast Freezing Field in the middle of enemy crowds.
Freezing Field, I belive still deal a decent amount of damage on late game. You also need to move together as one. And don't go alone if the situation isn't really safe.
ITEM BUILDS
1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
Courier: 150
Wards: 150
2. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Why Arcane Boots? You have spammable skills, so you need more mana, with this item, your mana will be fulfilled. And also to replenish mana of the team.
3. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
Why Drums? It will gives you survivability with + STR and gives your team +Attack speed and +Movement Speed that will benefit your whole team.
4. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Why Black King Bar? It will makes you can channel Frozen Field without getting cancelled from damages. It also gives you survivability in a teamfight because you will get magic immunity during teamfight.
5. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good to initiate a teamfight. You are considered a support, and this item is one of the best supportive items you can get.
6. Aghanim Scepter
Why Aghanim's Scepter? It will increase the damages of your ultimate. Nice item to win a teamfight. And this item also gives you more survivability because of its + HP.
If you need a better initiation you can buy
(Example: Magine, Void, Luna)
Early Game
In early game, usually your partners will charge you to buy animal courier and wards. This is your general job. You don't need to buy these things if your friends already did. You do not need lots of gold, so buying supportive items is ok for you.
In the laning phase, you need to helps your friends to get enough farm by denying the creeps and also harassing the enemy once in a while. You can use frostbite or Crystal Nova for harassing.
Mid Game
I recommend you to chnage lane and help your teammates. You need to change lane if:
1. You already destroy 1 or 2 towers in your lane
2. You already Level 6-10
Your need to helps your friends using Frostbite and Crystal Nova. Your teammate will be greatly helped by you. You and your teammates needs to get as much kill possible to assure victory.
Late Game
In late game, you must continue your participation in every teamfight. You need Frostbite to lockdown 1 enemy for 3 seconds. And the most important, you must cast Freezing Field in the middle of enemy crowds.
Freezing Field, I belive still deal a decent amount of damage on late game. You also need to move together as one. And don't go alone if the situation isn't really safe.
ITEM BUILDS
1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
Courier: 150
Wards: 150
| Courier: Transfer items from shop to heroes Wards: Scouting some important area to protect teams against some ganks. |
2. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
| Active: Replenish Mana - Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Mana Needed: 25 Cooldown: 55 |
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
| Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies. Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies. Multiple instances of Swiftness Aura do not stack. + 9 All Attributes + 3 Damage AURA ATTACK SPEED: 5 AURA MOVE SPEED: 5% Cooldown: 30 |
4. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
| Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
5. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
| Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
6. Aghanim Scepter
| Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
If you need a better initiation you can buy
7. Blink Dagger
Cost: 2150
Cost: 2150
| Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
Blink Dagger is a perfect item for initiating purpose.
GOOD ALLIES
1. Carries(Example: Magine, Void, Luna)
Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.
BAD ENEMIES
For enemies, you need to be careful from many heroes especially heroes with high burst damages. That is because you have a low HP and small armor that makes you become squishy and vulnerable.
BAD ENEMIES
For enemies, you need to be careful from many heroes especially heroes with high burst damages. That is because you have a low HP and small armor that makes you become squishy and vulnerable.
By : Unknown
Dota 2 - Dragon Knight Build Guide
0
BIO
After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight...
INTRODUCTION
Dragon Knight is a tanky and also DPS hero whose can deal high damages while tanking damages. He is the type of hero that fights on the frontline of formation. he will breakthough enemy's defense and destroy them. He is also a flexible hero which can become Ranged hero or can become melee hero. With this hero you do not need to afraid of anything, yo need to progressive persist and destroys enemy's base.
ROLE
Melee - Carry - Durable - Disabler - Pusher
STATS
ABILITIES
1. Breathe Fire
Unleashes a breath of fire on enemy units in a line in front of Dragon Knight.
Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.
Your AoE ability for fast farming and harassing on early-mid game. This is a nice wide range spammable ability. You need this if there are 2 or more creeps in low Hp and you will last hits them. And you need this to deal seome damage to your opponent in lane.
2. Dragon Tail
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to 400.
Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.
Your 1 targetted stun to stun 1 target, a reliable stun for 1 target, this skill also deals damage, but not so big. If you're in melee form, this skill will stun if your'e near the target, but if you're in Dragon form, this will stun from your attack range. A nice skill for chasing 1 target.
3. Dragon Blood
The life blood of the Dragon improves health regeneration and strengthens armor.
Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.
This skill makes you more tanky than everybody. Adds 12 Armor which is a big big armor for a hero. With this, your enemy will have a hard time reducing your HP. You will be the real tanker and can tank damages in the front line. This skill also helps you regenerates HP for your early game survivability.
4. Elder Dragon Form
Dragon Knight can take the form of three powerful elder dragons. LEVEL 1 - Green Dragon: Short poison damage over time on attack. LEVEL 2 - Red Dragon: Splash damage on attack. LEVEL 3 - Blue Dragon: Splash damage and frost attack that slows enemy units.
The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.
This ability will transform you into a dragon form. a
Level 1. Deal damages over time for short duration.
Level 2. Deal damages over time + splashed damages
Level 3. Deal damages over time + splashed damages + and a slower ability.
This hero is one of the ranged hero whose has splashed attacks, and that will really helps you in teamfights and farming. (You may stacking the ancient for more golds)
Dragon form also gives +Movement Speed that helps you in chasing somebody. You need to transform into Dragon Form before the teamfight start, and always doing the teamfights as a Dragon Form.
SKILLBUILD
Level 1: Dragon Tail
Level 2: Dragon Blood
Level 3: Breathe Fire
Level 4: Breathe Fire
Level 5: Breathe Fire
Level 6: Elder Dragon Form
Level 7: Breathe Fire
Level 8: Dragon Tail
Level 9 : Dragon Tail
Level 10: Dragon Tail
Level 11: Elder Dragon Form
Level 12: Dragon Blood
Level 13: Dragon Blood
Level 14: Dragon Blood
Level 15: Stats
Level 16: Elder Dragon Form
Level 17-25: Stats
Why Dragon Tail on level 1? Needed if you + friends want to get firstblood. You need stun the target
Why Dragon blood on level 2? You need surivivability in early game. You need the +regen +armor
Why Breathe fire maxed first? This is your main nuke. you need it for harassing enemy heroes and also for fast farming. Because you are a carry, you need lots of farming.
In late game, you should have maxed your Dragon Form. It is very important here, this skill will makes you become much more stronger because it gives bonus attack range, splash attack, and slower attack. You need to transform into Dragon Form before the teamfight starts.
In a teamfight, you need to stun 1 enemy, and then right click the enemy's crowds with your splashed attack. Keep tanking the damages and focusing on dealing your splashed damage with your Dragon Form. Black King Bar will really helps you in tanking in teamfights.
I also recommend you to buy some +Damage item that makes you DPS more stronger.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILDS
1. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and also damages. Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
2. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
Why Drums? It will gives you survivability with + STR and gives you +Attack speed that will benefit you because you are considered a carry-tanker
3. Sange & Yasha
Total cost: 4100
Recipe: Sange (Ogre Axe, Belt of Giant Strength) + Yasha (Blade of Alacrity + Boots of Elvenskin)
Why Sange & Yasha? It will makes you more tanky, more damage, more attack speed and more movement speed and gives more slower ability on your attack. Very good item for a carry-tanker like you.
4. Assault Cuirass
Total cost:: 5300
Recipe: Platemail, Hyperstone, Chainmail, Recipe
Why Assault Cuirass?
Increase attack speed that makes your damage flowing rapidly, it is very good because you already have very high damage, it also gives you +aura for the team and your clones.
+Armor aura is very important for late game, so good for increasing team's defense.
- Armor aura is important for late game too because thr damage dealt from your teams will be increased
5. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
Why Daedlus?
With this, you become a true moster. This is because you have a high damage and this item will multiply your damage so everyone can't match you anymore.
You also can buy MKB, its up to you, both MKB and Daedlus is good.
If you need more survivability, you need to buy this.
6. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight.
GOOD ALLIES
2. Carries
(Example: Magine, Void, Luna)
After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight. The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight...
INTRODUCTION
Dragon Knight is a tanky and also DPS hero whose can deal high damages while tanking damages. He is the type of hero that fights on the frontline of formation. he will breakthough enemy's defense and destroy them. He is also a flexible hero which can become Ranged hero or can become melee hero. With this hero you do not need to afraid of anything, yo need to progressive persist and destroys enemy's base.
| PROS | CONS |
| Tanky | Low mana pool |
| Have a decent Aoe nuke for early-mid game | Low attack speed without a boosting attack speed items |
| Have a decent stun | |
| Can deal a splashed + dps + slower attack without Orb and Buff. | |
| Have a nice armor and regeneration | |
| Can become a ranged hero, and can become a melee hero |
Melee - Carry - Durable - Disabler - Pusher
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 511 | 1,256 | 2,168 | SIGHT RANGE | 1800 / 800 |
| MANA | 195 | 504 | 985 | ATTACK RANGE | 128 |
| DAMAGE | 46-52 | 85-91 | 133-139 | MISSILE SPEED | 900 |
| ARMOR | 4 | 8 | 14 |
ABILITIES
1. Breathe Fire
Unleashes a breath of fire on enemy units in a line in front of Dragon Knight.
| MANA COST: 100/110/120/130 | COOLDOWN: 12 |
| DAMAGE: MAGICAL | AFFECTS: ENEMY UNITS |
| ABILITY: TARGET POINT | DAMAGE: 90 / 170 / 240 / 300 |
Your AoE ability for fast farming and harassing on early-mid game. This is a nice wide range spammable ability. You need this if there are 2 or more creeps in low Hp and you will last hits them. And you need this to deal seome damage to your opponent in lane.
2. Dragon Tail
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to 400.
| MANA COST: 100/100/100/100 | COOLDOWN: 9 |
| ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
| DAMAGE: MAGICAL | DAMAGE: 25 / 50 / 75 / 100 |
| STUN DURATION: 2.5 / 2.75 / 3 / 3.25 |
Your 1 targetted stun to stun 1 target, a reliable stun for 1 target, this skill also deals damage, but not so big. If you're in melee form, this skill will stun if your'e near the target, but if you're in Dragon form, this will stun from your attack range. A nice skill for chasing 1 target.
3. Dragon Blood
The life blood of the Dragon improves health regeneration and strengthens armor.
| ABILITY: PASSIVE | HEALTH REGEN: 2 / 3 / 4 / 5 |
| ARMOR: 3 / 6 / 9 / 12 |
This skill makes you more tanky than everybody. Adds 12 Armor which is a big big armor for a hero. With this, your enemy will have a hard time reducing your HP. You will be the real tanker and can tank damages in the front line. This skill also helps you regenerates HP for your early game survivability.
4. Elder Dragon Form
Dragon Knight can take the form of three powerful elder dragons. LEVEL 1 - Green Dragon: Short poison damage over time on attack. LEVEL 2 - Red Dragon: Splash damage on attack. LEVEL 3 - Blue Dragon: Splash damage and frost attack that slows enemy units.
| MANA COST: 50/50/50 | COOLDOWN: 115 |
| ABILITY: NO TARGET | DURATION: 60 / 60 / 60 |
| BONUS MOVE SPEED: 25 / 25 / 25 | BONUS ATTACK RANGE: 372 / 372 / 372 |
This ability will transform you into a dragon form. a
Level 1. Deal damages over time for short duration.
Level 2. Deal damages over time + splashed damages
Level 3. Deal damages over time + splashed damages + and a slower ability.
This hero is one of the ranged hero whose has splashed attacks, and that will really helps you in teamfights and farming. (You may stacking the ancient for more golds)
Dragon form also gives +Movement Speed that helps you in chasing somebody. You need to transform into Dragon Form before the teamfight start, and always doing the teamfights as a Dragon Form.
SKILLBUILD
Level 1: Dragon Tail
Level 2: Dragon Blood
Level 3: Breathe Fire
Level 4: Breathe Fire
Level 5: Breathe Fire
Level 6: Elder Dragon Form
Level 7: Breathe Fire
Level 8: Dragon Tail
Level 9 : Dragon Tail
Level 10: Dragon Tail
Level 11: Elder Dragon Form
Level 12: Dragon Blood
Level 13: Dragon Blood
Level 14: Dragon Blood
Level 15: Stats
Level 16: Elder Dragon Form
Level 17-25: Stats
Why Dragon Tail on level 1? Needed if you + friends want to get firstblood. You need stun the target
Why Dragon blood on level 2? You need surivivability in early game. You need the +regen +armor
Why Breathe fire maxed first? This is your main nuke. you need it for harassing enemy heroes and also for fast farming. Because you are a carry, you need lots of farming.
STRATEGY
Early Game
You are a hero who is a tanker-carry. I think you also needs gold to buy some nice items. You need to lasthits every creeps you can. The more you lasthits the better. The faster you get your items the better. And you also need to harass enemy once in a while using your Breathe Fire. You need to reduce their HP continuously and make them uncomfortable, this is what a nukes is for.
Your team needs ward here. This will gives your team the vision of the fog of war. Very good to anticipate enemy's gank. You may ask your Supprt partner to provide it,
Mid Game
Here you have 2 options.
1. You can continue your farms and get some nice items for late game.
2. Or you can ganks enemies in their lane and jungle. If you choose to gank, I recommend you to gank together with your friends. That is the fun part of the gank, to gank togrther with friends. ganking can also provide more golds than farming in jungle or in lane if the ganking succeeded in getting kills. You need to use Dragon Tail to stun the target, and you also need Breathe Fire to nukes your enemies. And then you can deal damage using the Dragon Form
Late GameEarly Game
You are a hero who is a tanker-carry. I think you also needs gold to buy some nice items. You need to lasthits every creeps you can. The more you lasthits the better. The faster you get your items the better. And you also need to harass enemy once in a while using your Breathe Fire. You need to reduce their HP continuously and make them uncomfortable, this is what a nukes is for.
Your team needs ward here. This will gives your team the vision of the fog of war. Very good to anticipate enemy's gank. You may ask your Supprt partner to provide it,
Mid Game
Here you have 2 options.
1. You can continue your farms and get some nice items for late game.
2. Or you can ganks enemies in their lane and jungle. If you choose to gank, I recommend you to gank together with your friends. That is the fun part of the gank, to gank togrther with friends. ganking can also provide more golds than farming in jungle or in lane if the ganking succeeded in getting kills. You need to use Dragon Tail to stun the target, and you also need Breathe Fire to nukes your enemies. And then you can deal damage using the Dragon Form
In late game, you should have maxed your Dragon Form. It is very important here, this skill will makes you become much more stronger because it gives bonus attack range, splash attack, and slower attack. You need to transform into Dragon Form before the teamfight starts.
In a teamfight, you need to stun 1 enemy, and then right click the enemy's crowds with your splashed attack. Keep tanking the damages and focusing on dealing your splashed damage with your Dragon Form. Black King Bar will really helps you in tanking in teamfights.
I also recommend you to buy some +Damage item that makes you DPS more stronger.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILDS
1. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
2. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
| Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies. Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies. Multiple instances of Swiftness Aura do not stack. + 9 All Attributes + 3 Damage AURA ATTACK SPEED: 5 AURA MOVE SPEED: 5% Cooldown: 30 |
Total cost: 4100
Recipe: Sange (Ogre Axe, Belt of Giant Strength) + Yasha (Blade of Alacrity + Boots of Elvenskin)
Passive: Greater Maim - Gives a chance on attack to slow movement speed for 4.0 seconds. Percentage based movement speed bonuses from multiple items do not stack. + 12 Damage + 16 Strength + 16 Agility + 15 Attack Speed + 12% Movement Speed MAIM CHANCE: 15% SLOW: 30% |
4. Assault Cuirass
Total cost:: 5300
Recipe: Platemail, Hyperstone, Chainmail, Recipe
| Passive: Assault Aura - Grants attack speed and armor to nearby allied units, and decreases armor for nearby enemies. Multiple instances of Assault Aura do not stack. + 35 Attack Speed + 10 Armor AURA ATTACK SPEED: 20 AURA BONUS ARMOR: 5 ARMOR REDUCTION: 5 |
Increase attack speed that makes your damage flowing rapidly, it is very good because you already have very high damage, it also gives you +aura for the team and your clones.
+Armor aura is very important for late game, so good for increasing team's defense.
- Armor aura is important for late game too because thr damage dealt from your teams will be increased
5. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
| APassive: Critical Strike - Grants a chance to deal critical damage on an attack. + 81 Damage CRITICAL CHANCE: 25% CRITICAL DAMAGE: 270% |
With this, you become a true moster. This is because you have a high damage and this item will multiply your damage so everyone can't match you anymore.
You also can buy MKB, its up to you, both MKB and Daedlus is good.
If you need more survivability, you need to buy this.
6. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
| Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
GOOD ALLIES
1. Enigma
He will blinked in and use Blackhole to catch all of the enemies. After that, you can deal lots of damages to enemies.2. Carries
(Example: Magine, Void, Luna)
By : Unknown
Dota 2 - Nature's Prophet / Furion Build Guide
0
BIO
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Tequoia, Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.
INTRODUCTION
Furion is the best farmer in dota, he can farms gold so fast and become rich quickly. This hero will leading in items by another heroes in almost every match. This hero is a good pusher. He can push and destroy towers while the enemies are busy in another lanes. Because this hero's fast farming ability, this hero automatically become a carry because he can easily get good items.
ROLE
Ranged - Jungler - Pusher - Carry - Escape
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Tequoia, Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.
INTRODUCTION
Furion is the best farmer in dota, he can farms gold so fast and become rich quickly. This hero will leading in items by another heroes in almost every match. This hero is a good pusher. He can push and destroy towers while the enemies are busy in another lanes. Because this hero's fast farming ability, this hero automatically become a carry because he can easily get good items.
| PROS | CONS |
| The fastest farmer in Dota | Squishy |
| Have a nice attack speed for INT hero | |
| Have a global teleport | |
| A very good pusher | |
| Have a global nuke |
Ranged - Jungler - Pusher - Carry - Escape
STATS
ABILITIES
1. Sprout
Sprouts a ring of trees around a unit, trapping it in place.
Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.
This is your ability to confine the enemy into the trees that will surround your target. The duration is considered long so you can attacks the enemy conveniently.
The trees can also be used to summon your underlings (Your 3rd skill).
This Sprout can also be use for your escape by confine yourself inside your own trees. Because you will be in fog of war inside your trees the enemy cannot attacks you there and you will be safe. You need to teleport immediately after that.
2. Teleportation
Teleports to any point on the map.
The Prophet keeps his sentinel over the forest, protecting it when in need.
A nice skill to control the map. You can teleport anywhere on the map. The cooldown is so low, just 20 secs in level 4.
With this skill, you can farm and push anywhere you want. Just see the minimap, and if any lane that is far from heroes icon, go there, farm there, and push there. With this you can give some pressure to the enemy defense with just yourself and your underlings/trees.
You are a great pusher with this skill and Nature's Call (Call trees) because you can destroy tower twice as fast.
This skill also good if you're far away from teamfight and you need to participate immediately, so you can just teleport there and help the team.
3. Nature's Call
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.
Call some trees to helps you in teamfight. A very good skill for jungling and pushing towers. With this skill, you can jungle since Lv. 1. But in level 1, you need to jungle in the easy camps. And if your level is higher, you can jungle in Big Camp or even in ancients camp.
With this skill you can push twice as fast, because you will have the power of 1 wave of creeps. Then you can destroy towers and get many golds from it.
4. Wrath of Nature
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Upgradable with Aghanim's Scepter.
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.
Damaging all visible enemies all around the maps. Very good to earn some golds instantly because it will likely to automatically last hits some creeps on some lanes. Will also damaging the enemy heroes. Also good also for harassing the enemies in teamfight.
SKILLBUILD
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 511 | 990 | 1,712 | SIGHT RANGE | 1800 / 800 |
| MANA | 273 | 801 | 1,438 | ATTACK RANGE | 600 |
| DAMAGE | 45-59 | 86-100 | 135-149 | MISSILE SPEED | 1125 |
| ARMOR | 4 | 7 | 13 |
ABILITIES
1. Sprout
Sprouts a ring of trees around a unit, trapping it in place.
| MANA COST: 100/120/140/160 | COOLDOWN: 11/10/9/8 |
| ABILITY: UNIT TARGET, POINT TARGET | AFFECTS: HEROES |
| DURATION: 3 / 3.75 / 4.5 / 5.25 |
This is your ability to confine the enemy into the trees that will surround your target. The duration is considered long so you can attacks the enemy conveniently.
The trees can also be used to summon your underlings (Your 3rd skill).
This Sprout can also be use for your escape by confine yourself inside your own trees. Because you will be in fog of war inside your trees the enemy cannot attacks you there and you will be safe. You need to teleport immediately after that.
2. Teleportation
Teleports to any point on the map.
| MANA COST: 50/50/50/50 | COOLDOWN: 50/40/30/20 |
| ABILITY: POINT TARGET |
A nice skill to control the map. You can teleport anywhere on the map. The cooldown is so low, just 20 secs in level 4.
With this skill, you can farm and push anywhere you want. Just see the minimap, and if any lane that is far from heroes icon, go there, farm there, and push there. With this you can give some pressure to the enemy defense with just yourself and your underlings/trees.
You are a great pusher with this skill and Nature's Call (Call trees) because you can destroy tower twice as fast.
This skill also good if you're far away from teamfight and you need to participate immediately, so you can just teleport there and help the team.
3. Nature's Call
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
| MANA COST: 160/160/160/160 | COOLDOWN: 37 |
| ABILITY: POINT TARGET | TREANT COUNT: 2 / 3 / 4 / 5 |
| TREANT DURATION: 60 / 60 / 60 / 60 |
Call some trees to helps you in teamfight. A very good skill for jungling and pushing towers. With this skill, you can jungle since Lv. 1. But in level 1, you need to jungle in the easy camps. And if your level is higher, you can jungle in Big Camp or even in ancients camp.
With this skill you can push twice as fast, because you will have the power of 1 wave of creeps. Then you can destroy towers and get many golds from it.
4. Wrath of Nature
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Upgradable with Aghanim's Scepter.
| MANA COST: 150/200/250 | COOLDOWN: 90/75/60 |
| ABILITY: UNIT TARGET, POINT TARGET | AFFECTS: ENEMY UNITS |
| MAX TARGETS: 16 / 16 / 16 | DAMAGE: 140 / 180 / 225 |
| DAMAGE ADDITION PER BOUNCE: 7% | SCEPTER MAX TARGETS: 18 / 18 / 18 |
| SCEPTER DAMAGE: 155 / 210 / 275 |
Damaging all visible enemies all around the maps. Very good to earn some golds instantly because it will likely to automatically last hits some creeps on some lanes. Will also damaging the enemy heroes. Also good also for harassing the enemies in teamfight.
SKILLBUILD
Level 1: Nature's Call
Level 2: Teleportation
Level 3: Nature's Call
Level 4: Sprout
Level 5: Nature's Call
Level 6: Wrath of Nature
Level 7: Nature's Call
Level 8: Teleportation
Level 9 : Teleportation
Level 10:Teleportation
Level 11: Wrath of Nature
Level 12: Sprout
Level 13: Sprout
Level 14: Sprout
Level 15: Stats
Level 16: Wrath of Nature
Level 17-25: Stats
Why Nature's Call first? For jungling, you need your creeps. You can't jungle without creeps. Creeps will tank the damages, and deal damages to neutrals.
Why you need 1 Level of Sprout in early game? For ganking activities, and for saving your lifes by sprouting yourself and then use Teleport immediately.
STRATEGY
Early Game
For early game, you have 3 choices,
1. You can farms in lane,
2. You can farms in jungle,
3. You can farms farm uphill.
If you farms in jungle, you will need your creeps for helps. If you farms in lane, you can last hitting while harassing enemies once in a while.
Or there is an option number 3, you can hits creeps from uphill, and creeps cannot attacks you, this method is rather takes long time to level up. Here is the spot:
Note: Blue dots: Neutral creeps
Red dots: Place yourself there/ uphill, so the neutrals can't attack you while you attack them
The most important item for your early game is Hand of Midas. With Midas, you can earn golds twice as fast, and also it will faster your levels because you will get 2.5 times exp from the creep you kill using Midas.
On the early game, your team always needs ward. This will gives your team the vision of the fog of war. Very good to anticipate enemy's gank. You may ask your Supprt partner to provide it,
Mid Game
In mid game, your gold will runs faster and you will earn golds quickly. You have 4 main method to earn gold super fast:
1. Using hand of midas, this will also faster your leveling
2. Farms in lane, change lane by using teleport, and get golds from towers too
3. Jungling using your underlings
4. Golds from Wrath of the Nature
5. Or you can get golds from killing heroes. Or if you're evil enough, you can kill steal using Dagon and also Wrath of the Nature.
Late Game
On the late game, you should already got all items you want. For example:
Schyte of Vyse,
Daedlus, or anything you want.
So you should be ready for dealing some damage to the teamfight.
On the late game your part is to push the empty lane where no enemies are gurding while 4 of your friends doing other activity. And if you feel, the that your teams really needs your presence, you should then teleport to the teamfight and you should use all you have: If you have a Sheepstick use it on their initiator. The most important is, you should right click enemies one by one. Your damages are already high and you can compete with enemy's carry in terms of damage.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEMS
A. Full DPS Build
1. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
Why Hand of Midas? It will boost your golds and exp so you can be the richest in the maps.
2. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and also damages. Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
STR for survivability,
AGI for attack speed, and
INT for mana and damage.
3. Shadow Blade
Total cost: 3000
Recipe: Shadow Amulet + Claymore
Why Shadow Blade? Needed for defense while you are pushing a lane. If enemies come and surprise gank you, then you need this to go invisible and immediately teleport to other lane and push other lane.. Also Very Good to keep you alive in certain situation like when you on low hp after a teamfight.
4. (Alternative) Helm of the Dominator and upgrade it into Satanic Later.
Total Cost: 1850
Recipe: Morbid Mask, Helm of iron Will
This items gives you Damage and the most important is lifesteal. With lifesteal you can survive in a tough teamfight. This item also gives you the ability to dominate creeps, I recommend you to dominate Alpha Wolf to increase your damage more
5. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
Why Daedlus?
With this, you will become a true moster. This is because you have a very high damage and this item will multiply your damage so everyone can't match you anymore.
You also can buy MKB, both MKB and Daedlus is good.
6. MKB (Monkey King Bar)
Total cost:: 5400
Recipe: Demon Edge + 2x Javelin
Why Monkey King Bar?
Good Damage. It will give you 100% hit rate although you are on the lower ground.
7. Manta Style
Total cost: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Why Manta Style? Creates 2 illusion of yourself to attack the enemy. Because your damage is high, this item will reach its maximum potential beecause your illusion will also deal some high damage. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you.
8. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight.
B. Support Build
1. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
Why Hand of Midas? It will boost your golds and exp so you can be the richer in the maps.
2. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Why Mekansm? Heal for all allies in AoE, is a must for teamfights
4. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.
5. The rest is up to you and your team, you can go DPS or buy another supportive item.
GOOD ALLIES
1. Playing with furion you need allies who can 4 vs 5 on a teamfight, some heroes like Invoker, Shadow Shaman, or Venomencer will do the works.
Invoker have lots of AoE damages, Shadow shaman have Aoe damage, 2 disables and Wards, and venomancer have deadly Aoe Poisons, very good for 4 vs 5 enemies.
Level 2: Teleportation
Level 3: Nature's Call
Level 4: Sprout
Level 5: Nature's Call
Level 6: Wrath of Nature
Level 7: Nature's Call
Level 8: Teleportation
Level 9 : Teleportation
Level 10:Teleportation
Level 11: Wrath of Nature
Level 12: Sprout
Level 13: Sprout
Level 14: Sprout
Level 15: Stats
Level 16: Wrath of Nature
Level 17-25: Stats
Why Nature's Call first? For jungling, you need your creeps. You can't jungle without creeps. Creeps will tank the damages, and deal damages to neutrals.
Why you need 1 Level of Sprout in early game? For ganking activities, and for saving your lifes by sprouting yourself and then use Teleport immediately.
Why Nature's call maxed before Sprout? Because this build is focused on pushing towers, and Nature's Call Creeps will really helps for faster pushing.
Early Game
For early game, you have 3 choices,
1. You can farms in lane,
2. You can farms in jungle,
3. You can farms farm uphill.
If you farms in jungle, you will need your creeps for helps. If you farms in lane, you can last hitting while harassing enemies once in a while.
Or there is an option number 3, you can hits creeps from uphill, and creeps cannot attacks you, this method is rather takes long time to level up. Here is the spot:
Note: Blue dots: Neutral creeps
Red dots: Place yourself there/ uphill, so the neutrals can't attack you while you attack them
The most important item for your early game is Hand of Midas. With Midas, you can earn golds twice as fast, and also it will faster your levels because you will get 2.5 times exp from the creep you kill using Midas.
On the early game, your team always needs ward. This will gives your team the vision of the fog of war. Very good to anticipate enemy's gank. You may ask your Supprt partner to provide it,
Mid Game
In mid game, your gold will runs faster and you will earn golds quickly. You have 4 main method to earn gold super fast:
1. Using hand of midas, this will also faster your leveling
2. Farms in lane, change lane by using teleport, and get golds from towers too
3. Jungling using your underlings
4. Golds from Wrath of the Nature
5. Or you can get golds from killing heroes. Or if you're evil enough, you can kill steal using Dagon and also Wrath of the Nature.
Late Game
On the late game, you should already got all items you want. For example:
Schyte of Vyse,
Daedlus, or anything you want.
So you should be ready for dealing some damage to the teamfight.
On the late game your part is to push the empty lane where no enemies are gurding while 4 of your friends doing other activity. And if you feel, the that your teams really needs your presence, you should then teleport to the teamfight and you should use all you have: If you have a Sheepstick use it on their initiator. The most important is, you should right click enemies one by one. Your damages are already high and you can compete with enemy's carry in terms of damage.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEMS
A. Full DPS Build
1. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
| Active: Transmute - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used on Ancients. + 30 Attack Speed Cooldown 100 |
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
STR for survivability,
AGI for attack speed, and
INT for mana and damage.
3. Shadow Blade
Total cost: 3000
Recipe: Shadow Amulet + Claymore
| Active: Shadow Walk - Makes you invisible until the duration ends, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to break the invisibility, you gain 150 bonus damage on that attack. Lasts 12 seconds. + 30 Damage + 30 Attack Speed Manacost: 75 Cooldown: 18 |
4. (Alternative) Helm of the Dominator and upgrade it into Satanic Later.
Total Cost: 1850
Recipe: Morbid Mask, Helm of iron Will
| Active: Dominate - Take control of a non-hero, non-ancient target unit. Passive: Lifesteal - Gives lifesteal on attacks. Helm of the Dominator is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. + 20 Damage + 5 Armor LIFESTEAL: 15% Manacost: 75 Cooldown: 60 |
5. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
| APassive: Critical Strike - Grants a chance to deal critical damage on an attack. + 81 Damage CRITICAL CHANCE: 25% CRITICAL DAMAGE: 270% |
With this, you will become a true moster. This is because you have a very high damage and this item will multiply your damage so everyone can't match you anymore.
You also can buy MKB, both MKB and Daedlus is good.
6. MKB (Monkey King Bar)
Total cost:: 5400
Recipe: Demon Edge + 2x Javelin
| Passive: Mini-Bash - Gives a chance to minibash and deal bonus damage. Passive: True Strike - Prevents your attacks from missing. + 88 Damage + 15 Attack Speed CHANCE TO MINI-BASH: 35% MINI-BASH DAMAGE: 100 |
Good Damage. It will give you 100% hit rate although you are on the lower ground.
7. Manta Style
Total cost: 5050
Recipe: Yasha, Ultimate Orb, Recipe
| Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds. Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage. Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength + 26 Agility + 10 Intelligence + 15 Attack Speed + 10% Movement Speed Manacost:165 Cooldown:50 |
8. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
| Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
B. Support Build
1. Hand of Midas
Total cost: 1400
Recipe: Gloves of Haste + Recipe
| Active: Transmute - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used on Ancients. + 30 Attack Speed Cooldown 100 |
2. Power Thread
Total cost: 1900
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
| Active: Restore - Heals 250 HP and gives +2 armor in an area. Passive: Mekansm Aura - Bonus HP Regen in an area. Multiple instances of Mekansm Aura do not stack + 5 All Attributes + 5 Armor BONUS HP REGEN: 4 Mana:150 Cooldown:45 |
4. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
| Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
5. The rest is up to you and your team, you can go DPS or buy another supportive item.
GOOD ALLIES
1. Playing with furion you need allies who can 4 vs 5 on a teamfight, some heroes like Invoker, Shadow Shaman, or Venomencer will do the works.
Invoker have lots of AoE damages, Shadow shaman have Aoe damage, 2 disables and Wards, and venomancer have deadly Aoe Poisons, very good for 4 vs 5 enemies.
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