Dota 2 - Sven Build Guide
0
BIO
Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order--but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight.
INTRODUCTION
Sven is one of the hero in Dota who has the highest damage. Thats because of his ultimate, for lv 25 without any equipment, his damage is the same as if you bring Divine Rapier in your hand!! You just need about 3, 4 or 5 hits to knock down enemies. He alaso have a very awesome AoE Stun that have decent damage. He have cleave without battlefury because of Skill 2 (Great Cleave) and have +Armor and ms because of his Skill 3 Warcy. And the most important: he is also easy to use.
ROLE
Melee - Disabler - Initiator - Carry - Support
STATS
ABILITIES
1. Storm Hammer
Sven unleashes his magical gauntlet that deals damage and stuns enemy units.
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.
Your main skill in every condition. Very good stunning AoE spell to stun and gives damages to your enemies. Needed for ganking and initiating a teamfight.
2. Great Cleave
Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage on non-primary targets is not reduced by armor values.
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
This is a very good skill to helps you farm faster, This skill will make your damage to splash in AoE and helps you killing creeps fastly and easily.
This will also helps you in teamfights, you will have your damage splashed in AoE and makes you can damaging all enemies in front of you with your high damage.
3. Warcry
Sven's Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts 8 seconds.
duration.
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!
A very good "team oriented" skill. Will increase armor and movement speed of allies in 700 AoE. Nice skill befor starting a teamfight because it will gives the team + Armor to increase team's defense against enemy attack during the teamfight.
This skill is also a good skill to helps you chase. So you will need this while there is a running enemy and your team's needs the additional movement speed.
4. God's Strength
Sven channels his rogue strength, granting bonus damage for 25 seconds.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
A very good skill to increase your damage significantly. This skill adds hundreds of damage to your physical attack. Makes you can destroy all enemies in teamfights. Combined with Great Cleave, it will give ultra high damage splashed.
SKILLBUILD
The most important of Sven skill build is to:
Maxed Storm Bolt at level 7
Take your ultimate level 6,11, and 16
And for the rest you can choose one of the 3 option:
1. Stats on early stages of the game: Good for mana pool for early game
2. Warcy on early game: Good for chasing enemies because of +movement Speed
3. Great cleave on early game: good for fast farming, for jungling maybe, also good for ganking in a crowded area.
Example skill build:
Level 1: Storm Bolt
Level 2: Warcry
Level 3: Storm Bolt
Level 4: Great Cleave
Level 5: Storm Bolt
Level 6: God's Strength
Level 7: Storm Bolt
Level 8: Great Cleave
Level 9 : Great Cleave
Level 10:Great Cleave
Level 11: God's Strength
Level 12: Warcry
Level 13: Warcry
Level 14: Warcry
Level 15: Stats
Level 16: God's Strength
Level 17-25: Stats
Why take Storm Bolt for level 1? You need Time Walk to escape if enemy wants to get firstblood by killing you. So stun them and run away.
Why maxed Storm Bolt first? This is your main nuke, you will need this for ganking, farming, and killing on early mid game.
STRATEGY
The strategy for Sven is simple, all you need to do:
1. Use God Strength and then Warcy
2. Use Storm Bolt to stun all the the enemy
3. Hits them until death. With just it I'm sure you should be owning!
Strategies part 2: Ganking, in the mid game...
Your mid game should be like this: full of ganking,
How to do:
First, see the minimap,
And then choose enemy to gank,
Call your teammates, if he is ready, then, gank >>
First: use your Stun, click all your skills,
and then just right-click the enemy. With just like that you will likely to owning!
Once the game go late, you will be stronger so don't worry about tge ate game. Late game is the peak of your power, which is you should be overwhelming in late game because God Strength. Although you are STR type, you still can compete with AGI type. You have overwhelming damage in the late game. and agility hero just win for his attack speed. Fight like a man, win like a champion.
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
STR for Survivability, AGI for attack speed, and INT for mana.
2. Bracer
Total Cost: 525
Recipe: Circlet + Gauntless of Strength
Bracer is a good item for survivability in early game. This will adds mana and damage too.
3. For Initiating purpose, you can buy Blink Dagger.
Cost: 2150
Why Blink Dagger?
1. Perfect for initiating a teamfight
2. To kill a player who are alone and stupid.
4. Mask of Madness
Total Cost: 1900
Recipe: Morbid Mask/Mask of Death(Dota1) +Recipe
Why Mask of Madness? It will gives you + Attack Speed to destroys enemies quickly. This is what you need as a carry, attack speed. This will also gives you movement speed and lifesteal.
5. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight.
6. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
Why Daedlus? With this, you become a true moster. This is because you have a very high damage and this item will multiply your damage so everyone can't match you anymore.
7. Heart of Tarrasque
Total cost: 5500
Recipe: Reaver + Vitality Booster
Why Heart of Tarrasque? Makes you tanky. That's you are, a tank. And you are also a DPS-er, this also gives you 40 damage. So good item for Sven.
8. Satanic
Total Cost: 5850
Why Satanic? It will really helps you to survive in a hard condition in a teamfight. It will gives you lifesteal, Strength, and Armor, thats all what you need to survive in a teamfight. If your HP become low, immediately use unholy rage, and attacks your enemy and your HP will be full again in seconds.
That's it. There is nothing to fear as Sven, just being "Rambo" and you should be OWNING!!.
Best Partner.
1. Axe
2. Magnataur
3. Dark Seer
Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order--but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight.
INTRODUCTION
Sven is one of the hero in Dota who has the highest damage. Thats because of his ultimate, for lv 25 without any equipment, his damage is the same as if you bring Divine Rapier in your hand!! You just need about 3, 4 or 5 hits to knock down enemies. He alaso have a very awesome AoE Stun that have decent damage. He have cleave without battlefury because of Skill 2 (Great Cleave) and have +Armor and ms because of his Skill 3 Warcy. And the most important: he is also easy to use.
| PROS | CONS |
| Can reach an ultra high damage state easily (using God Strength) | Low mana pool |
| Have a good stunning ability that can stun multiple targets | |
| Have an ability to cleave | |
| Have an ability to increase team's armor and movement speed | |
| Tanky |
ROLE
Melee - Disabler - Initiator - Carry - Support
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 587 | 1,305 | 2,198 | SIGHT RANGE | 1800 /800 |
| MANA | 182 | 419 | 848 | ATTACK RANGE | 128 |
| DAMAGE | 54-56 | 92-94 | 139-141 | MISSILE SPEED | N/A |
| ARMOR | 2 | 6 | 11 |
ABILITIES
1. Storm Hammer
Sven unleashes his magical gauntlet that deals damage and stuns enemy units.
| MANA COST: 140 / 140 / 140 / 140 | COOLDOWN: 15.0 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: MAGICAL | DAMAGE: 100 / 175 / 250 / 325 |
| DURATION: 2 | RADIUS: 255 / 255 / 255 / 255 |
Your main skill in every condition. Very good stunning AoE spell to stun and gives damages to your enemies. Needed for ganking and initiating a teamfight.
2. Great Cleave
Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage on non-primary targets is not reduced by armor values.
| ABILITY: PASSIVE | RADIUS: 200 |
| CLEAVE DAMAGE: 30% / 40% / 50% / 60% |
This is a very good skill to helps you farm faster, This skill will make your damage to splash in AoE and helps you killing creeps fastly and easily.
This will also helps you in teamfights, you will have your damage splashed in AoE and makes you can damaging all enemies in front of you with your high damage.
3. Warcry
Sven's Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts 8 seconds.
duration.
| MANA COST: 25 / 25 / 25 / 25 | COOLDOWN: 36.0 / 30.0 / 24.0 / 18.0 |
| ABILITY: NO TARGET | BONUS ARMOR: 3 / 6 / 9 / 12 |
| BONUS SPEED: 12% | RADIUS: 700 |
A very good "team oriented" skill. Will increase armor and movement speed of allies in 700 AoE. Nice skill befor starting a teamfight because it will gives the team + Armor to increase team's defense against enemy attack during the teamfight.
This skill is also a good skill to helps you chase. So you will need this while there is a running enemy and your team's needs the additional movement speed.
4. God's Strength
Sven channels his rogue strength, granting bonus damage for 25 seconds.
| MANA COST: 100 / 150 / 200 | COOLDOWN: 80.0 |
| ABILITY: NO TARGET | BONUS DAMAGE: 100% / 150% / 200% |
A very good skill to increase your damage significantly. This skill adds hundreds of damage to your physical attack. Makes you can destroy all enemies in teamfights. Combined with Great Cleave, it will give ultra high damage splashed.
SKILLBUILD
The most important of Sven skill build is to:
Maxed Storm Bolt at level 7
Take your ultimate level 6,11, and 16
And for the rest you can choose one of the 3 option:
1. Stats on early stages of the game: Good for mana pool for early game
2. Warcy on early game: Good for chasing enemies because of +movement Speed
3. Great cleave on early game: good for fast farming, for jungling maybe, also good for ganking in a crowded area.
Example skill build:
Level 1: Storm Bolt
Level 2: Warcry
Level 3: Storm Bolt
Level 4: Great Cleave
Level 5: Storm Bolt
Level 6: God's Strength
Level 7: Storm Bolt
Level 8: Great Cleave
Level 9 : Great Cleave
Level 10:Great Cleave
Level 11: God's Strength
Level 12: Warcry
Level 13: Warcry
Level 14: Warcry
Level 15: Stats
Level 16: God's Strength
Level 17-25: Stats
Why take Storm Bolt for level 1? You need Time Walk to escape if enemy wants to get firstblood by killing you. So stun them and run away.
Why maxed Storm Bolt first? This is your main nuke, you will need this for ganking, farming, and killing on early mid game.
STRATEGY
The strategy for Sven is simple, all you need to do:
1. Use God Strength and then Warcy
2. Use Storm Bolt to stun all the the enemy
3. Hits them until death. With just it I'm sure you should be owning!
Strategies part 2: Ganking, in the mid game...
Your mid game should be like this: full of ganking,
How to do:
First, see the minimap,
And then choose enemy to gank,
Call your teammates, if he is ready, then, gank >>
First: use your Stun, click all your skills,
and then just right-click the enemy. With just like that you will likely to owning!
Once the game go late, you will be stronger so don't worry about tge ate game. Late game is the peak of your power, which is you should be overwhelming in late game because God Strength. Although you are STR type, you still can compete with AGI type. You have overwhelming damage in the late game. and agility hero just win for his attack speed. Fight like a man, win like a champion.
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
STR for Survivability, AGI for attack speed, and INT for mana.
Total Cost: 525
Recipe: Circlet + Gauntless of Strength
| + 6 Strength + 3 Agility + 3 Intelligence + 3 Damage |
3. For Initiating purpose, you can buy Blink Dagger.
Cost: 2150
| Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
1. Perfect for initiating a teamfight
2. To kill a player who are alone and stupid.
4. Mask of Madness
Total Cost: 1900
Recipe: Morbid Mask/Mask of Death(Dota1) +Recipe
| Active: Berserk - Gives 100 attack speed and 30% movement speed but causes you to take extra 30% damage. Lasts 12 seconds. Passive: Lifesteal - Grants lifesteal on attacks. Mask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. LIFESTEAL: 17% Cooldown:25 Manacost: 25 |
5. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
| Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
6. Daedlus
Total cost:: 5750
Recipe: Crystalis + Demon Edge + Recipe
| APassive: Critical Strike - Grants a chance to deal critical damage on an attack. + 81 Damage CRITICAL CHANCE: 25% CRITICAL DAMAGE: 270% |
Total cost: 5500
Recipe: Reaver + Vitality Booster
| Passive: Health Regeneration - Restores a percentage of max health per second. This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged. + 40 Strength + 300 Health HEALTH RESTORED: 2% Cooldown: 6 |
8. Satanic
Total Cost: 5850
Recipe: Tarrasque + Helm of the Dominator + Recipe
| Active: Unholy Rage - Increases Lifesteal by 175% for 3.5 seconds. Passive: Lifesteal - Gives Lifesteal on attacks. Satanic is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier. + 20 Damage + 25 Strength + 5 Armor LIFESTEAL: 25% Cooldown: 35 |
That's it. There is nothing to fear as Sven, just being "Rambo" and you should be OWNING!!.
Best Partner.
1. Axe
| He have berserkers call to make opponents attack him, that's your chance to right click all enemies. You can stuns enemy, and then right click again, with your God Strength and Great Cleave i'm sure your damage will be very high. |
2. Magnataur
| He have Reverse Polarity that will makes your enemies to stick together, that will be a perfect setup for you to kill them all with your right click damage. |
3. Dark Seer
| Have Vacuum that makes all ememy to stick in 1 point, this works the same as Axe's or magnataur skills. This skill is also a perfect setup for you. |
By : Unknown
Dota 2 - Tinker Build Guide
0
BIO
Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident.
INTRODUCTION
Tinker is one of the best Core-INT hero in the game as he has deadly spells on early-mid game to harass his opponent and get early kills. He also has rearm which means he can refresh the cooldown on all his abilities and items. That makes him can repeatedly cast his spells whenever he wanted. For example: You can hex someone and then after 3 second, you can hex him again. So powerful spell.
ROLE
Ranged - Nuker - Pusher
STATS
ABILITIES
1. Laser
Fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to miss all physical attacks.
Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.
This skill is so good for harassing. This is also a very good for defensive spell against physical attacks. The hero whose struck with this skill will miss all of his physical attacks for 3 seconds.
2.Heat-Seeking Missile
Launches a pair of rockets at the nearest visible enemy heroes within 2500 range.
The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism. Nice skill for nuking your enemies, this skill will search its target, so no need to click the target. If you can see the enemy in your screen (not in fog) around 2500 range, this skill will hits its target. Hits 2 target.
3. March of the Machines
Enlists an army of robotic minions to destroy enemy units in an area around Tinker.
Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.
Call many goblins to damaging anything in their way. Nice skill to farm fast. And also nice skill to destroy a push wave. The damage is high so if there are enemy heroes in AoE, it will be painful for them. This skill is also good for Ancient stacking. Because in Dota2 you can hurt Ancients with this skill.
4. Rearm
CHANNELED - Resets the cooldown on most of Tinker's items and abilities.
SKILL BUILD
There are 2 type of Tinker
Build 1. Maxed Skill 1 (Laser) and Skill 2 (Missile) first, maxed it at lv.8
The idea of this build is to get lots of kills in early game, because with 2 high dameged skills, you can easily take down any enemy heroes.
Level 1: Heat Seeking Missile
Level 2: Laser
Level 3: Heat Seeking Missile
Level 4: Laser
Level 5: Heat Seeking Missile
Level 6: Laser
Level 7: Heat Seeking Missile
Level 8: Laser
Level 9 : Rearm
Level 10: March of the Machines
Level 11: March of the Machines
Level 12: March of the Machines
Level 13: March of the Machines
Level 14: Rearm
Level 15: Stats
Level 16: Rearm
Level 17-25: Stats
Build 2. Maxed Skill 3 (March) first.
The idea of this build is, to get as mush farm as possible, and make you the richest in the map. This build is also used in pushing strat / counter pushing strat, because with level 4 March, you can kill waves of creeps so fast and can make opponent afraid to come near your tower.
Level 1: March of the Machines
Level 2: Heat Seeking Missile
Level 3: March of the Machines
If you want to defense against physical attack You can take Laser in Lv.4, It can give miss! to enemy's attack.
Level 4: Heat Seeking Missile
Level 5: March of the Machines
Level 6: Heat Seeking Missile
Level 7: March of the Machines
Level 8: Heat Seeking Missile
Level 9 : Rearm
Level 10: Laser
Level 11: Laser
Level 12: Laser
Level 13: Laser
Level 14: Rearm
Level 15: Stats
Level 16: Rearm
Level 17-25: Stats
-You can also use this build on stacking ancients and get lots of gold.
You see it on the video that Tinker can get a 9 minutes Boots of Travel using ancient stacking. It will benefit a lot for your team. With fast BoT, you can immediately helps your friends on any lane that needs immediate help.
STRATEGY
Early Game
Tinker is a hero who usually take mid lane. This is because, tinker needs level, and if tinker becomes the highest level in the game, tinker can easily gank enemy team and make advantages for the team. Tinker also usually buy bottle. This item is very important for Tinker for ganking and for survivability on the lane. Bottle also make you can regenenerate HP and mana faster in your fountain.
Mid Game
One item you should chase first is Boots of Travel. This is because of your Ultimate (Rearm), you can use this boots anytime, which means, that you can use this to:
1. Always fulfill your health and mana in the fountain whenever you have low health and mana.
2. Farms in any lane whenever you want. Note that before you teleport to the lane you want, always check the minimap, if everyone is missing, don't teleport there because it's too way dangerous. only farm if the condition is 100% safe
3. Gank everyone, anytime, or everywhere.
TIPS
You can harass opponent using Skill 2 (Missile) + Skill 3 (March) and rearm and then cast again Skill 2 (Missile) and Skill 3 (March) and then repeat again and again.
This will be very powerful to use in counterpushing to make your opponent afraid and not to go deeper into your base.
Late Game
Use all your skill as fast as you can, (march, missile, laser and rearm), the faster the better. If you have Schyte of Vyse it will be awesome, because you will have "permanent hex" cause you have rearm. Use it as fast as possible, train your tinker.
If your mana or hp is low always tp back to your base immediately. Use bottle for faster regen, and rearm as fast as you can. and if there is still teamfight, TP again and immediately cast all of your spell again and rearm again. Tinker is all about speed and aggressivity , the faster your hand, the stronger your tinker is.
After your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEMS BUILD
1. Bottle
Cost: 600
Core item:
2. Boots of Travel
Total cost: 2450
Recipe: Boots of Speed + Recipe
Good Items
3. Guinsoo Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody. Schyte of vyse gives your team multiple hex because you can rearm it after using it. Multiple hex is very powerful because your targetted enemy can't do anything while hexed.
4. Shiva's Guard
Total cost: 4700
Why Shiva's? Shiva's Guard, Very good in teamfights because it gives so much slower for attack speed and movement speed, will increase team's defense on the teamfight. You can rearm this too, you so can use this multiple times in a teamfight for multiple damaging + slowing the enemy.
5. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Why Force Staff? ForceStaff is useful to initiate a gank / teamfight. So use it to catch up with your target and then you can cast your initiating ability immediately. (Hex - if you already have the Schyte of Vyse)
You can also save somebody with it. While he is running away, use it on him to make him can faster his run.
6. Blink Dagger
Cost: 2150
You need faster hand and also need more practice
Best Partner
1. Crystal Maiden
He have 1 disable and 1 slower, also gives you Brilliance aura to makes you can regenerate mana faster.
2. Shadow Shaman
Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident.
INTRODUCTION
Tinker is one of the best Core-INT hero in the game as he has deadly spells on early-mid game to harass his opponent and get early kills. He also has rearm which means he can refresh the cooldown on all his abilities and items. That makes him can repeatedly cast his spells whenever he wanted. For example: You can hex someone and then after 3 second, you can hex him again. So powerful spell.
| PROS | CONS |
| Have high damaging spells | Have a relatively low stats |
| Have an ability to refresh cooldown | Squishy |
| Can teleport anywhere and anytime (using Boots of Travel) | Needs a fast and reliable hand speed |
| A decent pusher and anti pusher | |
| Can stack March to make a land full of damages. |
Ranged - Nuker - Pusher
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 473 | 1,005 | 1,765 | SIGHT RANGE | 1800 / 800 |
| MANA | 351 | 751 | 1,297 | ATTACK RANGE | 500 |
| DAMAGE | 49-55 | 80-86 | 122-128 | MISSILE SPEED | 900 |
| ARMOR | 4 | 6 | 11 |
ABILITIES
1. Laser
Fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to miss all physical attacks.
| MANA COST: 95 / 120 / 145 / 170 | COOLDOWN: 14.0 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: PURE | DAMAGE: 80 / 160 / 240 / 320 |
| MISS RATE: 100% / 100% / 100% / 100% |
This skill is so good for harassing. This is also a very good for defensive spell against physical attacks. The hero whose struck with this skill will miss all of his physical attacks for 3 seconds.
2.Heat-Seeking Missile
Launches a pair of rockets at the nearest visible enemy heroes within 2500 range.
| MANA COST: 120 / 140 / 160 / 180 | COOLDOWN: 25.0 |
| ABILITY: NO TARGET | DAMAGE: MAGICAL |
| DAMAGE: 100 / 175 / 250 / 325 | TARGETS: 2 / 2 / 2 / 2 |
3. March of the Machines
Enlists an army of robotic minions to destroy enemy units in an area around Tinker.
| MANA COST: 145 / 150 / 165 / 190 | COOLDOWN: 35.0 |
| ABILITY: TARGET POINT | DAMAGE: MAGICAL |
| DAMAGE: 16 / 24 / 32 / 40 | RADIUS: 900 / 900 / 900 / 900 |
| DURATION: 6 / 6 / 6 / 6 |
Call many goblins to damaging anything in their way. Nice skill to farm fast. And also nice skill to destroy a push wave. The damage is high so if there are enemy heroes in AoE, it will be painful for them. This skill is also good for Ancient stacking. Because in Dota2 you can hurt Ancients with this skill.
4. Rearm
CHANNELED - Resets the cooldown on most of Tinker's items and abilities.
| MANA COST: 150 / 250 / 350 | COOLDOWN: 0.0 |
| ABILITY: NO TARGET, CHANNELED | TIME TO REARM: 3 / 2 / 1 |
A new battery here, another set of rockets there, Boush continually improves on existing technology.
This skill is skill what makes you called Tinker. This is your trademark. This is your most powerful skill. You can refresh cooldown of your skills and items. So you can always use TP Boots to come back to fountain to refill your mana. So you can change lane and push other lanes just a matter of seconds. You also can use clickable items like Schyte of Vyse many times. Schyte of Vyse will gives permanent hex because you can refresh its cooldown in seconds and use it again for the same target.SKILL BUILD
There are 2 type of Tinker
Build 1. Maxed Skill 1 (Laser) and Skill 2 (Missile) first, maxed it at lv.8
The idea of this build is to get lots of kills in early game, because with 2 high dameged skills, you can easily take down any enemy heroes.
Level 1: Heat Seeking Missile
Level 2: Laser
Level 3: Heat Seeking Missile
Level 4: Laser
Level 5: Heat Seeking Missile
Level 6: Laser
Level 7: Heat Seeking Missile
Level 8: Laser
Level 9 : Rearm
Level 10: March of the Machines
Level 11: March of the Machines
Level 12: March of the Machines
Level 13: March of the Machines
Level 14: Rearm
Level 15: Stats
Level 16: Rearm
Level 17-25: Stats
Build 2. Maxed Skill 3 (March) first.
The idea of this build is, to get as mush farm as possible, and make you the richest in the map. This build is also used in pushing strat / counter pushing strat, because with level 4 March, you can kill waves of creeps so fast and can make opponent afraid to come near your tower.
Level 1: March of the Machines
Level 2: Heat Seeking Missile
Level 3: March of the Machines
If you want to defense against physical attack You can take Laser in Lv.4, It can give miss! to enemy's attack.
Level 4: Heat Seeking Missile
Level 5: March of the Machines
Level 6: Heat Seeking Missile
Level 7: March of the Machines
Level 8: Heat Seeking Missile
Level 9 : Rearm
Level 10: Laser
Level 11: Laser
Level 12: Laser
Level 13: Laser
Level 14: Rearm
Level 15: Stats
Level 16: Rearm
Level 17-25: Stats
-You can also use this build on stacking ancients and get lots of gold.
You see it on the video that Tinker can get a 9 minutes Boots of Travel using ancient stacking. It will benefit a lot for your team. With fast BoT, you can immediately helps your friends on any lane that needs immediate help.
STRATEGY
Early Game
Tinker is a hero who usually take mid lane. This is because, tinker needs level, and if tinker becomes the highest level in the game, tinker can easily gank enemy team and make advantages for the team. Tinker also usually buy bottle. This item is very important for Tinker for ganking and for survivability on the lane. Bottle also make you can regenenerate HP and mana faster in your fountain.
Mid Game
One item you should chase first is Boots of Travel. This is because of your Ultimate (Rearm), you can use this boots anytime, which means, that you can use this to:
1. Always fulfill your health and mana in the fountain whenever you have low health and mana.
2. Farms in any lane whenever you want. Note that before you teleport to the lane you want, always check the minimap, if everyone is missing, don't teleport there because it's too way dangerous. only farm if the condition is 100% safe
3. Gank everyone, anytime, or everywhere.
TIPS
You can harass opponent using Skill 2 (Missile) + Skill 3 (March) and rearm and then cast again Skill 2 (Missile) and Skill 3 (March) and then repeat again and again.
This will be very powerful to use in counterpushing to make your opponent afraid and not to go deeper into your base.
Late Game
Use all your skill as fast as you can, (march, missile, laser and rearm), the faster the better. If you have Schyte of Vyse it will be awesome, because you will have "permanent hex" cause you have rearm. Use it as fast as possible, train your tinker.
If your mana or hp is low always tp back to your base immediately. Use bottle for faster regen, and rearm as fast as you can. and if there is still teamfight, TP again and immediately cast all of your spell again and rearm again. Tinker is all about speed and aggressivity , the faster your hand, the stronger your tinker is.
After your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEMS BUILD
1. Bottle
Cost: 600
| Use: Regenerate - Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes will be activated. HEALTH RESTORED: 135 MANA RESTORED: 70 DURATION: 3 |
Why Bottle? You need bottle to get runes for a better ganking chance. And bottle will makes your time regenerating HP and mana in fountain becomes less.
Core item:
2. Boots of Travel
Total cost: 2450
Recipe: Boots of Speed + Recipe
| Active: Teleport - Teleports you to an allied non-hero unit or structure. Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed Manacost: 75 Cooldown: 60 |
Why Boots of Travel? With rearm you can teleport anytime. You can refresh thie cooldown so you can push anytime and anywhere you want.
Good Items
3. Guinsoo Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
| Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
4. Shiva's Guard
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
| Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
5. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
| Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence + 3 HP Regeneration Manacost: 25 Cooldown: 20 |
You can also save somebody with it. While he is running away, use it on him to make him can faster his run.
6. Blink Dagger
Cost: 2150
| Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds. Manacost: 75 Cooldown: 14 |
Blink Dagger is also a perfect item for initiating a teamfight. If you already have a hex, this will makes your initiation stronger.
And this items can be used in pushing too, first > you teleport in a lane that is no one there, and then use Dagger to jump outside the lane for safety purposes, and then cast March there, and the rearm, and then teleport back.
You need faster hand and also need more practice
1. Crystal Maiden
He have 1 disable and 1 slower, also gives you Brilliance aura to makes you can regenerate mana faster.
2. Shadow Shaman
Shadow shaman is a very good supportive hero. he have 2 disables, 3 with wards trap (lock someone inside his wards). And also his ward to helps the team destroy some towers
Bad Enemies
1. Silencer
Bad Enemies
1. Silencer
Makes you can't spam your abilities. beware of him.
By : Unknown
Dota 2 - Morphling Build Guide
0
BIO
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night-a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water-and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures-now a footsoldier, now an archer, now the cavalryman-until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
ROLE
Ranged - Carry - Escape - Initiator - Nuker
Ranged
Morphling's attack range is 350, This attack range is less favorable than other ranged heroes, so morphing can't easily harass with his range. You need to play safe on early game.
Carry
In the late game, your role is a carry. Morphling can easily gain damage and attack speed from his 3rd skill Morph Agility Gain.
Escape
Morphling is one of the easiest hero in case of escaping, you can escape using Waveform, replicate, or Morph Strength Gain.
Initiator
You can initiate a teamfight using Waveform.
Nuker
You have Waveform and Adaptive Strike
STATS
ABILITIES
1.Waveform
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
A torrential flood takes enemies by force.
This is your main skill. You can use this to farm fast because it will destroy a creep's wave. You can use this in a teamfight to give a high magical damage to some enemies. You also can use this to escape if you are being ganked. If you are being surprise ganked, you need to use this to wave into area where enemy cannot walks by (like in the trees in the outer of the map), and then teleport far away.
2. Adaptive Strike
Strikes an enemy unit with a blast of water. If Morphling's agility is 50% higher than strength, it deals the maximum damage and the minimum stun. If strength is 50% higher, it deals the maximum stun and minimum damage.
The Morphling calls upon his elements to crush his opponents with waves.
Nice nuke for mid-late game. Because in late game, you will have lots of agility that makes this skill become so much more powerful. If you want to max its damage, you need to convert majority of your strength into agility, the risk is you will have a very low HP and become squishy. But if you can quickly assassinate the enemy, you will be safe. This skill is best comboed with Ethereal Blade. With ethereal Blade and your agility maxed, you will have tons of damage to 1 hit kill the enemy, that's called a shotgun.
3a.Morph (Agility Gain)
Shifting water makes it difficult to discern the nature of Morphling.
Convert your STR into AGI, makes your attack become faster and deal more damage, but your HP will be very low, you need to kill enemies without getting any damage, you need a surprise gank, or you need your friend to tank the damage.
3b. Morph (Strength Gain)
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
Shifting water makes it difficult to discern the nature of Morphling.
Convert your Agility into Strength, you need this skill in a difficult situation where you need to run or getting killed by the enemy. This helps you become a tank and save your life.
4. Replicate
Morphling replicates any hero, friend or foe, although only dealing 50% the original hero's damage. At any time, Morphling can instantly take the position of the Replicate.
Staring into Morphling produces a reflection that mimics the beholder.
Create an illusion of someone, enemy or friends, cannot replicate self. The replica can only attacks, and cannot use skills. The replica will deal 50% of the real damage, it will be enough to help you annihilate opponents. You can jump into the Replica anytime in the skills duration.
You can also set up your replica somewhere safe, and then if you are in danger, you can jump in your replica.
Or you can send your replica into another lane and you can jump to that replica to get creeps there quickly and faster your farm. Remember your job is to farm. To get the items to carry your team. Or you can send your replica to follow your 4 friends while you farms the creeps, this is to make you can jump into the teamfight anytime you want while you are still farming.
Morph Replicate
Morphling switches into his replication, instantly taking its position.
Jumps into your replica. Can save you when you are in danger.
SKILLBUILD
Level 1: Waveform
Level 2: Morph
Level 3: Waveform
Level 4: Morph
Level 5: Waveform
Level 6: Replicate
Level 7: Waveform
Level 8: Morph
Level 9 : Morph
Level 10: Adaptive Strike
Level 11: Replicate
Level 12: Adaptive Strike
Level 13: Adaptive Strike
Level 14: Adaptive Strike
Level 15: Stats
Level 16: Replicate
Level 17-25: Stats
Why maxed Waveform first? This is your main nuke, you will need this for farming, ganking, and killing on early mid game. You can also use this to escape from enemies.
Why maxed Morph before Adaptive Strike? You need Morph to be able to survive in any dangerous situation that may happen. With fast Strength gain, you can become tanky and can run safely because enemies will have not enough damage to kill you. And the Adaptive Strike is an ability that requires high stats to reach it's maximum damage potential. So on early game it won't give any significant impact when casted. So it would be more wise to increase the Morph first.
STRATEGY
Early Game:
Farms 24/7. Last hits every creep.
You are a carry, what you need to do is to farm all the time. You need lots of golds. You need to buy that expensive items to makes you can carry the game. So from the beginning of the game, you must keep focus and last hits carefully.
What to do to prepare an escape plan while farming:
1. Always have a Teleport scroll. If enemy is approaching, waveform into the trees in the outer of the map and use teleport scroll immediately
2. You also can prepare a replicate to escape. By placing a replicate somewhere safe, you can escape from enemy's gank by jumping to your Replica.
3. You should use the Morph STR gain in a bad situation, also make your power threads into Pt STR to helps you survive
Mid Game
Mid game is the time where usually everybody is finding early kills. You need to be careful here. You need farm, but you need to be safe. Don't forget your TP scroll to escape. Also ask your Support to always replace the wards. You need the vision so you won't get ganked.
Late Game
Teamfight Strategy
1. Before the teamfightyou need to use shotgun to eliminate one of your opponents. This will very helps your team because teamfight will be 4 vs 5.
2. And then after that use all your clickable item, like Manta Style or Bkb,
Manta Style will confuse your enemy and you can kill your enemy in his confusion. If you have satanic, you should use it if your health is already low.
3. If your team is losing the teamfight, use trength gain or replicate, you can prepare replicate before teamfight to escape or use replicate to fight enemy. Your part in teamfight is clear, to deal damage as much as you can, you need to focus your attack one-by one and kill all of your opponents.
After your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, that's what you need to carry the game.
Power threads is a flexible shoes, you can change it to STR, AGI, or INT for what you need. I recommend PT AGI for normal situation, and in a difficult situation, i recommend PT STR.
if you need more mana for waveform or something PT INT is the soluution.
2. Ring of Aquila
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
Why Ring of Aquila? It gives you mana regen. You need mana regen to morph, to escape in dangerous situation. This items also gives damage and stats.
3. Linken Sphere
Total Cost: 5175
Recipe: Ultimate Orb + Preserverance
Why Linken Sphere?
-Great survivability item for escape and for teamfight
-Linkens Sphere becomes more powerful the more late the game because teamfights becomes longer and you can block 2 spells in a teamfight.
4. Ethereal Blade
Total Cost: 4900
Recipe: Eaglesong + Ghost Scepter
Why Ethereal Blade?
It will give you shotgun. Here is the way:
1. Increase your agility using morph (agility gain)
2. Shot your enemy using theethereal blade. it will gives tons of magical damage because of your high agility from morph and also from your original stats, and also from your items. It will make your target become a ghost form and increase the magical damage they receive
3. Use adaptive strike. The damage is high because your enemy is in Ghost form and also because, the same as before, you have the high Agility.
4. Use Waveform
5. And right click if the enemy still survive.
Tips: Choose the most squishy enemy. Example:
1. Crystal Maiden
2. Ezalor
3. Chen, etc.
5. Manta Style
Total cost: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Why Manta Style? Creates 2 illusion of yourself to attack the enemy. Because your damage is high, this item will reach its maximum potential beecause your illusion will also deal some high damage. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you. So while they are confused, kill them.
6. The Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
Why Butterfly?
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfigh.t This item also makes shotgun become more powerful because of the + Agility.
7. Eye of Skadi
Total Cost:
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night-a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water-and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures-now a footsoldier, now an archer, now the cavalryman-until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
INTRODUCTION
Morphling is a kind of carry that has the most complete definition set of skills. He has high burst damage , perfect escape mechanism, and a decent farm capabilities.
He can participate in every stages of teamfights. With a massive magical damage of waveform to clear out enemies on early-mid game, and with the burst damage of Ethereal Blade + Adaptive Strike + Massive DPS as a carry on the later stage of the game.
With the discovery of a Support Morphling, you can now stun your enemy as of 5 seconds duration with an Adaptive Strike. and also it comes with a very low cooldown.
He can participate in every stages of teamfights. With a massive magical damage of waveform to clear out enemies on early-mid game, and with the burst damage of Ethereal Blade + Adaptive Strike + Massive DPS as a carry on the later stage of the game.
With the discovery of a Support Morphling, you can now stun your enemy as of 5 seconds duration with an Adaptive Strike. and also it comes with a very low cooldown.
| PROS | CONS |
| High burst damage | Slow movement speed |
| High dps on late game | Low distance of attack as a ranged hero |
| Can also be played as a support | |
| Have a great farming capability |
Ranged - Carry - Escape - Initiator - Nuker
Ranged
Morphling's attack range is 350, This attack range is less favorable than other ranged heroes, so morphing can't easily harass with his range. You need to play safe on early game.
Carry
In the late game, your role is a carry. Morphling can easily gain damage and attack speed from his 3rd skill Morph Agility Gain.
Escape
Morphling is one of the easiest hero in case of escaping, you can escape using Waveform, replicate, or Morph Strength Gain.
Initiator
You can initiate a teamfight using Waveform.
Nuker
You have Waveform and Adaptive Strike
STATS
| LEVEL | 1 | 15 | 25 | ||
|---|---|---|---|---|---|
| HIT POINTS | 511 | 1,043 | 1,803 | SIGHT RANGE | 1800 / 1800 |
| MANA | 221 | 494 | 949 | ATTACK RANGE | 350 |
| DAMAGE | 37-46 | 79-88 | 129-138 | MISSILE SPEED | 1300 |
| ARMOR | 1 | 7 | 14 |
ABILITIES
1.Waveform
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
| MANA COST: 140 / 155 / 160 / 165 | COOLDOWN: 11.0 |
| ABILITY: TARGET POINT | DAMAGE: MAGICAL |
| DAMAGE: 100 / 175 / 250 / 325 |
This is your main skill. You can use this to farm fast because it will destroy a creep's wave. You can use this in a teamfight to give a high magical damage to some enemies. You also can use this to escape if you are being ganked. If you are being surprise ganked, you need to use this to wave into area where enemy cannot walks by (like in the trees in the outer of the map), and then teleport far away.
2. Adaptive Strike
Strikes an enemy unit with a blast of water. If Morphling's agility is 50% higher than strength, it deals the maximum damage and the minimum stun. If strength is 50% higher, it deals the maximum stun and minimum damage.
| MANA COST: 100 / 100 / 100 / 100 | COOLDOWN: 10 |
| ABILITY: TARGET UNIT | AFFECTS: ENEMY HEROES |
| DAMAGE: MAGICAL | STUN MIN: 0.25 / 0.25 / 0.25 / 0.25 |
| STUN MAX: 0.75 / 1.5 / 2.25 / 3 | DAMAGE MIN: 0.25 / 0.25 / 0.25 / 0.25 |
| DAMAGE MAX: 0.5 / 1 / 1.5 / 2 | BASE DAMAGE: 20 / 40 / 60 / 80 |
Nice nuke for mid-late game. Because in late game, you will have lots of agility that makes this skill become so much more powerful. If you want to max its damage, you need to convert majority of your strength into agility, the risk is you will have a very low HP and become squishy. But if you can quickly assassinate the enemy, you will be safe. This skill is best comboed with Ethereal Blade. With ethereal Blade and your agility maxed, you will have tons of damage to 1 hit kill the enemy, that's called a shotgun.
3a.Morph (Agility Gain)
Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.
| COOLDOWN: 0.ffffff | POINTS PER SHIFT: 2 / 2 / 2 / 2 |
| ABILITY: NO TARGET, TOGGLE | SHIFT RATE: 1 / 0.5 / 0.33 / 0.25 |
| MANA PER SECOND: 30 / 30 / 30 / 30 | BONUS AGILITY: 3 / 4 / 5 / 6 |
Convert your STR into AGI, makes your attack become faster and deal more damage, but your HP will be very low, you need to kill enemies without getting any damage, you need a surprise gank, or you need your friend to tank the damage.
3b. Morph (Strength Gain)
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
| COOLDOWN: 0.ffffff | POINTS PER SHIFT: 2 / 2 / 2 / 2 |
| ABILITY: NO TARGET, TOGGLE | SHIFT RATE: 1 / 0.5 / 0.33 / 0.25 |
| MANA PER SECOND: 30 / 30 / 30 / 30 | BONUS STRENGTH: 3 / 4 / 5 / 6 |
Convert your Agility into Strength, you need this skill in a difficult situation where you need to run or getting killed by the enemy. This helps you become a tank and save your life.
4. Replicate
Morphling replicates any hero, friend or foe, although only dealing 50% the original hero's damage. At any time, Morphling can instantly take the position of the Replicate.
| MANA COST: 25 / 25 / 25 | COOLDOWN: 80.0 |
| ABILITY: TARGET UNIT | DURATION: 30 / 45 / 60 |
| CAST RANGE: 700 / 1100 / 1500 |
Create an illusion of someone, enemy or friends, cannot replicate self. The replica can only attacks, and cannot use skills. The replica will deal 50% of the real damage, it will be enough to help you annihilate opponents. You can jump into the Replica anytime in the skills duration.
You can also set up your replica somewhere safe, and then if you are in danger, you can jump in your replica.
Or you can send your replica into another lane and you can jump to that replica to get creeps there quickly and faster your farm. Remember your job is to farm. To get the items to carry your team. Or you can send your replica to follow your 4 friends while you farms the creeps, this is to make you can jump into the teamfight anytime you want while you are still farming.
Morph Replicate
Morphling switches into his replication, instantly taking its position.
| MANA COST: 150 / 150 / 150 | ABILITY: NO TARGET |
SKILLBUILD
Level 1: Waveform
Level 2: Morph
Level 3: Waveform
Level 4: Morph
Level 5: Waveform
Level 6: Replicate
Level 7: Waveform
Level 8: Morph
Level 9 : Morph
Level 10: Adaptive Strike
Level 11: Replicate
Level 12: Adaptive Strike
Level 13: Adaptive Strike
Level 14: Adaptive Strike
Level 15: Stats
Level 16: Replicate
Level 17-25: Stats
Why maxed Waveform first? This is your main nuke, you will need this for farming, ganking, and killing on early mid game. You can also use this to escape from enemies.
Why maxed Morph before Adaptive Strike? You need Morph to be able to survive in any dangerous situation that may happen. With fast Strength gain, you can become tanky and can run safely because enemies will have not enough damage to kill you. And the Adaptive Strike is an ability that requires high stats to reach it's maximum damage potential. So on early game it won't give any significant impact when casted. So it would be more wise to increase the Morph first.
STRATEGY
Early Game:
Farms 24/7. Last hits every creep.
You are a carry, what you need to do is to farm all the time. You need lots of golds. You need to buy that expensive items to makes you can carry the game. So from the beginning of the game, you must keep focus and last hits carefully.
What to do to prepare an escape plan while farming:
1. Always have a Teleport scroll. If enemy is approaching, waveform into the trees in the outer of the map and use teleport scroll immediately
2. You also can prepare a replicate to escape. By placing a replicate somewhere safe, you can escape from enemy's gank by jumping to your Replica.
3. You should use the Morph STR gain in a bad situation, also make your power threads into Pt STR to helps you survive
Mid Game
Mid game is the time where usually everybody is finding early kills. You need to be careful here. You need farm, but you need to be safe. Don't forget your TP scroll to escape. Also ask your Support to always replace the wards. You need the vision so you won't get ganked.
Late Game
Teamfight Strategy
1. Before the teamfightyou need to use shotgun to eliminate one of your opponents. This will very helps your team because teamfight will be 4 vs 5.
2. And then after that use all your clickable item, like Manta Style or Bkb,
Manta Style will confuse your enemy and you can kill your enemy in his confusion. If you have satanic, you should use it if your health is already low.
3. If your team is losing the teamfight, use trength gain or replicate, you can prepare replicate before teamfight to escape or use replicate to fight enemy. Your part in teamfight is clear, to deal damage as much as you can, you need to focus your attack one-by one and kill all of your opponents.
After your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!
ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
| Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
Power threads is a flexible shoes, you can change it to STR, AGI, or INT for what you need. I recommend PT AGI for normal situation, and in a difficult situation, i recommend PT STR.
if you need more mana for waveform or something PT INT is the soluution.
2. Ring of Aquila
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
| Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE. Active: Toggle whether the aura affects other non-hero units. Multiple instances of Aquila Aura do not stack. + 9 Damage + 3 All Attributes + 3 Agility + 1 Armor AURA MANA REGEN: 0.65 AURA BONUS ARMOR: 2 |
3. Linken Sphere
Total Cost: 5175
Recipe: Ultimate Orb + Preserverance
Passive: Spellblock - Blocks most targeted spells once every 20 seconds. + 15 All Attributes + 6 HP Regeneration + 150% Mana Regeneration + 10 Damage |
-Great survivability item for escape and for teamfight
-Linkens Sphere becomes more powerful the more late the game because teamfights becomes longer and you can block 2 spells in a teamfight.
4. Ethereal Blade
Total Cost: 4900
Recipe: Eaglesong + Ghost Scepter
| Active: Ether Blast - Converts you and your target into ethereal form. Target unit is slowed and cannot attack or be attacked, and takes 2.0x of your primary attribute + 75 as damage. + 40 Agility + 10 Strength + 10 Intelligence DURATION: 3 Manacost: 150 Cooldown: 30 |
It will give you shotgun. Here is the way:
1. Increase your agility using morph (agility gain)
2. Shot your enemy using theethereal blade. it will gives tons of magical damage because of your high agility from morph and also from your original stats, and also from your items. It will make your target become a ghost form and increase the magical damage they receive
3. Use adaptive strike. The damage is high because your enemy is in Ghost form and also because, the same as before, you have the high Agility.
4. Use Waveform
5. And right click if the enemy still survive.
Tips: Choose the most squishy enemy. Example:
1. Crystal Maiden
2. Ezalor
3. Chen, etc.
5. Manta Style
Total cost: 5050
Recipe: Yasha, Ultimate Orb, Recipe
| Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds. Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage. Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength + 26 Agility + 10 Intelligence + 15 Attack Speed + 10% Movement Speed Manacost:165 Cooldown:50 |
6. The Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
| + 30 Agility + 30 Damage + 35% Evasion + 30 Attack Speed |
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfigh.t This item also makes shotgun become more powerful because of the + Agility.
7. Eye of Skadi
Total Cost:
Recipe: 2x Ultimate Orb + Point Booster + Orb of venom
Why Skadi? It will gives you more survivability and a slower attack to destroy enemies. The attack animation will looks cool with skadi. It also gives you stats to helps you increase your shotgun damage.
8. Satanic
Total Cost: 5850
Why Satanic? It will really helps you to survive in a hard condition in a teamfight. It will gives you lifesteal, Strength, and Armor, thats all what you need to survive in a teamfight. If your HP become low, immediately use unholy rage, and attacks your enemy and your HP will be full again in seconds.
Best Friend
1. Phantom Lancer
Use replicate to phantom lancer, and your replicate can makes illusion while attacking, just like Phantom Lancer. This will gives you lots of Phantom's clones and can helps you deal lots of damage in teamfight.
Tips: You can replicate enemy Phantom Lancer too.
Worst enemies
1. Magina - Anti Mage
He will burns your mana. Very bad if your mana become low because all of your skill is mana dependant. Especially the Morph, if you cannot Morph, you can't increase your survivability and can die quickly.| Passive: Cold Attack - Attacks slow the movement and attack speed of the target. Eye of Skadi is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. On ranged heroes, Eye of Skadi can be combined with Lifesteal Attack Modifiers. + 25 All Attributes + 200 Health + 150 Mana MOVE SLOW: 30% ATTACK SLOW: 20% |
8. Satanic
Total Cost: 5850
Recipe: Tarrasque + Helm of the Dominator + Recipe
| Active: Unholy Rage - Increases Lifesteal by 175% for 3.5 seconds. Passive: Lifesteal - Gives Lifesteal on attacks. Satanic is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier. + 20 Damage + 25 Strength + 5 Armor LIFESTEAL: 25% Cooldown: 35 |
Best Friend
1. Phantom Lancer
Use replicate to phantom lancer, and your replicate can makes illusion while attacking, just like Phantom Lancer. This will gives you lots of Phantom's clones and can helps you deal lots of damage in teamfight.
Tips: You can replicate enemy Phantom Lancer too.
Worst enemies
1. Magina - Anti Mage
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