Dota 2 - Beastmaster Build Guide
0
BIO
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation-could in fact speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.
INTRODUCTION
Beastmaster is a decent teamfight initiator that makes your team convenient after he started a teamfight. He is also a decent warder with his wide vision hawk. He also have +attack speed aura that helps team for faster pushing and helps team to dominate a teamfight because it will boost your teams right click's attack speed. He is also a tanker that can tank enemy's damage. Beastmaster also can do ancient stacking to make him gets some easy gold.
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
SKILLBUILD
Level 1: Wild Axes
Level 2: Call of the Wild
Level 3: Wild Axes
Level 4: Call of the Wild
Level 5: Wild Axes
Level 6: Primal Roar
Level 7: Wild Axes
Level 8: Call of the Wild
Level 9 : Call of the Wild
Level 10: Inner Beast
Level 11: Primal Roar
Level 12: Inner Beast
Level 13: Inner Beast
Level 14: Inner Beast
Level 15: Stats
Level 16: Primal Roar
Level 17-25: Stats
Why Wild Axes should be maxed first? It is your main nuke for farming and ganking, also can be used for ancient stacking.
Why Call of the Wild before Inner Beast? You need your hawk for scouting since the early of the game. You need your Boar to be more stronger and have it's slowing ability increased before you started to gank somebody.
And Inner beast will be useful for mid-late game where the right click power become much more important, so it will be better to take it in mid-late game.
STRATEGY:
Early Game
In early game you need to lasthit creep if you are not a support for your team. If you are a support, you can deny.
In early game, it will be better to summon your hawk for scouting the area where the enemy may comes to gank you. You can place your hawk in runes area.
You can harass enemy once in a while using your wild axes and makes them inconvenient because you will always reduce their HP.
Mid Game
In mid game, your part is to gank somebody using your primal Roar and Wild Axe +attack from you and your Boar. You should ask your friends to gank someone that are alone in the map. Together with your friends, it should be easy to knock down enemy if he is alone in a lane. Prepare a surprise gank from the jungle and then use your Primal Roar as your opening, after that you and your friends come and your friend should use all of his skill while you use wild Axe and then right click,
Your Boar should right click the enemies so that his movement will be slower and you can attack them while he can barely move.
What you need to remember:
1. When ganking you need to focus fire on one hero. You need to communicate it with your teammate, your team need to decide which hero should be focus fire first.
2. You may also needs smoke of deceit to hide yourself from enemy's ward.
3. Remember to buy sentry wards, dust, or gem before ganking invisible hero like Rikimaru or Nyx Assassin.
Late Game
Your part is still the same that is to initiate a teamfight. Use your Primal Roar as an opening skill. After your primal roar, all of your opponent should come and then use all of their spells in the teamfight. Your part after initiating is to: Use wild axes to nuke down enemies and then right click the enemies using all your units. Remember that you have +attack speed here, so it will automatically helps your friends in beating the enemies with the attack damage.
Also don't forget to use all items you have for example: Mekansm or Pipe.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Soul Ring
Total cost: 800
Recipe: Ring of Regen + Sage's Mask
Why Soul Ring? It will meake your skill Wild Axe spammable in every situation in early game (farming, harassing, and ganking).
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you survivability from the STR gain. It is also a good attack speed booster. Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
4. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Why Mekansm? Heal for all allies in AoE, is a must for teamfights.
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.
Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation-could in fact speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.
INTRODUCTION
Beastmaster is a decent teamfight initiator that makes your team convenient after he started a teamfight. He is also a decent warder with his wide vision hawk. He also have +attack speed aura that helps team for faster pushing and helps team to dominate a teamfight because it will boost your teams right click's attack speed. He is also a tanker that can tank enemy's damage. Beastmaster also can do ancient stacking to make him gets some easy gold.
| PROS | CONS |
| He have a very strong initiating stun that penetrate enemy's Bkb | His units gives bounty to the enemy |
| Have a warding ability from his Hawk | Not so good at escaping |
| Have a nice Aoe nuke. | |
| Have a nice +attack speed aura | |
| Tanky |
ROLE
Melee - Initiator - Disabler - Durable
STATS
ABILITIES
Melee - Initiator - Disabler - Durable
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 587 | 1,172 | 1,970 | SIGHT RANGE | 1800 / 800 |
| MANA | 208 | 554 | 1,061 | ATTACK RANGE | 128 |
| DAMAGE | 56-60 | 87-91 | 129-133 | MISSILE SPEED | N/A |
| ARMOR | 5 | 8 | 13 |
ABILITIES
1. Wild Axes
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once.
| MANA COST: 120 / 120 / 120 / 120 | COOLDOWN: 13.0 |
| ABILITY: TARGET POINT | DAMAGE: COMPOSITE |
| DAMAGE: 90 / 120 / 150 / 180 | RANGE: 1300 / 1300 / 1300 / 1300 |
Your skill to nukes everything, you will throw axes, and everything that touch it will receive damages. Useful for farming or for harassing. You also need this skill to ancient stacking. because in dota 2, this skill will gives damages to ancients. This skill will also cuts trees in its path.
2. Call of the Wild
Beastmaster calls allies in the form of a watchful Hawk and a powerful Boar. Previous summons are removed upon casting. Level 1: Summons Scout Hawk. Level 2: Summons Scout Hawk and Lesser Boar. Level 3: Summons Greater Hawk and Lesser Boar. Level 4: Summons Greater Hawk and Greater Boar.
| MANA COST: 25 / 25 / 25 / 25 | COOLDOWN: 40.0 |
| ABILITY: NO TARGET | HAWK DURATION: 60 / 70 / 80 / 80 |
| BOAR DURATION: 0 / 70 / 80 / 90 |
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Call animals to helps you in your activity. Hawks will act as a ward for you, very helpful for scouting and its vision is better than regular wards. Boar will slowing enemy's movement speed so that he can't escape from your teams.
3. Inner Beast
Untaps the inner fury of allies, passively increasing their attack speed.
| ABILITY: PASSIVE, AURA | AFFECTS: ALLIES |
| RADIUS: 1000 / 1000 / 1000 / 1000 | BONUS ATTACK SPEED: 18 / 26 / 32 / 40 |
Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.
Give + attack speed to all allies in your screen. Very good ability to helps right clicker heroes like drow ranger, Faceless Void, or Magina in your team. Very helpful in teamfight and pushing. Because this will also increase your units attack speed it will be better if you have Necro Book units so they will atack faster to kill enemies faster.
4. Primal Roar
A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also take damage and have their movement speed and attack rate reduced. Upgradable by Aghanim's Scepter.
| MANA COST: 150 / 175 / 200 | COOLDOWN: 80.0 / 75.0 / 70.0 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: MAGICAL | STUN DURATION: 3 / 3.5 / 4 |
| DAMAGE: 200 / 250 / 300 | RADIUS: 250 / 250 / 250 |
| MOVEMENT SLOW: 50% / 50% / 50% | ATTACK SLOW: 50% / 50% / 50% |
| SLOW DURATION: 2 / 3 / 4 | SCEPTER COOLDOWN: 45 / 45 / 45 |
| SCEPTER CAST RANGE: 950 / 950 / 950 |
The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.
Your ultimate. A decent single targeted stun to initiate a teamfight. This skill still can penetrate through a magic immune unit so it may cancel Enigma's Blackhole although he use BKB. This ability also affect area around the stunned target, which will makes enemy in the area to be knocked and slowed.
It is becoming more powerful with Aghanim Scepter, because it will lesser its cooldown and will makes you can cast from 950 range which is so far away from your target
It is becoming more powerful with Aghanim Scepter, because it will lesser its cooldown and will makes you can cast from 950 range which is so far away from your target
SKILLBUILD
Level 1: Wild Axes
Level 2: Call of the Wild
Level 3: Wild Axes
Level 4: Call of the Wild
Level 5: Wild Axes
Level 6: Primal Roar
Level 7: Wild Axes
Level 8: Call of the Wild
Level 9 : Call of the Wild
Level 10: Inner Beast
Level 11: Primal Roar
Level 12: Inner Beast
Level 13: Inner Beast
Level 14: Inner Beast
Level 15: Stats
Level 16: Primal Roar
Level 17-25: Stats
Why Wild Axes should be maxed first? It is your main nuke for farming and ganking, also can be used for ancient stacking.
Why Call of the Wild before Inner Beast? You need your hawk for scouting since the early of the game. You need your Boar to be more stronger and have it's slowing ability increased before you started to gank somebody.
And Inner beast will be useful for mid-late game where the right click power become much more important, so it will be better to take it in mid-late game.
STRATEGY:
Early Game
In early game you need to lasthit creep if you are not a support for your team. If you are a support, you can deny.
In early game, it will be better to summon your hawk for scouting the area where the enemy may comes to gank you. You can place your hawk in runes area.
You can harass enemy once in a while using your wild axes and makes them inconvenient because you will always reduce their HP.
Mid Game
In mid game, your part is to gank somebody using your primal Roar and Wild Axe +attack from you and your Boar. You should ask your friends to gank someone that are alone in the map. Together with your friends, it should be easy to knock down enemy if he is alone in a lane. Prepare a surprise gank from the jungle and then use your Primal Roar as your opening, after that you and your friends come and your friend should use all of his skill while you use wild Axe and then right click,
Your Boar should right click the enemies so that his movement will be slower and you can attack them while he can barely move.
What you need to remember:
1. When ganking you need to focus fire on one hero. You need to communicate it with your teammate, your team need to decide which hero should be focus fire first.
2. You may also needs smoke of deceit to hide yourself from enemy's ward.
3. Remember to buy sentry wards, dust, or gem before ganking invisible hero like Rikimaru or Nyx Assassin.
Late Game
Your part is still the same that is to initiate a teamfight. Use your Primal Roar as an opening skill. After your primal roar, all of your opponent should come and then use all of their spells in the teamfight. Your part after initiating is to: Use wild axes to nuke down enemies and then right click the enemies using all your units. Remember that you have +attack speed here, so it will automatically helps your friends in beating the enemies with the attack damage.
Also don't forget to use all items you have for example: Mekansm or Pipe.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Soul Ring
Total cost: 800
Recipe: Ring of Regen + Sage's Mask
| Active: Sacrifice - Consume 150 HP to temporarily gain 150 Mana. Lasts 10 seconds. + 3 HP Regeneration + 50% Mana Regeneration Cooldown: 30 seconds |
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
3. Blink Dagger
Cost: 2150
Cost: 2150
| Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
Blink Dagger is a perfect item for Beastmaster for initiating purpose
Total cost: 2306
Recipe: Headress + Buckler + Recipe
| Active: Restore - Heals 250 HP and gives +2 armor in an area. Passive: Mekansm Aura - Bonus HP Regen in an area. Multiple instances of Mekansm Aura do not stack + 5 All Attributes + 5 Armor BONUS HP REGEN: 4 Mana:150 Cooldown:45 |
5. Pipe of Insight
Total cost: 3628
Recipe: Hood of Defiance + Headress + Recipe
Why Pipe of Insight? Gives barrier for all allies in AoE that Block 400 spell damage, very useful.
6. Vladimir's Offering
Total cost:: 2050
Recipe: Ring of Basillus + Mask of Death + Ring of regen + Recipe
Why Vladimir's Offering?
This will provide you with all what you needs. Mana regen to always use the abiliy. Bonus Lifesteal for survivability. Also adds damage, HP regen, and armor. Very good item in a package.
7. Necromicon
Why Necronomicon? After initiate a teamfight, you can summon 2 demons with reliable power. This demon's attack speed is also boosted from your Inner Beaat. It will increase their power.
And the other advantage is that if you die, your demons will not automatically die so you still can play your demons if you die.
8. Aghanim Scepter
Why Aghanim's Scepter? Make an initiator more stronger because your ultimate can be casted from a very long range. It will increase the chance of winning a teamfight.
2. All Carries
(Example: Magine, Void, Luna)
Total cost: 3628
Recipe: Hood of Defiance + Headress + Recipe
| Active: Barrier - Gives nearby friendly units a shield that blocks 400 spell damage. Multiple instances of spell resistance from items do not stack. + 11 HP Regeneration + 30% Spell Resistance Manacost: 100 Cooldown: 60 |
6. Vladimir's Offering
Total cost:: 2050
Recipe: Ring of Basillus + Mask of Death + Ring of regen + Recipe
| Passive: Vladmir's Aura - Grants a variety of bonuses to nearby allies. Lifesteal bonuses from Vladmir's Aura only affect melee units. Multiple instances of Vladmir's Aura do not stack. AURA LIFESTEAL: 16% AURA BONUS DAMAGE: 15% AURA BONUS ARMOR: 5 AURA MANA REGEN: 0.8 + 2 HP Regeneration |
This will provide you with all what you needs. Mana regen to always use the abiliy. Bonus Lifesteal for survivability. Also adds damage, HP regen, and armor. Very good item in a package.
7. Necromicon
Total cost: 2700
Recupe: Staff of Wizardy, Belt of Giant Strength + Recipe
You can upgrade by buying the recipe again, can be upgraded 2 times, into lv3.
| Active: Demonic Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and abilities increase as Necronomicon increases in level. Lasts 35 seconds. + 15/21/24 Intelligence + 8/12/16 Strength Manacost: 50 Cooldown: 80 |
And the other advantage is that if you die, your demons will not automatically die so you still can play your demons if you die.
8. Aghanim Scepter
| Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
GOOD ALLIES
1. Enigma
After you do a Primal Roar on a target, and all the enemies are knocked back. He will then blinked in and use his Blackhole to catch all the enemies. It is a very nice combo in initiating a teamfight.2. All Carries
(Example: Magine, Void, Luna)
Carries should come after you initiate a teamfight, they should fini.
ANNOYING ENEMIES
ANNOYING ENEMIES
1. Cloners
(Example: Phantom Lancer, Naga Siren, Chaos Knight )
You have a single targetted ultimate which is required to know which one is your real target, and cloners can makes you use your stun into its illusion which harm you so much
By : Unknown
Dota 2 - Zeus Build Guide
0
BIO
Lord of Heaven, father of gods, Zeus treats all the Heroes as if they are his rambunctious, rebellious children. After being caught unnumbered times in the midst of trysts with countless mortal women, his divine wife finally gave him an ultimatum: 'If you love mortals so much, go and become one. If you can prove yourself faithful, then return to me as my immortal husband. Otherwise, go and die among your creatures.' Zeus found her logic (and her magic) irrefutable, and agreed to her plan. He has been on his best behavior ever since, being somewhat fonder of immortality than he is of mortals. But to prove himself worthy of his eternal spouse, he must continue to pursue victory on the field of battle.
INTRODUCTION
Zeus is a decent nuker that attacks with his magic damage. All your abilities are magics. You have a very high magical damage as an INT hero so you can get rampage using your ultimate. What you need to do is just spam all your abilities. Zeus have weakness, that is his attack range, you have 350 range that makes you difficult to lasthits creeps in lane.
ROLE
Ranged - Nuker - Support
STATS
ABILITIES
A shocking punishment for rebellious heathen.
This is your primary one-targetted nuke to harass and killing your enemy. the damage is so painful on early-mid game. Use this on a squishy hero like Crystal Maiden and you will see her HP is already on 40%.
Lord of Heaven, father of gods, Zeus treats all the Heroes as if they are his rambunctious, rebellious children. After being caught unnumbered times in the midst of trysts with countless mortal women, his divine wife finally gave him an ultimatum: 'If you love mortals so much, go and become one. If you can prove yourself faithful, then return to me as my immortal husband. Otherwise, go and die among your creatures.' Zeus found her logic (and her magic) irrefutable, and agreed to her plan. He has been on his best behavior ever since, being somewhat fonder of immortality than he is of mortals. But to prove himself worthy of his eternal spouse, he must continue to pursue victory on the field of battle.
INTRODUCTION
Zeus is a decent nuker that attacks with his magic damage. All your abilities are magics. You have a very high magical damage as an INT hero so you can get rampage using your ultimate. What you need to do is just spam all your abilities. Zeus have weakness, that is his attack range, you have 350 range that makes you difficult to lasthits creeps in lane.
| PROS | CONS |
| High nuke damage | Low ranged INT hero |
| Have spammable abilities | Squishy |
| Can get rampage using his ultimate | Have no escape mechanism |
| Can last hit enemy hero that located far far away | |
| He is a god |
Ranged - Nuker - Support
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 511 | 990 | 1,712 | SIGHT RANGE | 1800 / 800 |
| MANA | 260 | 751 | 1,362 | ATTACK RANGE | 350 |
| DAMAGE | 41-49 | 79-87 | 126-134 | MISSILE SPEED | 1100 |
| ARMOR | 2 | 4 | 8 |
ABILITIES
1. Arc Lightning
Hurls a bolt of lightning that leaps through nearby enemy units.
| MANA COST: 65 / 70 / 75 / 80 | COOLDOWN: 1.75 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: MAGICAL | DAMAGE: 85 / 100 / 115 / 145 |
| JUMPS: 5 / 7 / 9 / 15 |
Arc Lightning is Zeus' favorite spell to use against puny mortals.
You need this ability to farm the creeps or harass the enemy. This ability is spammable anytime you need it. You will need to spam this ability to rech a decent amount of damage, because its damage is relatively small for just a single use.
2. Lightning Bolt
Summons a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. Lightning Bolt also provides True Sight around the target in a radius of 900.
| MANA COST: 75 / 95 / 115 / 135 | COOLDOWN: 6.0 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: MAGICAL | DAMAGE: 100 / 175 / 275 / 350 |
This is your primary one-targetted nuke to harass and killing your enemy. the damage is so painful on early-mid game. Use this on a squishy hero like Crystal Maiden and you will see her HP is already on 40%.
3. Static Field
Zeus shocks all nearby enemy units whenever he casts a spell, causing damage proportional to their current health.
| ABILITY: PASSIVE | DAMAGE: MAGICAL |
| RANGE: 1000 / 1000 / 1000 / 1000 | HEALTH REDUCTION: 5% / 7% / 9% / 11% |
When you cast a spell, all enemies in near your area will receive a small amount of damage. Nice ability to help teams to reduce opponenets health.
4. Thundergod's Wrath
Strikes all enemy heroes with a bolt of lightning, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location. Upgradable by Aghanim's Scepter.
| MANA COST: 225 / 325 / 450 | COOLDOWN: 90.ffffff |
| ABILITY: NO TARGET | DAMAGE: MAGICAL |
TRUE SIGHT RADIUS: 900 / 900 / 900 | DURATION: 3 / 3 / 3 / 3 |
| DAMAGE: 225 / 350 / 475 | SCEPTER DAMAGE: 440 / 540 / 640 |
The Lord of Heaven smites all who oppose him, near or far.
This ability will deal damage to all opponents wherever he is alive on the map. Very nice nukes.
Have a chance to makse you got a rampage.
Also will boost your assisst stats by a lots because you will participate in almost every kills happened.
Very good if you can buy Refresher Orb to make you able to use this ability twice. Buying the Refresher is a nice way to dominate a teamfight which means your enemy will have their Hp reduced by 30%-40% before the teamfight even started.
This ability will deal damage to all opponents wherever he is alive on the map. Very nice nukes.
Have a chance to makse you got a rampage.
Also will boost your assisst stats by a lots because you will participate in almost every kills happened.
Very good if you can buy Refresher Orb to make you able to use this ability twice. Buying the Refresher is a nice way to dominate a teamfight which means your enemy will have their Hp reduced by 30%-40% before the teamfight even started.
SKILLBUILD
Level 1: Lightning Bolt
Level 2: Arc Lightning
Level 3: Lightning Bolt
Level 4: Arc Lightning
Level 5: Lightning Bolt
Level 6: Thundergod's Wrath
Level 7: Lightning Bolt
Level 8: Arc Lightning
Level 9 : Arc Lightning
Level 10: Static Field
Level 11: Thundergod's Wrath
Level 12: Static Field
Level 13: Static Field
Level 14: Static Field
Level 15: Stats
Level 16: Thundergod's Wrath
Level 17-25: Stats
Why Lightning Bolt maxed first? This is your main nuks, it's damage is so high 350 in early game, with just 3-4 times casted on squishy INT/AGI heroes, it will 100% kill him.
Why Arc Lightning before Static Field? You need to combo Lightning Bolt and Acr Lightning to make your nukes more stronger.
STRATEGY
Early Game
If you are a support, you need to help your friends by buy them a courier and a pair of Observer Wards.
Because your carry needs farms, don't steal his farms. You can help by denying the creeps.
But if you are not a support, yo can also farms too. Because of your low range, it will be difficult to last hits, you must last hit carefully. You should also harass opponent using your Lightning bolt and Arc Lightning. In early game, your abilities are very painful.
Beware of enemy's gank attempt. You must see the fog area by using Wards. Retreat to your tower if you see the enemy that coming to you.
Mid Game
Here, I assume that you are already have your ultimate Thundergod's Wrath. In this stage of the game, your part is to spam your ability in any teamfights you participate. You need to spam Lightning Bolt to the most squishy enemy. You also need to spam Arc Lightning. Use your ultimate in every teamfights to deal damages to every enemy on the map.
If you feel its necessary, you can use your ultimate to kill anyone who is too far away from your teams range to chase him. Please don't use it to kill steal the carry because he should get the golds for the team.
Maybe here on the mid game, you should buy supportive items like eul or Schyte of Vyse.
What you need to remember:
1. When ganking you need to focus fire on one hero. You need to communicate it with your teammate, your team need to decide which hero should be focus fire first.
2. You may also needs smoke of deceit to hide yourself from enemy's ward.
3. Remember to buy sentry wards, dust, or gem before ganking invisible hero like Rikimaru or Nyx Assassin.
Late Game
Here your part is the same, that is to spam all your abilities in every teamfights. As an INT hero, you usually already have some supportive items here, like Schyte of Vyse or Eul's Scepter, you need to use that items to support your team.
And if you decide to go Refresher, it is a very good choice, because you will have 2 times ultimate, the damage will be so nice: 475 x 2 without Aghanim's Scepter and 640 x 2 with Aghanim's Scepter. With your ultimate alone, all your enemy's will be at half HP in seconds. You also can get RAMPAGE with this ability if you're lucky enough.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Starting
2. Bottle
Cost: 600
3. Magoc Wand
Cost:500
4. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Why Arcane Boots? You have spammable skills, so you need more mana, with this item, your mana will be fulfilled. And also to replenish mana of the team.
5. Blink Dagger
Cost: 2150
Why Blink Dagger?
1. Perfect for initiating a teamfight
2. To kill a player who are alone and stupid.
Alternative
5. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody, or you can save yourself with it.
6. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.
7. Aghanim's Scepter
Total cost:: 4200
Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
Why Aghanim's Scepter?
Will increase your ultimate's damage, nice item.
8. Refresher Orb
Total cost: 5300
Recipe: Oblivion Staff, Preserverance, Recipe
Why Refresher Orb?
Refresher Orb is a very important item for you to deal maximum damage for every enemy in the map. You must have this I say.
Level 2: Arc Lightning
Level 3: Lightning Bolt
Level 4: Arc Lightning
Level 5: Lightning Bolt
Level 6: Thundergod's Wrath
Level 7: Lightning Bolt
Level 8: Arc Lightning
Level 9 : Arc Lightning
Level 10: Static Field
Level 11: Thundergod's Wrath
Level 12: Static Field
Level 13: Static Field
Level 14: Static Field
Level 15: Stats
Level 16: Thundergod's Wrath
Level 17-25: Stats
Why Lightning Bolt maxed first? This is your main nuks, it's damage is so high 350 in early game, with just 3-4 times casted on squishy INT/AGI heroes, it will 100% kill him.
Why Arc Lightning before Static Field? You need to combo Lightning Bolt and Acr Lightning to make your nukes more stronger.
STRATEGY
Early Game
If you are a support, you need to help your friends by buy them a courier and a pair of Observer Wards.
Because your carry needs farms, don't steal his farms. You can help by denying the creeps.
But if you are not a support, yo can also farms too. Because of your low range, it will be difficult to last hits, you must last hit carefully. You should also harass opponent using your Lightning bolt and Arc Lightning. In early game, your abilities are very painful.
Beware of enemy's gank attempt. You must see the fog area by using Wards. Retreat to your tower if you see the enemy that coming to you.
Mid Game
Here, I assume that you are already have your ultimate Thundergod's Wrath. In this stage of the game, your part is to spam your ability in any teamfights you participate. You need to spam Lightning Bolt to the most squishy enemy. You also need to spam Arc Lightning. Use your ultimate in every teamfights to deal damages to every enemy on the map.
If you feel its necessary, you can use your ultimate to kill anyone who is too far away from your teams range to chase him. Please don't use it to kill steal the carry because he should get the golds for the team.
Maybe here on the mid game, you should buy supportive items like eul or Schyte of Vyse.
What you need to remember:
1. When ganking you need to focus fire on one hero. You need to communicate it with your teammate, your team need to decide which hero should be focus fire first.
2. You may also needs smoke of deceit to hide yourself from enemy's ward.
3. Remember to buy sentry wards, dust, or gem before ganking invisible hero like Rikimaru or Nyx Assassin.
Late Game
Here your part is the same, that is to spam all your abilities in every teamfights. As an INT hero, you usually already have some supportive items here, like Schyte of Vyse or Eul's Scepter, you need to use that items to support your team.
And if you decide to go Refresher, it is a very good choice, because you will have 2 times ultimate, the damage will be so nice: 475 x 2 without Aghanim's Scepter and 640 x 2 with Aghanim's Scepter. With your ultimate alone, all your enemy's will be at half HP in seconds. You also can get RAMPAGE with this ability if you're lucky enough.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Starting
| 3 Bramches will gives you enough additional damage and HP for level 1. The tangoes will recover your HP in the laning phase |
2. Bottle
Cost: 600
| Use: Regenerate - Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes will be activated. HEALTH RESTORED: 135 MANA RESTORED: 70 DURATION: 3 |
Why Bottle? You need bottle to get runes for a better ganking chance. And bottle will makes your time regenerating HP and mana in fountain becomes less.
3. Magoc Wand
Cost:500
| Saves lifes when in danger |
4. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
| Active: Replenish Mana - Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Mana Needed: 25 Cooldown: 55 |
5. Blink Dagger
Cost: 2150
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
1. Perfect for initiating a teamfight
2. To kill a player who are alone and stupid.
Alternative
5. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
| Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence + 3 HP Regeneration Manacost: 25 Cooldown: 20 |
6. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
| Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
7. Aghanim's Scepter
Total cost:: 4200
Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
| Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
Will increase your ultimate's damage, nice item.
8. Refresher Orb
Total cost: 5300
Recipe: Oblivion Staff, Preserverance, Recipe
| Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration + 200% Mana Regeneration + 40 Damage + 6 Intelligence Manacost: 375 Cooldown: 160 |
Refresher Orb is a very important item for you to deal maximum damage for every enemy in the map. You must have this I say.
Good Allies
1. Invoker
Invoker have high Aoe Damages to beat up all of the opponents. And you can cmbo your skills with him so the damage output will be thousands.
2. Venomancer
His ultimate will makes all opponents in a very low HP, and your ultimate will last hits them all to makes you got RAMPAGE.
Bad Enemies
1. Pipe of Insight
If your enemy team already finished this items, you will have your magic damage reduced and this is very harmful for you.
By : Unknown
Dota 2 - Kunkka Build Guide
0
BIO
As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide. As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.
INTRODUCTION
Kunka is a carry hero which rely on high splash damage from Tidebringer (and Battlefury if you have one). You need to build this hero using +damage items to make this hero become a late game strong carry.
He is also a nuker with his Torrent and Ghostship.
You are also a ganker with your x mark the spot because you can catch your enemy easily.
The weakness of this hero is his attack speed. Compared than other carries, especially agility carries, his attack speed is considering slow.
You also need to build this hero to become a tanker, maybe you should buy Tarrasque and Cuirass.
ROLE
Melee - Disabler - Initiator - Carry - Durable
This will make you gets a wide range cleave attack for every 4 seconds. And that attack is also with an additional damage. The radius of this skill is so far, i believe full screen. This is very good for harassing in early game. And a very good skill for farming because you can farms fast with this cleave and damage.
3. X Marks the Spot
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration.
Makes your target come back to the X mark (land where you clicked the target). Very useful skill for chasing. This skill is a good combo with Torrent. Use X mark and then place Torrent in the X Mark. and bang! your enemy will jump up.
Return
Returns the marked hero to the X.
The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.
Force your X Mark target to return to the X mark
4. Ghostship
Summons a ghostship to cut a swath through battle, causing damage and stuns to enemy units as it crashes through. Allies are doused in Kunkka's Rum, receiving bonus movement speed and a delayed reaction to damage.
The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.
Summon a ship into the battle. Your ship will stun, give damages to the enemy and gives +Movement speed to allies. Nice skill to cast into the crowds of the enemies. You can combine this skill with Torrent and Tidebringer to bring chaos into the battlefield.
SKILLBUILD
Level 1: Tidebringer
Level 2: Torrent
Level 3: Tidebringer
Level 4: X Marks the Spot
Level 5: Tidebringer
Level 6: Ghostship
Level 7: Tidebringer
Level 8: Torrent
Level 9 : Torrent
Level 10:Torrent
Level 11: Ghostship
Level 12: X Marks the Spot
Level 13: X Marks the Spot
Level 14: X Marks the Spot
Level 15: Stats
Level 16: Ghostship
Level 17-25: Stats
Note: If you want to get firstblood at Lv.1 you can take X Mark the spot or Torrent on Lv.1.
Or if you afraid of getting firstblood at Lv.1, you can use those ability to escape from the enemy.
Why Tidebringer should be maxed first? This ability is so good on early game to make you easier in lasthitting the creeps and also harassing your enemy with it's splashed damage.
Why maxed Torrent before X Mark the spot? Torrent will be more painful in early game where enemy's Hp is relatively low. And 1 level of X Mark the Spot is enough for early game to can chase your target.
STRATEGY
Early Game
Your job in early game is to lasthit every creeps in your lane. Tidebringer will really helps you in this stage. Tidebringer will also gives your opponent some damage because of it's cleave, just hits the front creeps, and your enemy behind that creeps will feel the damage. You can also harass enemies by using Torrents, it's fun to watch your enemy bouncing to the air.
Always beware of enemy's gank. You must watch the river area. The wards may helps you on this. If there is an enemy incoming, you should retreat to your tower for safety.
Mid Game
Kunkka is capable in both ganking and farming. Your team should decide what you will become,
1. A full time farmer
This strategy ensures you having good items on late game. Good items means a good carrying power. This means you will become very strong on the late game to make your team win the teamfight.
2. A ganker who is active in ganking activities.
This also a nice strat too becausea a successful gank campaign on the mid game, will greatly destroy the enemy's power.
If you gank, always remember to use X mark the spot, it will make your opponent to come back in the X mark. You can place your Torrent in the X mark to make sure your Torrent hits your target.
Remember to summon your Ghostship if necessary.
Ghostship is an important ability to surprise gank the enemy, just come from jungle and use Ghostship to your enemy. It will surprise them. And then destroy your enemy together with your friends. You have Torrent to nuke, X mark to chase, and you also have high right click damage from Tidebringer.
Late Game
In this stage of the game, you should already acquired the high damage. Here is your part in the teamfight:
1. Use Ghostship on the early teamfight
2. Use Torrent after that
3. Right click with your splash
4. Right click the squishy hero first
5. After no squishy heroes left, then right click their carry.
6. If there is an enemy who tries to escape, use X Mark the Spot to catch him.
You are considered as a carry here. So you should maximize your damage to help your team to win every teamfight. You should buy +damage items like Daedlus or MKB.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
He have berserkers call to make opponents attack him, that's your chance to use Torrent and Ghostship and Tidebringer and your right click to kill all the opponents. He also have +Movement speed if his ultimate successfully kill an enemy, just like your Ghostship that have +Movement speed.
2. Magnataur
He have Reverse Polarity that will makes your enemies to stick together, that will be a perfect setup for you to kill them all with Cleave damage + Ghostship + Torrent.
3. Dark Seer
Have Vacuum that makes all ememy to stick in 1 point, this works the same as Axe's or magnataur skills. The same as Axe's and Magnataur's skill, this skill is also a perfect setup for you.
As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide. As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.
INTRODUCTION
Kunka is a carry hero which rely on high splash damage from Tidebringer (and Battlefury if you have one). You need to build this hero using +damage items to make this hero become a late game strong carry.
He is also a nuker with his Torrent and Ghostship.
You are also a ganker with your x mark the spot because you can catch your enemy easily.
The weakness of this hero is his attack speed. Compared than other carries, especially agility carries, his attack speed is considering slow.
You also need to build this hero to become a tanker, maybe you should buy Tarrasque and Cuirass.
| PROS | CONS |
| Have strong splash damage from Tidebringer | His Ghostship is a strong initiating ability |
| Can kill so many enemy instantly if with rapiers | Slow attack speed |
| A decent ganker. (With X Mark, Torrent, and the Ghostship) | Need a good positioning for his Torrent and Ghostship |
| Cool, he is a captain yet a pirate | Low manapool |
Melee - Disabler - Initiator - Carry - Durable
STATS
ABILITIES
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 606 | 1,404 | 2,354 | SIGHT RANGE | 1800 /800 |
| MANA | 234 | 507 | 962 | ATTACK RANGE | 128 |
| DAMAGE | 50-60 | 92-102 | 142-152 | MISSILE SPEED | N/A |
| ARMOR | 2 | 5 | 9 |
ABILITIES
1. Torrent
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
An ancestral rush of water explodes from the center of the world, called upon by the Admiral.
This ability will make your enemies pushed up by water that comes from the ground. You should wait until your enemies comes down before you can attack them. A good ability for initiating a teamfight.
The torrent needs good placement to hit your target successfully. You need to predict your enemy's movement so you can place your ability in the area where he will move. Your 3rd Skill X Mark the Spot will make it easier for you. Use X mark the spot to your opponent, and then, place Torrent in the X mark, and bang! your enemy will jump up.
A stun from your friend may also helps you on placing your Torrent .correctly.
2. Tidebringer
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike. Cleave damage on non-primary targets is not reduced by armor values.
A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
| MANA COST: 120 / 120 / 120 / 120 | COOLDOWN: 12.0 |
| ABILITY: TARGET POINT | DAMAGE: MAGICAL |
| DAMAGE: 120 / 180 / 240 / 300 | RADIUS: 215 / 215 / 215 / 215 |
| SLOW: 35% | SLOW DURATION: 1 / 2 / 3 / 4 |
| STUN DURATION: 1.53 / 1.53 / 1.53 / 1.53 | DELAY: 1.6 / 1.6 / 1.6 / 1.6 |
This ability will make your enemies pushed up by water that comes from the ground. You should wait until your enemies comes down before you can attack them. A good ability for initiating a teamfight.
The torrent needs good placement to hit your target successfully. You need to predict your enemy's movement so you can place your ability in the area where he will move. Your 3rd Skill X Mark the Spot will make it easier for you. Use X mark the spot to your opponent, and then, place Torrent in the X mark, and bang! your enemy will jump up.
A stun from your friend may also helps you on placing your Torrent .correctly.
2. Tidebringer
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike. Cleave damage on non-primary targets is not reduced by armor values.
| COOLDOWN: 13.0 / 10.0 / 7.0 / 4.0 | ABILITY: PASSIVE |
| DAMAGE: PHYSICAL | RADIUS: 500 / 500 / 500 / 600 |
| DAMAGE BONUS: 15 / 30 / 45 / 60 |
This will make you gets a wide range cleave attack for every 4 seconds. And that attack is also with an additional damage. The radius of this skill is so far, i believe full screen. This is very good for harassing in early game. And a very good skill for farming because you can farms fast with this cleave and damage.
3. X Marks the Spot
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration.
| MANA COST: 80 / 90 / 100 / 110 | COOLDOWN: 16.ffffff |
| DAMAGE: PHYSICAL | AFFECTS: HEROES |
| DELAY: 1 / 2 / 3 / 4 | RANGE: 500 / 650 / 800 / 950 |
Return
Returns the marked hero to the X.
| MANA COST: 50 / 50 / 50 / 50 | COOLDOWN: 5.0 |
| ABILITY: NO TARGET |
Force your X Mark target to return to the X mark
4. Ghostship
Summons a ghostship to cut a swath through battle, causing damage and stuns to enemy units as it crashes through. Allies are doused in Kunkka's Rum, receiving bonus movement speed and a delayed reaction to damage.
| MANA COST: 150 / 200 / 250 | COOLDOWN: 60.0 / 50.0 / 40.0 |
| ABILITY: TARGET POINT | DAMAGE: MAGICAL |
| DAMAGE: 300 / 400 / 500 | STUN DURATION: 1.4 / 1.4 / 1.4 |
| BONUS SPEED: 10% / 10% / 10% | BUFF DURATION: 8 |
Summon a ship into the battle. Your ship will stun, give damages to the enemy and gives +Movement speed to allies. Nice skill to cast into the crowds of the enemies. You can combine this skill with Torrent and Tidebringer to bring chaos into the battlefield.
SKILLBUILD
Level 1: Tidebringer
Level 2: Torrent
Level 3: Tidebringer
Level 4: X Marks the Spot
Level 5: Tidebringer
Level 6: Ghostship
Level 7: Tidebringer
Level 8: Torrent
Level 9 : Torrent
Level 10:Torrent
Level 11: Ghostship
Level 12: X Marks the Spot
Level 13: X Marks the Spot
Level 14: X Marks the Spot
Level 15: Stats
Level 16: Ghostship
Level 17-25: Stats
Note: If you want to get firstblood at Lv.1 you can take X Mark the spot or Torrent on Lv.1.
Or if you afraid of getting firstblood at Lv.1, you can use those ability to escape from the enemy.
Why Tidebringer should be maxed first? This ability is so good on early game to make you easier in lasthitting the creeps and also harassing your enemy with it's splashed damage.
Why maxed Torrent before X Mark the spot? Torrent will be more painful in early game where enemy's Hp is relatively low. And 1 level of X Mark the Spot is enough for early game to can chase your target.
STRATEGY
Early Game
Your job in early game is to lasthit every creeps in your lane. Tidebringer will really helps you in this stage. Tidebringer will also gives your opponent some damage because of it's cleave, just hits the front creeps, and your enemy behind that creeps will feel the damage. You can also harass enemies by using Torrents, it's fun to watch your enemy bouncing to the air.
Always beware of enemy's gank. You must watch the river area. The wards may helps you on this. If there is an enemy incoming, you should retreat to your tower for safety.
Mid Game
Kunkka is capable in both ganking and farming. Your team should decide what you will become,
1. A full time farmer
This strategy ensures you having good items on late game. Good items means a good carrying power. This means you will become very strong on the late game to make your team win the teamfight.
2. A ganker who is active in ganking activities.
This also a nice strat too becausea a successful gank campaign on the mid game, will greatly destroy the enemy's power.
If you gank, always remember to use X mark the spot, it will make your opponent to come back in the X mark. You can place your Torrent in the X mark to make sure your Torrent hits your target.
Remember to summon your Ghostship if necessary.
Ghostship is an important ability to surprise gank the enemy, just come from jungle and use Ghostship to your enemy. It will surprise them. And then destroy your enemy together with your friends. You have Torrent to nuke, X mark to chase, and you also have high right click damage from Tidebringer.
Late Game
In this stage of the game, you should already acquired the high damage. Here is your part in the teamfight:
1. Use Ghostship on the early teamfight
2. Use Torrent after that
3. Right click with your splash
4. Right click the squishy hero first
5. After no squishy heroes left, then right click their carry.
6. If there is an enemy who tries to escape, use X Mark the Spot to catch him.
You are considered as a carry here. So you should maximize your damage to help your team to win every teamfight. You should buy +damage items like Daedlus or MKB.
And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEMS BUILD
1. Starting Items
2. Mid Game Items
3. Shadow Blade
Total cost: 3000
Recipe: Shadow Amulet + Claymore
Why Shadow Blade? You don't have an escaping skills, so this item provide one. This item will give you invisibility when activated. Very Good to keep you alive in certain situation like ganking, or when you are on a low hp.
Alternative
4. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
Why Daedlus? With this, you become a true moster. This is because you have a very high damage and this item will multiply your damage so everyone can't match you anymore. With your Tidebringer you will have a Cleaving crits, the damage will be so high.
You can buy any damage items you want to increase your DPS more like Butterfly, Basher, or MKB.
5. Rapiers
Cost:: 6300 per rapier
Recipe: Sacred Relic + Demon Edge
This is a perfect item to get. By stacking rapiers you can instant kill enemys in every teamfight on the late game. But please be careful not to death and lose yor rapier.
Best Partner:
1. Axe1. Starting Items
| Quelling Blade: for easier last hitting Stout Shield: to block some damage and makes you tankier on earliest stage of the game. Tango: to refill your health |
2. Mid Game Items
| Bottle: To make you always have adequate mana and health in a teamfight. Phase Boots: Gives damage and also increase move speed by a lot. Magic Wand: Can saves your life in a dangerous situation. Drum: Gives survivability, mana, attack speed, and also movement speed. |
3. Shadow Blade
Total cost: 3000
Recipe: Shadow Amulet + Claymore
| Active: Shadow Walk - Makes you invisible until the duration ends, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to break the invisibility, you gain 150 bonus damage on that attack. Lasts 12 seconds. + 30 Damage + 30 Attack Speed Manacost: 75 Cooldown: 18 |
Alternative
3. Dagger
Cost: 2150
Cost: 2150
| Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
Blink Dagger is a perfect item for you for initiating purpose. This item will make you can jump straight into the enemy's face and kill them all. Also dont't forger that this item is very useful in escape.
4. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
| APassive: Critical Strike - Grants a chance to deal critical damage on an attack. + 81 Damage CRITICAL CHANCE: 25% CRITICAL DAMAGE: 270% |
You can buy any damage items you want to increase your DPS more like Butterfly, Basher, or MKB.
5. Rapiers
Cost:: 6300 per rapier
Recipe: Sacred Relic + Demon Edge
| +300 Damage Drops on death. Divine Rapier is muted to anyone but the owner, as long as he or his teammates pick it up. As soon as an enemy picks it up, Divine Rapier is unmuted, but cannot be dropped except on death. + 300 Damage |
Best Partner:
He have berserkers call to make opponents attack him, that's your chance to use Torrent and Ghostship and Tidebringer and your right click to kill all the opponents. He also have +Movement speed if his ultimate successfully kill an enemy, just like your Ghostship that have +Movement speed.
2. Magnataur
He have Reverse Polarity that will makes your enemies to stick together, that will be a perfect setup for you to kill them all with Cleave damage + Ghostship + Torrent.
3. Dark Seer
Have Vacuum that makes all ememy to stick in 1 point, this works the same as Axe's or magnataur skills. The same as Axe's and Magnataur's skill, this skill is also a perfect setup for you.
By : Unknown





























































