• Dota 2 - Tidehunter Build Guide

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    BIO
    The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

    INTRODUCTION
    Tide hunter is a big, strong, tanky initiator hero to starting a teamfight. Tidehunter is one of the best initiator on the game. The Ravage is a massive stunning ability for all enemy heroes. He also have the Gush to slow down enemy and reducing enemy's armor. The gush is needed to intiate a gank. He also have the Kraken Shell to tank any damage. And he also have the Anchor Smash to controlg the laning phase by reducing enemy's damage.
    PROSCONS
    The best initiatorHis nuke damage is not high
    TankyRather hard to escape if being ganked
    A good lane controller
    A good ganker
    A bit hard to farm
    Dota 2 - Tidehunter Build Guide
    ROLE
    Melee - Initiator - Durable - Disabler - Support

    STATS
    LEVEL11525
    HIT POINTS5681,366 2,316SIGHT RANGE1800 / 800
    MANA208517998ATTACK RANGE128
    DAMAGE47-5389-95 139-145MISSILE SPEEDN/A
    ARMOR3611

    ABILITIES
    1. Gush
    Gush, Dota 2 - Tidehunter Build Guide
    Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.
    MANA COST: 120 / 120 / 120 / 120COOLDOWN: 12.0
    ABILITY: TARGET UNITAFFECTS: ENEMY HEROES
    DAMAGE: MAGICALDAMAGE: 110 / 160 / 210 / 260
    SLOW: 40% / 40% / 40% / 40%ARMOR REDUCTION: 2 / 3 / 4 / 5
    This skill make your opponent's movement become slow so you chase. Good for initiating a gank.

    2. Kraken Shell
    Kraken Shell, Dota 2 - Tidehunter Build Guide
    Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.
    ABILITY: PASSIVEDAMAGE THRESHOLD: 600 / 600 / 600 / 600
    DAMAGE REDUCTION: 7 / 14 / 21 / 28
    This will make you tanky. If you increase this skill in early, your body will be like rock.

    3. Anchor Smash
    Tidehunter swings his mighty anchor to damage nearby enemies and reduce their attack damage.
    MANA COST: 30 / 40 / 50 / 60COOLDOWN: 7.0 / 6.0 / 5.0 / 4.0
    ABILITY: NO TARGETDAMAGE: PHYSICAL
    DAMAGE: 75 / 125 / 175 / 225DAMAGE REDUCTION: 40% / 40% / 40% / 40%
    DURATION: 6 / 6 / 6 / 6RADIUS: 400 / 400 / 400 / 400
    Spammable skill for you. Deal a decent damage and required small amount of mana. This skill will also reduce enemy's damage. Useful for early game. Nice skill for controlling a lane.

    4. Ravage
    Ravage, Dota 2 - Tidehunter Build Guide
    Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
    MANA COST: 150 / 225 / 325COOLDOWN: 150.0
    ABILITY: NO TARGETDAMAGE: MAGICAL
    DAMAGE: 200 / 325 / 450RADIUS: 825 / 925 / 1025
    DURATION: 2.02 / 2.32 / 2.77
    This is your best skill. Very good for initiating a teamfight. All your opponet in the area will be stunned, and that's the chance for your team to attack the enemies.

    SKILLBUILD
    Dota 2 - Tidehunter Build Guide
    Level 1: Gush ( To hunt for firstblood, can also to defend because of its slower effect)
    Level 2: Anchor Smash
    Level 3: Anchor Smash
    Level 4: Gush
    Level 5: Anchor Smash
    Level 6: Ravage
    Level 7: Anchor Smash
    Level 8: Gush
    Level 9 : Gush
    Level 10: Kraken Shell
    Level 11: Ravage
    Level 12: Kraken Shell
    Level 13: Kraken Shell
    Level 14: Kraken Shell
    Level 15: Stats
    Level 16: Ravage
    Level 17-25: Stats

    Why Gush and Anchor Smash First?
    Anchor smash ise very useful for controlling the lane.
    Gush is very good for ganking. This will reduce enemy's armor that makes the damage received by the enemies will be higher. And the slower will make you easier to chase your target.

    STRATEGIES
    Early game
    On early game, try to reduce opponent's damage using Anchor Smash so you will be safer from enemy's harassment.  Also use Gush once in a while for harassing the enemy. If you are not as a support role, try last hitting every creep on your lane. Your damage is good on early game, it should be no problem on getting the last hits.
    And if you are become the support role for your team, you may get the observer wards to get vision over the fog area. Vision of certain area is so important for the team because your team needs safety from any opponent's gank.

    Mid Game 
    In this state, it will be many ganking happening.
    Everybody will roam around the map and find somebody to kill. It's your time to roam too. Don't forget to buy the Smoke of Deceit to hid from enemy's Observer Ward.

    You have some ganking skill here. So if you want to initiate in a gank, what you need to do is:
    1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack the A person and your teammates attack the B person, and that is a bad gank and can lead to failure on getting the kill.
    2. Prepare the items needed in the gank:
    a. Use Smoke of Deceit
    b. Prepare Dust, Sentry Wards, or Gem if you will gank an invisible hero like Rikimaru, Clinkz, or Nyx Assassin

    3.Use Ravage to initiate a teamfight if there are many enemies in an area.
    4. And then after Ravage, spams Anchor Smash and then
    5. Gush! It will reducing the armor and slow down the target so you can easily harass him.

    Dota 2 - Tidehunter Build Guide

    Late Game
    On late game. The teamfight will be very intense. Beware! if your team lose a single teamfight it may cost you the game.
    You should already reached high level here so you have an all high level skill and also an already high sats, HP and damage. And so does ebverybody in the map.

    With the high level, that means a long respawn time. That means that every move is becoming more important and decisive. So keep focus and also don;'t panic at every sitaution. Always think clearly and use all you have.Here you should make a wise decision to choose btween 2 options:
    1. To save money for buyback
    2. To buy your next item
    How to choose between those two? you may see how important is your next item. You can see it by: If you don't buy that item immediately, your team's can't compete with the enemy's power so buy it immediately, but if the item is not that important, you should save for buyback.

    Your role in the teamfight is an initiator. What you need to do is:
    1. Use blink dagger to be in position for the Ravage
    2. And then you should use ravage immediatel
    3. And then use Anchor Smash and Gush.
    4. Use any clickable item in your pocket, you may have Mekansm or Necronomicon.

    And if your team won the teamfight, you have two options:
    1. You can get the Aegis for your team's main hero or
    2. Your team can push enemy base and destrouy their buildings. Choose wisely!

    ITEM BUILD
    1. Arcane Boots
    Total cost: 1450
    Recipe: Boots of Speed + Energy Booster
    Arcane Boots, Dota 2 - Tdehunter Build Guide
    Active: Replenish Mana - Restores mana in an area around the hero.
    Flat movement speed bonuses from multiple pairs of boots do not stack.
    + 60 Movement Speed
    + 250 Mana
    MANA RESTORED: 135
    Mana Needed: 25    Cooldown: 55
    Why Arcane Boots? This boots is needed because you have spammable skills. Anchor Smash and Gush. This is also makes your mana adequate for the Ravage.

    2. Blink Dagger
    Cost: 2150
    Blink Dagger, Dota 2 - Tidehunter Build Guide
    Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
    Manacost: 75   Cooldown: 14
    Why Blink Dagger?
    1. Perfect for initiating a teamfight and also can
    2. Helps you escape

    3. Refresher Orb
    Total cost: 5300
    Recipe: Obilivion Staff + Preserverance + Recipe
    Refresher Orb, Dota 2 - Tidehunter Build Guide
    Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities.
    + 5 HP Regeneration
    + 200% Mana Regeneration
    + 40 Damage
    + 6 Intelligence
    Manacost: 375   Cooldown: 160
    Why Refresher? This item makes you can use your ultimate 2 Times. Ons level 3 your ultimate will gives 450x2= 900 damage and 2.77x2= 5.5 seconds stun. Imagine that! your enemies will have a very desperate times and your friend will easily beats the enemy.
    But before you buy this item, check your mana capacity first, if your mana is enough to use
    2 x ulti + 1 x Refresher, then buy this.

    4. Shivs's Guard
    Total cost: 4700
    Recipe: Plate Mail + Mystic Staff + Recipe
    Shiva's Guard, Dota 2 - Tidehunter Build Guide
    Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds.
    Passive: Freezing Aura - Reduces attack speed on enemies.
    Multiple instances of Freezing Aura do not stack.
    + 30 Intelligence   + 15 Armor
    AURA SLOW: 25%
    Manacost: 100   Cooldown:   30
    Why Shiva's? This item is very good in teamfights, With the slowing of attack speed and movement speed, the enemy will hardly move and attack on the teamfight. A nice defense mechanism for your team.

    5. Blade Mail
    Total cost: 2200
    Recipe: Broadsword + Chainmail + Robe of Magi
    Blade Mail, Dota 2 - Tidehunter Build Guide
    Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
     + 22 Damage   + 5 Armor   + 10 Intelligence
    Manacost: 25   Cooldown; 22
    Why Blade Mail? After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item

    6. Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster
    Heart of Tarrasque, Dota 2 - Tidehunter Build Guide
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown:
    Why Heart of Tarrasque? Makes you tanky. So good item for tanker like you.

    Best Partners
    1. Naga Siren
    Naga Siren, Dota 2 - Tidehunter Build Guide
    She have an ultimate to setup your ultimate. So first she must use her ultimate to make all enemies to sleep, and then you come to the middle of the enemies and then after the enemies wakes up, you immediately use your ultimate to stun all the enemies.

    2. Dark Seer
     Dark Seer, Dota 2 - Tidehunter Build Guide
    Same as Naga Siren, he have skills to setup your ultimate, he have Vacuum that will makes all opponent to be sucked in the middle of the vacuum and then you can use your ultimate to stun the enemies

    3. Enigma
    Enigma, Dota 2 - Tidehunter Build Guide
    This heroes also have ulti taht can be comboed with your ultimate. You can ravage first and then followed by his blackhole, or
    he blackhole first followed by your ravage.

    Bad Enemies
    1. Rubick
    Rubick, Dota 2 - Tidehunter Build Guide
    He can steal your ravage, so be careful with this hero. If you don't want your ability to be stealed, you must catch him in your ulty and then you must use your Anchor smash or Gush immediately after your ulty, so when he tries to steal your ravage, he will get anchor smash or Gush.
  • Dota 2 - Invoker Build Guide

    0
    BIO
    In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power. The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells--four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one--with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it. But among these early practitioners there was one exception, a genius of vast intellect and prodigious memory who came to be known as the Invoker. In his youth, the precocious wizard mastered not four, not five, not even seven incantations: He could command no fewer than ten spells, and cast them instantly. Many more he learned but found useless, and would practice once then purge from his mind forever, to make room for more practical invocations. One such spell was the Sempiternal Cantrap--a longevity spell of such power that those who cast it in the world's first days are among us still (unless they have been crushed to atoms). Most of these quasi-immortals live quietly, afraid to admit their secret: But Invoker is not one to keep his gifts hidden. He is ancient, learned beyond all others, and his mind somehow still has space to contain an immense sense of his own worth...as well as the Invocations with which he amuses himself through the long slow twilight of the world's dying days.

    INTRODUCTION
    Invoker is different from another hero. He needs to combine Quas, Wex, and Exort to create an ability. He have 10 abilities in total. If you can maximize the usage of all your abilities, you become a god because his abilities are all destuctive. The player of this hero needs a faster hand. You need to invoke a skill quickly and use the right combo in every situation.
    PROSCONS
    Have lots of possible comboNeeds a fast hand
    Have high damaged nukesNeeds a clear mind, not to be panic to be able to invoke ability correctly and use it correctly
    Can deal both high physical (Forged Spirit, Alacrity) and magical damages (Meteor, Tornado)Need a good prediction for sunstrike
    Have a global spell: SunstrikeNeeds lots of mana
    Have many defensive spells (Ghostwalk, Defeaning Blast, Ice Wall, Tornado)Needs a good skill for can successfully escape with this hero. (Fast use of Defeaning Blast or  Tornado or Ice Wall or Ghost Walk,
    +Force Staff +Wex walking  +Phase Boot)
    Handsome 
    Dota 2 - Invoker Build Guide
    ROLE
    Ranged - Carry - Nuker - Initiator - Escape

    STATS
    LEVEL11525
    HIT POINTS511963 1,666SIGHT RANGE1800 / 800
    MANA2867411,326ATTACK RANGE600
    DAMAGE35-4170-76 115-121 MISSILE SPEED900
    ARMOR2611

    ABILITIES
    1. Quas
    Quas, Dota 2 - Invoker Build Guide
    Allows manipulation of ice elements and grants a permanent strength bonus. Each Quas instance provides increased health regeneration.
    ABILITY: NO TARGET
    HP REGEN PER INSTANCE: 1 / 2 / 3 / 4 / 5 / 6 / 7
    BONUS STRENGTH: 2 / 4 / 6 / 8 / 10 / 12 / 14
    This skill is for defensive-support type invoker which focuses on survivability. If you prefer defense to offense, increase this skill.

    2. Wex
    Wex, Dota 2 - Invoker Build Guide
    Allows manipulation of storm elements and grants a permanent agility bonus. Each Wex instance provides increased attack speed and movement speed.
    ABILITY: NO TARGET
    ATTACK SPEED PER INSTANCE: 2% / 4% / 6% / 8% / 10% / 12% / 14%
    MOVE SPEED PER INSTANCE: 1% / 2% / 3% / 4% / 5% / 6% / 7%
    BONUS AGILITY: 2 / 4 / 6 / 8 / 10 / 12 / 14
    Good for escaping cause this skill gives you extra movement speed, also helps with carrying because this skill gives you attack speed

    3. Exort
    Exort, Dota 2 - Invoker Build Guide

    Allows manipulation of fire elements and grants a permanent intelligence bonus. Each Exort instance provides increased attack damage.
    ABILITY: NO TARGET
    DAMAGE PER INSTANCE: 3 / 6 / 9 / 12 / 15 / 18 / 21
    BONUS INTELLIGENCE: 2 / 4 / 6 / 8 / 10 / 12 / 14
    This skill is for attacking type invoker, you can combined it with Wex for Meteor, or you can Combine it with Quas for Forge Spirit.

    4. Invoke
    Invoke, Dota 2 - Invoker Build Guide
    Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. Click the help button to see the list of possible spells. Upgradable by Aghanim's Scepter.
    MANA COST: 20 / 40 / 60 / 80MAX SPELLS: 1 / 2 / 2 / 2

    COOLDOWN: 22 / 17 / 12 / 5
    SCEPTER COOLDOWN: 16 / 8 / 4 / 2
    ABILITY: NO TARGETSCEPTER MANA COST: 0
    Your skill to create spells. Think carefully before creating a spell, try to match spell with situation.

    5. Cold Snap
    Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
    MANA COST: 100AFFECTS: ENEMY HEROES
    COOLDOWN: 20DAMAGE: MAGICAL
    ABILITY: TARGET UNITINITIAL DAMAGE: 60
    FREEZE DURATION: 0.4BONUS DAMAGE: 30
    This skill is a very nice chasing spell. This will make your target get mini-stunned for every damage he received. This is a flexible skill, you can combo this skill to any damage, attack or spells. Great to combo this with skill that an ability that damaging enemies gradually for seconds like Meteor or Poisonous skills from Venomancer.

    6. Ghost Walk
    Ghost Walk, Dota 2 - Invoker Build Guide
    Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
    MANA COST: 200RADIUS: 400
    COOLDOWN: 60DURATION: 100
    ABILITY: NO TARGET
    This ability will make you invisible, be careful to dust or sentry wards. Use this skill in desperate condition

    7. Tornado
    Tornado, Dota 2 - Invoker Build Guide
    Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals damage based on the levels of Quas and Wex.
    MANA COST: 150RADIUS: 200
    COOLDOWN: 30DAMAGE: 70
    ABILITY: TARGET POINTDAMAGE: MAGICAL
    Very good skill. Can be used in many conditions.
    1. Combo with EMP, This skill first and then EMP second. It will make EMP hit perfectly to the target. To drain enemy;s mana _ damaging the enemy.
    2. To initiate a teamfight
    3. To chase a person
    4. To harass enemies
    5. To escape

    8.  EMP
    EMP, Dota 2 - Invoker Build Guide
    Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after a duration based on the level of Wex. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained.
    MANA COST: 125DAMAGE: PURE
    COOLDOWN: 30RADIUS: 675
    ABILITY: TARGET POINTBURN DAMAGE: 50%
    It will drain your enemy's mana . Use this skill before teamfight start to make your enemy can't .use their Abilities.

    9. Alacrity
    Alacrity, Dota 2 - Invoker Build Guide
    Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
    MANA COST: 100ABILITY: TARGET UNIT
    COOLDOWN: 15AFFECTS: ALLIED HEROES
    DURATION: 9
    Will helps the carry of your team become faster in attack speed and higher in attack damage. Powerful support for single alliy.

    10. Chaos Meteor
    Chaos Meteor, Dota 2 - Invoker Build Guide
    Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
    MANA COST: 200DAMAGE: MAGICAL
    COOLDOWN: 55LAND TIME: 1.3
    ABILITY: TARGET POINTRADIUS: 275
    DAMAGE TICK: 0.5BURN TIME: 3
    Very powerful nuke that attacks large area. Very nice skill in a crowded teamfight.

    11. Sun Strike
    Sun Strike, Dota 2 - Invoker Build Guide
    Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the Earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
    MANA COST: 175DAMAGE: PUREL
    COOLDOWN: 30RADIUS: 175
    ABILITY: TARGET POINTDELAY: 1.7
    Global skill but small area which needs precision to get the damage. Hard to use, it will be easier if your friend stuns the target first.

    12. Forge Spirit
    Forge Spirit, Dota 2 - Invoker Build Guide
    Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, health, and armor are based on the level of Exort while attack range, mana, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. If both Quas and Exort are level 4 or higher, Invoker will create two spirits instead of one.
    MANA COST: 75ABILITY: NO TARGET
    COOLDOWN: 30
    Call an army , or two, of powerful creature which it's attack will reduce enemy's armor. Call this creature before teamfight starts.

    13. Ice Wall
    Ice Wall, Dota 2 - Invoker Build Guide
    Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
    MANA COST: 175ABILITY: NO TARGET
    COOLDOWN: 25DAMAGE: MAGICAL
    Create a wall in front of you to make the enemy hard to move. A perfect defens ein a teamfight

    14. Defeaning Blast
    Defeaning Blast, Dota 2 - Invoker Build Guide
    Skill invokes if Kael has 1 Quas, 1 Wex and 1 Exort instances. Invoker unleashes a mighty sonic wave in front of him, dealing up to 280 damage to any enemy unit it collides with based on Exort. The sheer impact from the blast is enough to knock those enemy units back for a maximum of 1.75 seconds based on Quas, in addition to preventing their attacks for a further 1-4 seconds based on Wex.
    CASTING RANGE: 1000MANA COST:200
    COOLDOWN: 40RADIUS: 250
    DURATION: 1-4
    This skill is a nice disabler ability. Use this skill in the beginning of teamfight followed by your other skill like Chaos Meteor to create a good combo.

    SKILLBUILD
    Dota 2 - Invoker Build Guide
    Quas Wex Build
    Pros: High movement Speed
    Can drains lots of enemy's mana
    Lots of escape mechanismam

    Cons: Less physical damage
    Quas Exort Build
    Pros: High Physical damage
    Easier to use
    Good pushing power

    Cons: Low movement speed
    Level 1: Quas
    Level 2: Invoke
    Level 3: Wex
    Level 4: Quas
    Level 5: Wex
    Level 6: Exort
    Level 7: Invoke
    Level 8: Quas
    Level 9 : Wex
    Level 10: Quas
    Level 11: Wex
    Level 12: Invoke
    Level 13: Quas
    Level 14: Wex
    Level 15: Quas
    Level 16: Wex
    Level 17: Invoke
    Level 18: Quas
    Level 19: Wex
    Level 20: Exort
    Level 21: Exort
    Level 22: Exort
    Level 23: Exort
    Level 24: Exort
    Level 25: Exort
    Level 1: Quas
    Level 2: Invoke
    Level 3: Exort
    Level 4: Quas
    Level 5: Exort
    Level 6: Wex
    Level 7: Invoke
    Level 8: Quas
    Level 9 : Exort
    Level 10: Quas
    Level 11: Exort
    Level 12: Invoke
    Level 13: Quas
    Level 14: Exort
    Level 15: Stats
    Level 16: Quas
    Level 17: Invoke
    Level 18: Exort
    Level 19: Wex
    Level 20: Wex
    Level 21: Wex
    Level 22: Wex
    Level 23: Wex
    Level 24: Wex
    Level 25: Wex
    The primary combo is EMP + Tornado. The EMP will drain the enemy's mana before the teamfight starts. And the Tornado will damaging the enemey and also preparing a setup for a good teamfight. Ghost Walk is needed to escape. And coldsnap is needed to Chase the enemy. This build have the highest movement speed because of the high Wex. This build have the high survivability because of high HP gain from Quas.With this build you will have your forged spirit accompany you all the time. And also maybe with the additional Necronomicon for maximum dps. Coldsnap and Forge Spirit will be your primary spells to fight the enemy. The advantage of this build is the easy to use. With the tons amounts of DPS from forge spirit and Necronomicon.



    STRATEGY
    Early Game
    Invoker usually choose the mid lane. It is because of the need for fast leveling because if Invoker can become the higher level than the opponent, he can easily kill the opponent. On early game beware of enemy's gank. Your team needs ward. Ask your support to provide you the ward.

    Mid Game
    Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. It's your time to roam too. Don't forget to buy the Smoke of Deceit to hid from enemy's Observer Ward.

    You have some ganking skill here. So if you want to initiate in a gank, what you need to do is:
    1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack the A person and your teammates attack the B person, and that is a bad gank and can lead to failure on getting the kill.
    2. Prepare the items needed in the gank:
    a. Use Smoke of Deceit
    b. Prepare Dust, Sentry Wards, or Gem if you will gank an invisible hero like Rikimaru, Clinkz, or Nyx Assassin
    3. Summon the Forged Spirit

    4. You may start the gank using
    a. EMP + Tornado
    b. Defeaning Blast + Chaos Meteor

    5. You can use the coldsnap to chase + harass the running away enemy.

    6. Assassinate the red-hp ed opponent with Sunstrike

    Dota 2 - Invoker Build Guide
    Late Game:
    On late game. The teamfight will be very intense. Beware! if your team lose a single teamfight it may cost you the game.
    You should already reached high level here so you have an all high level skill and also an already high sats, HP and damage. And so does ebverybody in the map. And also with the high level, that means a long respawn time. That means that every move is becoming more important and decisive. So keep focus and also don;'t panic at every sitaution. Always think clearly and use all you have.

    Here you should make a wise decision to choose btween 2 options:
    1. To save money for buyback
    2. To buy your next item
    How to choose between those two? you may see how important is your next item. You can see it by: If you don't buy that item immediately, your team's can't compete with the enemy's power so buy it immediately, but if the item is not that important, you should save for buyback

    On late game, initiation is becoming the most important, you need Force Staff + Hex to do it. and after that you can start your combo

    Your combo in a teamfight:
    Combo1. Call forge spirit, and ready to attack opponent,
    2. Use EMP+Tornado, your opponent will have their mana drained,
    3. and then after the enemy landed from the Tornado  use Defeaning Blast,
    4. and then use Chaos Meteor.
    5. And then go near your opponent and cast ice Wall.
    6. After that, use Alacrity and coldsnap, a
    7. nd then finish someone who is low hp with sunstrike
    The main idea of invoker is to maxing you hand speed, with a full-speed hand, you can use Invoker in it's maximum potential.

    After your team won pthe teamfight, you have two options:
    1. You can get the Aegis for your team's main hero or
    2. Your team can push enemy base and destrouy their buildings. Choose wisely!

    A. ITEM BUILD FOR QUAS WEX
    1. Phase Boots
    Total cost: 1350
    Recipe: Boots of Speed + 2 x Blades of Attack
    Phase Boots, Dota 2 - Invoker Build Guide
    Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
    Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
    PHASE MOVE BOOST: 16%
    + 55 Movement Speed   + 24 Damage   Cooldown: 8
    Why Phase Boots? +Decent amount of Damage and +Decent amount of Movement Speed.
    If this is combined with wex, it will give a very high movement speed which will make you are hard to catch or makes you can easilly catch someone

    2. Orchid Malevolance
    Total cost: 5025
    Recipe: 2 x Ring of Obilivion + Recipe
    Orchid Malevolance, Dota 2 - Clinkz Build Guide
    Active: Soul Burn - Silences target unit for 5.0 seconds and amplifies the damage it takes by 30.0%.
    + 25 Intelligence    + 30 Attack Speed    + 30 Damage   + 150% Mana Regeneration
    Manacost: 100    Cooldown: 18
    Why Orchid? This is your core item. You need this to land a perfect combo > Silence + EMP + Coldsnap that will easyly kill a target. Also add damage and attack speed.

    3. Force Staff
    Total cost: 2350
    Recipe: Staff of Wizardy + Ring of Regen + Recipe
    rForce Staff, Dota 2 - Invoker Build Guide
    Active: Force - Pushes any target unit 600 units in the directaion it is facing. Double click to self-cast. + 10 Intelligence    + 3 HP Regeneration
    Manacost: 25    Cooldown: 20
    Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody with it.

    4.  Schyte of Vyse
    Total cost: 5675
    Recipe: Mystic Staff + Ultimate Orb + Void Stone
    Schyte of Vyse, Dota 2 - Invoker Build Guide
    Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
    + 10 Strength   + 10 Agility  + 35 Intelligence
    + 150% Mana Regeneration
    Manacost: 100   Cooldown: 35
    Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.

    5. Aghanim's Scepter
    Total cost:: 4200
    Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
    Aghanim's Scepter, Dota 2 - Invoker Build Guide
    Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
    + 10 All Attributes   + 200 Health   + 150 Mana
    Why Aghanim's Scepter?
    It will decrease your invoke's cooldown, that means that you can use more skill in the sama  time.

    6. MKB
    Total cost:: 5400
    Recipe: Demon Edge + 2x Javelin
    MKB, Dota 2 - Invoker Build Guide
    Passive: Mini-Bash - Gives a chance to minibash and deal bonus damage.
    Passive: True Strike - Prevents your attacks from missing.
     + 88 Damage    + 15 Attack Speed
    CHANCE TO MINI-BASH: 35%      MINI-BASH DAMAGE: 100
    Why Monkey King Bar?
    Good Damage. It will give you 100% hit rate although you are on the lower ground.

    B. ITEM BUILD FOR QUAS-EXORT
    1.  Hand of Midas
    Total cost: 1400
    Recipe: Gloves of Haste + Recipe
    Hand of Midas, Dota 2 - Furion Build Guide
    Active: Transmute - Kills a non-hero target for 190 gold and 2.5x experience. Cannot be used on Ancients. + 30 Attack Speed
    Cooldown   100
    Why Hand of Midas? It will boost your golds and exp. Here you will think of the long term plan. so you can easily get all of your items because of the gold boost. And also you will faster increasing your level.
    Additionally it also gives additional attack speed for physical damage.

    2. Phase Boots
    Total cost: 1350
    Recipe: Boots of Speed + 2 x Blades of Attack
    Phase Boots, Dota 2 - Invoker Build Guide
    Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
    Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
    PHASE MOVE BOOST: 16%
    + 55 Movement Speed   + 24 Damage   Cooldown: 8
    Why Phase Boots? +Decent amount of Damage and +Decent amount of Movement Speed.
    which will make you are hard to catch or makes you can easilly catch someone

    3. Necromicon
    Total cost: 2700
    Recupe: Staff of Wizardy, Belt of Giant Strength + Recipe
    You can upgrade by buying the recipe again, can be upgraded 2 times, into lv3.
    Necromicon, Beastmaster - Dota 2
    Active: Demonic Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and abilities increase as Necronomicon increases in level. Lasts 35 seconds. + 15/21/24 Intelligence    + 8/12/16 Strength
    Manacost: 50    Cooldown: 80
    Why Necronomicon? Your concept is to deal DPS using lots of units. Besides the Forge Spirit, the Necro Book is a strong Companion for you. Easy to push towers and also gives tons of physical. Combine with Forge Spirit and Coldsnap and the enemy cant do anything because of cold snap,

    4. Force Staff
    Total cost: 2350
    Recipe: Staff of Wizardy + Ring of Regen + Recipe
    Force Staff, Dota 2 - Invoker Build Guide
    Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence    + 3 HP Regeneration
    Manacost: 25    Cooldown: 20
    Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody with it.

    5.  Schyte of Vyse
    Total cost: 5675
    Recipe: Mystic Staff + Ultimate Orb + Void Stone
    Schyte of Vyse, Dota 2 - Invoker Build Guide
    Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
    + 10 Strength   + 10 Agility  + 35 Intelligence
    + 150% Mana Regeneration
    Manacost: 100   Cooldown: 35
    Why Schyte of Vyse? Very good item to initiate a teamfight.

    6. Aghanim's Scepter
    Total cost:: 4200
    Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
    Aghanim's Scepter, Dota 2 - Invoker Build Guide
    Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
    + 10 All Attributes   + 200 Health   + 150 Mana
    Why Aghanim's Scepter?
    It will decrease your invoke's cooldown, that means that you can use more skill in the sama  time.

    7. MKB
    Total cost:: 5400
    Recipe: Demon Edge + 2x Javelin
    MKB, Dota 2 - Invoker Build Guide
    Passive: Mini-Bash - Gives a chance to minibash and deal bonus damage.
    Passive: True Strike - Prevents your attacks from missing.
     + 88 Damage    + 15 Attack Speed
    CHANCE TO MINI-BASH: 35%      MINI-BASH DAMAGE: 100
    Why Monkey King Bar?
    Good Damage. It will give you 100% hit rate although you are on the lower ground.

    GOOD ALLIES
    Because invoker is a good initiator, then, all carry is your best friends,
    1. Morphling
    Morphling, Dota 2 - Invoker Build Guide
    Have Waveform to be combined with Your Skills. He also have high damage to finish enemies.

    2. Weaver
    Weaver, Dota 2 - Invoker Build Guide
    This hero love to sneak into the middle of chaos and kill everybody inside the chaos. Because your skill is full of chaotic form, this hero is a match for you.

    3. Shadow Shaman
    Shadow Shaman, Dota 2 - Invoker Build Guide
    Have 2 disables, 1 nuke, and 1 Pushing Skill. A nice partner for everybody

    FANART
    Dota 2 - Invoker Build Guide



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