BIO
Deep in the Archive of Ultimyr, shelved between scholarly treatises on dragon cladistics and books of untranslatable spells, there is an ancient tome of entomological curiosities. Compiled by scholars, the book describes the telepathic talents of the zealot scarab, a strange species of social insect with abilities unique to all the seven planes.
Unlike most grubs of his colony, Nyx Assassin did not arise from metamorphosis with the plodding thoughts and blunted appendages common to the worker caste of his kind. For his was a special transformation, guided by the grace of Nyx. He was the chosen one, selected from the many and anointed with an extract of the queen goddess herself. Not all survive the dark blessing of the queen's chamber, but he emerged with a penetrating mind, and dagger-like claws--his razor sharp mandibles raking the air while his thoughts projected directly into the minds of those around him. Of all zealot scarabs, he alone was selected for the highest calling. After his metamorphosis, he was reborn, by grace of Nyx, with abilities which shaped him for one thing and one thing only: to kill in the name of his goddess.
INTRODUCTION
Nyx Assassin is the real ganker. All his skills are designed for ganking. He have invisibility. He have stun, and usually, he is equipped with Dagon for instant kill. He is capable of fast killing with just about 5 seconds. He is one of the best solo kill hero for early-mid game. He also have mana burn that can reduce enemy's mana and make enemy can't spam their skills. If you are a big fans of fast killing, then choose him!
PROS | CONS |
Can fast solo kill on early-mid game | Not so strong on late game |
Have a stun | Not so helpful on the teamfight |
Can control the lane well | Fragile |
A decent stats gain | Weak if become silenced |
STATS
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 492 | 1,024 | 1,784 | SIGHT RANGE | 1800 / 800 |
MANA | 234 | 616 | 1,149 | ATTACK RANGE | 128 |
DAMAGE | 49-53 | 80-84 | 122-126 | MISSILE SPEED | N/A |
ARMOR | 4 | 8 | 14 |
ABILITIES
1. Impale
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
MANA COST: 95/115/135/155 | COOLDOWN: 11 |
ABILITY: UNIT TARGET, POINT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DAMAGE: 80 / 140 / 200 / 260 |
STUN DURATION: 1.27 / 1.77 / 2.27 / 2.77 |
This is your main skill for anything. Like: farming, ganking, and teamfights. You can farm using this because it can deals damage to several creeps. And you can use this in ganking because it will stun / disable your target. And in the teamfight, you can use this to disable the enemies. Stun is important for teamfight. With the enemy stunned, your team can hit them comfortably.
2. Mana Burn
Destroys the target hero's mana equal to a multiplier of its Intelligence, and deals damage equal to the mana burned.
MANA COST: 130/120/110/100 | COOLDOWN: 28/20/12/4 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY HEROES |
DAMAGE: MAGICAL | INTELLIGENCE MULTIPLIER: 5 |
Burn enemy's mana based on his Intelligence stats. With the increasing of this skill, it's just decrease the cooldown and not the multiplier, but remember that on late game, the INT stats of your enemy is high and of course the damage will be high too.
3. Spiked Carapace
When activated, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage.
MANA COST: 40/40/40/40 | COOLDOWN: 14 |
ABILITY: NO TARGET | DAMAGE: PURE |
REFLECT DURATION: 2.75 | STUN DURATION: 0.6 / 1.2 / 1.8 / 2.4 |
This skill is your defense skill, with this skill, you can relfect enemy's damage and stun your attacker. You need to activate this and if the enemy attacks you, he will receive his own damage and being stunned. A good skill to defend yourself to not being damaged or killed by enemies in ganks or in teamfights.
4. Vendetta
Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack.
MANA COST: 160/210/260 | COOLDOWN: 70/60/50 |
ABILITY: NO TARGET | DAMAGE: PHYSICAL |
DURATION: 20 / 35 / 50 | MOVEMENT SPEED: 16% / 18% / 20% |
CONTOH: DIHAPUS7 | BONUS DAMAGE: 250 / 400 / 550 |
This skill is your main ganking skill. You become invisible and ready to find the weak opponent. This skill gives you bonus attack for your first blow from your invisibility. Very nice to start a solo kill, remember that you are one of the best solo killer in DotA. First is to use this skill, and then followed by your stun and mana burn and then use Dagon and right click until your target dies.
SKILLBUILD
Level 1: Impale
Level 2: Mana Burn
Level 3: Impale
Level 4: Spiked Carapace
Level 5: Impale
Level 6: Vendetta
Level 7: Impale
Level 8: Mana Burn
Level 9 : Mana Burn
Level 10: Mana Burn
Level 11: Vendetta
Level 12: Spiked Carapace
Level 13: Spiked Carapace
Level 14: Spiked Carapace
Level 15: Stats
Level 16: Vendetta
Level 17-25: Stats
Why take Impale for level 1? You need Impale to escape if enemy wants to get firstblood by killing you. You need to stun them and run.
Or you can use this to get firstblood too, stun them and attack together with your friend.
Why maxed Impale first? This is your main nuke, you will need this for ganking, farming, and killing or early mid game.
Why maxed Mana Burn before Spiked Carapace? You need your Mana Burn to be spammable. If this skill is already on level 4, you can do 2-3 times Mana Burn per teamfight.
And spiked carapace level 1 is enough for early-mid game, and can be maxed late for your defense in the teamfight.
Early Game
On early game, if you are a support for your carry, try not to steal the last hit from him. Deny is good, denying will reduce the gold and exp from the enemy. Use your Mana Burn once in a while, this will reduce enemy's mana and make them can't spam their skill. Impale is useful for stun your enemies. This can be use to find the firstblood or just to harass them. Impale also can be used to farm some creeps. Use Spiked Carapace to defend against enemy's attack. If they are chasing you, immediately activate the Spiked Carapace and make them stunned.
Mid Game
This is your time to shine. I believe you already have the Vandetta here. With this skill, you will gank everybody and will find some kills on the mid game. This kind of kills is important because if your team is leading since mid game, it will be likely to be owning on the late game.
Choose 1 target to start with. Ask your friend to help you in this gank. And then use the Vandetta - walk to your target - and stab your target. And after that you can use Impale, and mana Burn. Better if you have Dagon because it will guarantee the kill for you.
Mid game also is the time for the first few teamfights. Always try to use the Impale on al least 2 enemies. This will disable 40% power of the enemy.
Use Mana Burn to INT hero and hope he will loss many of his mana.
Remember to always right click one enemy and make sure you are useful in the teamfight.
Late Game
On late game, your power is not as powerful as mid game. But still you should doing something for your team. Impale is your main skill here. You should try to get at least 2 enemies in your impale.
With the right Impale, your team can get the advantage in the crowds of teamfight, like: they are all disabled and your team can easily harass and kill them.
Remmeber that now your Mana Burn has reaching it's maximum potential and now deal tons of damage to enemies. And the low cooldown is important for you to deal lots of damages in the teamfight.
Cast this skill to the INT hero of the enemy. They (INT hero) have high INT and will feel the more pain of this skill.
Also use Spiked Carapace to defend and this skill will also stun one of the enemy.
After winning a teamfight your team have 2 options, to push or to Rosh. Thaose 2 options is both good choice. Just need to choose it base on your leader or based on vote.
ITEM BUILD
1. Boots Choice
Power Threads Total cost: 1400 Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin | Arcane Boots Total cost: 1450 Recipe: Boots of Speed + Energy Booster |
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed | Active: Replenish Mana Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Cooldown: 25 |
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need. STR for Survivability, AGI for damage and attack speed, and INT for mana. | Why Arcane Boots? It will meake your skill Impale spammable in every situation in early-mid game (stunning foes, farming, harassing). Arcane Boots also restores mana for allied heroes. |
2. Dagon
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
Active: Energy Burst - Burst of damage to target enemy unit. Upgradable. + 13/15/17/19/21 Intelligence + 3 All Attributes + 9 Damage BURST DAMAGE: 400/500/600/700/800 Manacost: 180 / 160 / 140 / 120 / 100 Cooldown: 35 |
With this, your instant kill potential will be maximized. Use backstab from your ultimate, Impale, Mana Burn and then after that you can use the Dagon for finishing.
If you are a big fans of turtling and counter attacking, this item is fit for your style:
3. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds. + 22 Damage + 5 Armor + 10 Intelligence Manacost: 25 Cooldown; 22 |
After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item.
A considered good Late Game Item
4. Ethereal Blade
Total Cost: 4900
Recipe: Eaglesong + Ghost Scepter
Active: Ether Blast - Converts you and your target into ethereal form. Target unit is slowed and cannot attack or be attacked, and takes 2.0x of your primary attribute + 75 as damage. + 40 Agility + 10 Strength + 10 Intelligence DURATION: 3 Manacost: 150 Cooldown: 30 |
DPS Items
After stabbing your opponent, you need the physical damage to make sure you get the kill, with DPS items it will become true.
5. Desolator
Total cost: 5675
Recipe: 2x Mithrill Hammer + Recipe
Passive: Corruption - Your attacks reduce target's armor. Desolator is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. + 60 Damage ARMOR REDUCTION: 6 |
6. For full teamfight items you should buy this items:
DAEDLUS | MKB | ABYSSAL | DIVINE RAPIER | |
---|---|---|---|---|
DAMAGE | 81 | 88 | 100 | 300 |
ABILITY | CRITICAL 2.4 | 100% HITS | STUN | NONE |
CHANCE | 25% | MINIBASH 35% DAMAGE: 100 | MELEE: 25 % RANGE: 10% | NONE |
OTHER | NONE | +15 ATK SPEED | +10 STRENGTH 2 SEC STUN | NONE |
And for the late game you should buy these items:
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
2. Synergy Hero - Armor Reductor
(Example: Slardar, Shadow Fiend, Vengeful Spirit)
They have skill that reduce enemy's armor, very synergy with your solo-kill style because you will be able to solo kill your target easily because your damage will be amplified.
BAD ENEMIES
1. True Sight Heroes
(Slardar, Gondar)
Slardar and Gondar have a true sight ability that makes your team to be visible, beware of these two heroes.
2. Gem of Tur Sight, Sentry Ward or Dust of Appearance
Those items can reveal your team, so be careful with the holder of those items.
3. Silence + Damage
(Example: Doom, Bloodseeker, Drow Ranger)
They have DPS + Silence that makes you have a hard time.
Your target for the Mana Burn for the late game
for the late game, very recommended for you to target the high INT hero because it will deal more damage.
(Example: Lina, Lion, CM)