Tampilkan postingan dengan label warder. Tampilkan semua postingan

  • Dota 2 - Shadow Shaman Build Guide

    0
    BIO
    Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill trowle, part...something else, worked as assistant and lent an air of the exotic to the con-man's trade.

    Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift-a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

    INTRODUCTION
    Shadow Shaman is one of the best support hero in Dota. With 2 disables, 1 nuke, and his ultimate (Multiple Wards), Rhasta become a very strong support to disable enemy in the teamfight also one of the best hero in pushing-counterpushing with his Multiple Wards and Lightning nuke.
    PROSCONS
    Have 2 strong disablesSquishy
    Doesn't need many items to be strong
    A strong pusher
    Rhasta - Shadow Shaman Dota 2
    ROLE
    Ranged - Pusher - Disabler - Nuker - Support

    STATS
    LEVEL11525
    HIT POINTS5119371,621SIGHT RANGE1800 / 800
    MANA2738191,469ATTACK RANGE500
    DAMAGE47-5489-96139-146MISSILE SPEED900
    ARMOR149

    ABILITIES
    1. Ether Shock
    Ether Shock, Dota 2 - Shadow Shaman Build Guide
    Creates a cone of ethereal energy that strikes multiple enemy units.
    MANA COST: 95/105/135/160COOLDOWN: 8
    ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
    DAMAGE: MAGICALDAMAGE: 140 / 200 / 260 / 320
    TARGETS: 1 / 3 / 5 / 7
    Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
    This skill is Rhasta's underrated skill. Actually, I think this skill is pretty good skill with a decent damage and a multiple targetted spell.
    A very good speel for harassing the enemy and can also destroy a wave of creep. 320 damage on early game will ensure a god damn damage on your foes and can easily kills the enemy.

    2. Hex
    Hex, Dota 2 - Shadow Shaman Build Guide
    Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
    MANA COST: 110/140/170/200COOLDOWN: 13
    ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
    DURATION: 1.25 / 2 / 2.75 / 3.5
    Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.
    Hex is one of the best Dota's disable. Your target become a chicken and can't do anything in the duration so your team can harass the target and kill him.

    3. Shackles
    Shackles, Dota 2 - Shadow Shaman Build Guide
    CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.
    MANA COST: 110/130/155/185COOLDOWN: 16
    ABILITY: CHANNELED, UNIT TARGETAFFECTS: ENEMY UNITS
    DAMAGE: MAGICALDAMAGE: 40 / 40 / 40 / 40
    CHANNEL DURATION: 2.5 / 3.25 / 4 / 4.75
    A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
    A long disable while you must stand still while shackling the target. This skill will make your team have the time to harass and kill the shackled target.

    4. Mass Serpent Ward
    Mass Serpent Ward, Dota 2 - Shadow Shaman Build Guide
    Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level. Upgradable by Aghanim's Scepter.
    MANA COST: 200/350/600COOLDOWN: 110
    ABILITY: POINT TARGETDAMAGE: PHYSICAL
    ATTACK DAMAGE: 43 / 58 / 73DURATION: 45 / 45 / 45
    SCEPTER ATTACK DAMAGE: 59 / 79 / 100
    Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
    This wards is very useful for pushing or counter pushing. With the massive damage output from the wards, you can:
    1. Destroys enemy's tower quickly
    2. Defend your tower from the enemy's push
    3. Give some damage in the teamfight.
    But unfortunately, your wards gives some bounty to the enemy who destroy it.

    SKILLBUILD
    Dota 2 - Shadow Shaman Build Guide
    Level 1: Ether Shock
    Level 2: Shackles
    Level 3: Ether Shock
    Level 4: Hex
    Level 5: Ether Shock
    Level 6: Mass Serpent Ward
    Level 7: Ether Shock
    Level 8: Shackles
    Level 9 : Hex
    Level 10: Shackles
    Level 11: Mass Serpent Ward
    Level 12: Hex
    Level 13: Shackles
    Level 14: Hex
    Level 15: Stats
    Level 16: Mass Serpent Ward
    Level 17-25: Stats

    Why maxed Ether Shock first?  With the high damage on early game, you need this to get some early kills.

    And then you need to increase Shackle and Hex.
    Those 2 skills is your main disables and very useful in the teamfight and ganking,
    It's up to you whether you prefer Hex or Shackle, or balance between Hex and Shackle.

    STRATEGY
    Early Game
    Rhasta is one of the best support hero in the game, I think it will be wise if you save your money for courier and wards. Courier and wards will benefit the whole team and make sure your team can survive through the whole game because you can get your item delivered by courier and because you can watch the fogged map via Observer Wards so your team can be save from enemy's gank.
    On early game, if you are the solo-mid hero, you should fight with the enemy's solo-mid. Be careful and keep focusing on the last hits. If you increse the Ether Shock first, you can harass your opponent and make him more careful about you and he cannot savely get the farms. Once you get your ultimate, you can roam and gank enemies.
    You can also play Rhasta as a supportive non-mid hero which you should support your partner to make sure he can farm in your lane. maybe you can help him by denying the creeps, don't last hits too often because it will delay your friend's farm. You can also initiate a gank by using Shackle of the Hex so your partner can easily harass your target.

    Mid Game
    Mid game is your time to shine, with the maximum damage of Ether Shock you can harass all enemies in the teamfight with maximum damage, or with your Shackle and Hex you can initiate a gank or can disable enemy target in a teamfight And because Shackles requires you to channel the skill for several second, this skill order is the last skill to cast of your 4 skills.. And with your wards you can deal tons of damage in the teamfight.

    If you fight enemies near their tower, place the wards in the place that it can attack the tower after you win the teamfight, remember that ward deal tons of damage to the tower. Wards can also be used to trap 1 target inside it, it will be painful to the target because he can't run for a long time and constantly harassed by the wards.

    Also remember to buy the Observer Wards to support the team. You can place the ward in the uphill near the rune.

    And because you have 2 disables, you can be a roamer to help your friend all around the map, gank enemies and get many kills.
    Dota 2 - Shadow Shaman Build Guide
    Late Game
    In the late game, your presence become more crucial for the team, you have 2 disables, so you become the initiator for your team. You can do it by jumping using  a dagger and then hex a target so your partners can come and dominate the teamfight. In Dota, the one that initiate a teamfight, have the higher chance to win the teamfight. Be careful and watch closely where your target it, press the hex button quickly and win the teamfight by initiating the teamfight,

    Double Hex?
    Because you already have a natural hex skill, if you buy a Sheepstick or a Refresher Orb, you can double the hex and have more disables in the teamfight.

    Double all the skills
    With the Refresher Orb, you can use all your skill twice. And the most of it, is a double Serpent Wards, it will deal a massive damage to the tower or in the teamfight.

    ITEMS BUILD
    1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
    Courier: 150
    Wards: 150
    Courier, Dota 2 - Shadow Shaman Build GuideObserver Wards, Dota 2 - Shadow Shaman Build Guide
    Courier: Transfer items from shop to heroes
    Wards: Scouting some important area to protect teams against some ganks.
    You are the kind of hero that doesn't need lots of farm, so you will have golds to buy this kind of items. Your team will rely on courier and wards to become good. Courier will faster item transportation, and wards is needed to avoid enemy's gank.


    2. Arcane Boots
    Total cost: 1450
    Recipe: Boots of Speed + Energy Booster
    Arcane Boots, Dota 2 - Shadow Shaman Build Guide
    Active: Replenish Mana - Restores mana in an area around the hero.
    Flat movement speed bonuses from multiple pairs of boots do not stack.
    + 60 Movement Speed
    + 250 Mana
    MANA RESTORED: 135
    Mana Needed: 25    Cooldown: 55
    Why Arcane Boots? This boots is needed because you have spammable skills. And this boots also replenish mana for your team.

    3. Blink Dagger
    Cost: 2150
    Blink Dagger, Dota 2 - Shadow Shaman Build Guide
    Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
    Manacost: 75   Cooldown: 14
    Why Blink Dagger?
    1. Perfect for initiating a teamfight
    2. Helps you escape

    4. Refresher Orb
    Total cost: 5300
    Recipe: Obilivion Staff + Preserverance + Recipe
    Refresher's orb, Shadow Shaman - Dota 2
    Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration
    + 200% Mana Regeneration    + 40 Damage    + 6 Intelligence
    Manacost: 375     Cooldown: 160
    Why Refresher Orb? It will gives you ability to cast all your abilities twice, especially Serpent Wards, a double wards is so good to deal lots of damage to enemies and tower.
    double hex and Shackle is also powerful in the late game to disable many target.

    5. Guinsoo Schyte of Vyse
    Total cost: 5675
    Recipe: Mystic Staff + Ultimate Orb + Void Stone
    Sheepstick, Dota 2 - Shadow Shaman Build Guide
    Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
    + 10 Strength   + 10 Agility  + 35 Intelligence
    + 150% Mana Regeneration
    Manacost: 100   Cooldown: 35
    Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody by make him into a chicken.

    6. Shivs's Guard
    Total cost: 4700
    Recipe: Plate Mail + Mystic Staff + Recipe
    Shiva's Guard, Dota 2 - Shadow Shaman Build Guide
    Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds.
    Passive: Freezing Aura - Reduces attack speed on enemies.
    Multiple instances of Freezing Aura do not stack.
    + 30 Intelligence   + 15 Armor
    AURA SLOW: 25%
    Manacost: 100   Cooldown:   30
    Why Shiva's? Gives you an Arctic Blast (Slow and 200 damage) and gives you a slowing aura, and also gives you +15 armor which makes you tanky.

    OTHER SUPPORTIVE ITEMS
    1. Mekansm
    Total cost: 2306
    Recipe: Headress + Buckler + Recipe
    Mekansm, Dota 2 - Shadow Shaman Build Guide
    Active: Restore - Heals 250 HP and gives +2 armor in an area.
    Passive: Mekansm Aura - Bonus HP Regen in an area.
    Multiple instances of Mekansm Aura do not stack
    + 5 All Attributes
    + 5 Armor
    BONUS HP REGEN: 4
    Mana:150   Cooldown:45
    Why Mekansm? Heal for all allies in AoE, is a must for teamfights.

    2. Eul's Scepter of Divinity
    Total cost: 2800
    Recipe: Staff of Wizardy + Sage Mask + Void Stone
    Eul's Scepter of Divinity, Dota 2 - Shadow Shaman Build Guide
    Active: Cyclone - Target unit is swept up in a cyclone for 2.5 seconds, and is invulnerable.
    Flat movement speed bonuses from multiple Eul's Scepters do not stack. + 10 Intelligence
    + 150% Mana Regeneration
    + 30 Movement Speed
    Manacost: 75    Cooldown: 30
    Why Eul? Can make you become more agile with Cyclone ability. You cannot be attacked for 2.5 seconds. Or you can cast it to the enemy and make your team can surround the target and harass him after landing on the ground.

    GOOD ALLIES
    1. Carries
    (Example: Magine, Void, Luna)
    Anti Mage, Dota 2 - Shadow Shaman Build GuideFaceless Void, Dota 2 - Shadow Shaman Build GuideLuna, Dota 2 - Shadow Shaman Build Guide
    Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.

    BAD ENEMIES
    1. High Instant Damage
    (Example: Lina, Lion, Tiny)
    LinaLionTiny
    They are all have deathly instant damage. And because you are squishy, you can instantly die, beware of them.
  • Dota 2 - Venomancer Build Guide

    0
    BIO
    In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma. Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer-but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter-one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons-and new deaths to bring.

    INTRODUCTION
    Venomancer is Poison. He is a hero that uses poison in many ways. His normal attack is a poison. He have a slower-ganking skill taht is a poison. And his ultimate: is the strongest poison in DotA, if the enemies doesn't have a -spell damage. This skill will reduece this HP to almost death, but unfortunately, this skill cannot kills enemies, it jusr leave the enemy with 1 HP.  And his other skill, is summoning a small ward, but can't summon many wards and it will become strong because of it's large number. Usually, people pick this hero to become a support-warder because he doesn't need lots of farm to become strong. Venomancer, the most deadly poison caster in DotA.
    PROSCONS
    His ultimate deals tons of AoE damage.Squishy
    A decent slower His ultimate cannot kill the enemies
    His wards is strong for pushing or counter pushing. Many wards also lead to auto last-hitsDoesn't have an escaping skill
    Doesn't need lots of farms.
    Very good on early-mid game harassing ability. Easy firstblood for you.
    Wards give vision to the fog.
    Venomancer Lesale Deathbringer Dota Build Guide
    ROLE
    Ranged - Support - Nuker - Initiator - Pusher

    STATS
    LEVEL11525
    HIT POINTS4929841,716SIGHT RANGE1800 / 800
    MANA1955141,001ATTACK RANGE450
    DAMAGE46-4882-84126-130MISSILE SPEED900
    ARMOR3815

    ABILITIES
    1. Venomous Gale
    Venomous Gale, Dota 2 -  Venomancer Build Guide
    Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
    MANA COST: 125COOLDOWN: 22
    ABILITY: POINT TARGETDAMAGE: MAGICAL
    DURATION: 15 / 15 / 15 / 15STRIKE DAMAGE: 25 / 50 / 75 / 100
    DAMAGE OVER TIME: 15 / 30 / 45 / 60SLOW: 50% / 50% / 50% / 50%
    A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
    This is your main skill for slowing and harassing your enemy on early-mid game. 50% slow is the best early game lvl.1 slow on this game. With this skill, stealing firstblood is quite easy for your team, all you need to do is casting this skill on a target and harass him until he death. He cannot run because the slow movement speed is sjust too much for a hero to handle.
    Not just the best slow on early game, this skill also does a decent damage for early game harassment. So, firstblood hunter is your job because of this skill.
    You become a strong laner because of this skill, because if the enemy is struck with this skill, he should run or he will feel your harassment.

    2. Poison Sting
    Poison Sting, Dota 2 -  Venomancer Build Guide
    Adds poison damage to Venomancer's normal attacks, slowing movement speed.
    ABILITY: PASSIVEDAMAGE: MAGICAL
    DURATION: 6 / 7 / 8 / 9DAMAGE OVER TIME: 5 / 10 / 15 / 204
    SLOW: 11% / 12% / 13% / 14%
    The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
    This is one of your harassing skill, with this buff, your normal attack will contain poison that will deal damage per second and slowing the target.
    You become one of the best harasser with this skill. Your attack become full of poison. Your enemy can't last hits properly because they will always harassed by your attack.

    3. Plague Ward
    Plague Ward, Dota 2 -  Venomancer Build Guide
    Summons a plague ward to attack enemy units and structures. The ward is immune to magic.
    MANA COST: 20/20/20/20COOLDOWN: 5
    ABILITY: POINT TARGETDAMAGE: PHYSICAL
    DURATION: 40 / 40 / 40 / 40WARD HP: 75 / 200 / 325 / 450
    WARD DAMAGE: 10 / 19 / 29 / 38
    A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
    Summon ward that will attack the enemy. You can call 1 ward every 5 seconds. You must accumulate the wards to become useful. You need to call many wards to deal lots of damage to your opponent.
    This ward is very effective for pushing or counter-pushing. Tower will be destroyed quickly using this ward. Creeps wave will be destroyed quickly using this ward.

    4. Poison Nova
    Poison Nova, Dota 2 -  Venomancer Build Guide
    A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP. Upgradable by Aghanim's Scepter.
    MANA COST: 200/300/400COOLDOWN: 140/120/100
    ABILITY: NO TARGETDAMAGE: MAGICAL
    RADIUS: 830 / 830 / 830DURATION: 12 / 14 / 15
    DAMAGE: 36 / 58 / 81SCEPTER COOLDOWN: 140 / 120 / 60
    SCEPTER DURATION: 14 / 15 / 16SCEPTER DAMAGE: 58 / 81 / 108
    In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
    This is one of the scariest AoE skill in DotA. Every hero that struck with this skill, will receive lots of damage per second until their Hp becomes very low. But unfortunately, this skill cannot kill a hero, this skill will leave the hero with 1 HP and will stop dealing damages. The damage is so high so everyone should run after get exposed by the poison except they have magic immunity or have Pipe's shield, or high magic resist.
    You can gank with just 2-3 heroes and win against 5 heroes if this skill can deal maximum damage to all enemy.

    SKILLBUILD
    Dota 2 -  Venomancer Build Guide
    1. Full Harassing - Ganking Build
    This build is focused on Venomous Gale and Poison Sting to harass enemies on early-mid game. With these 2 skills maxed on early game, you will get the maximum harassing potential to control the lane so your enemy cannot farm in your lane.
    Level 1: Venomous Gale
    Level 2: Poison Sting
    Level 3: Venomous Gale
    Level 4: Poison Sting
    Level 5: Venomous Gale
    Level 6: Poison Nova
    Level 7: Venomous Gale
    Level 8: Poison Sting
    Level 9 : Poison Sting
    Level 10: Plague Ward
    Level 11: Poison Nova
    Level 12: Plague Ward
    Level 13: Plague Ward
    Level 14: Plague Ward
    Level 15: Stats
    Level 16: Poison Nova
    Level 17-25: Stats

    Why take Venomous Gale for level 1? Venomous Gale is the best slowing skill on level 1. You will need this to slows the enemy to get the firstblood or at least harass them.
    Or to escape if enemy wants to get firstblood by killing you, you should slowing them so they can't attack you.

    Why maxed Venomous Gale first?  This is your main nuke, you will need this for ganking, farming, and killing or early mid-game.

    Why maxed Poison Sting before Plague Ward? Because this is a full harassing build, you need Poison Sting better than Plague Ward because the poison from your attack is essential to give poison while you attacks the enemy. So max Poison Sting before Plague Ward for maximum harassment.
    Venomancer Lesale Deathbringer Dota 2 Guide

    1. Pusher-CounterPush Build
    This build is focuses on Plague Ward for pushing or counter-pushing.
    Level 1: Venomous Gale
    Level 2: Plague Ward
    Level 3: Plague Ward
    Level 4: Venomous Gale / Poison Sting
    Level 5: Plague Ward
    Level 6: Poison Nova 
    Level 7: Plague Ward
    Level 8: Poison Sting / Venomous Gale
    Level 9 :  Venomous Gale
    Level 10: Venomous Gale
    Level 11: Poison Nova
    Level 12: Poison Sting
    Level 13: Poison Sting
    Level 14: Poison Sting
    Level 15: Stats
    Level 16: Poison Nova
    Level 17-25: Stats

    Why take Venomous Gale for level 1? Venomous Gale is the best slowing skill on level 1. You will need this to slows the enemy to get the firstblood or at least harass them.
    Or to escape if enemy wants to get firstblood by killing you, you should slowing them so they can't attack you.

    Why maxed Plague Ward first?  Because of this is a push-counter_push build, you need the pushing power from your wards. Massive wards deal massive damage to creep waves and tower. You can destroy tower quickly with the wards.

    Why maxed Venomous Gale before Poison Sting? The rule of DotA: Nukes for early game, physical damage for late game.  Venomous Gale is a nuke that will  deal more damage on early-mid game. And Poison Sting is for physical attacks that will be the main source of damages for mid-late game.

    STRATEGY
    Early Game
    Venomancer have the best slower in this game on level 1. You need to use this advantage into maximum potential.
    Since the game start, be aggressive by hunting firstblood and harass your enemy to the max. While your enemy is knocked with your 50% move-slow, you and your friends can easily harass the target and get firstblood.

    1. If you choose the push-counterpush build, you need to max the Wards first. Ward is not so powerful if alone, so you need to stack the wards until it will surround the area and become the strong tools to deal damage to the area.
    Pushing towers will be easy with your wards. And also don't forget about the defensive power of your wards, it can make your enemy to retreat and cancel their push.

    2. If you choose the full-harassing build, your enemy will be so annoyed of you. They will have a hard time in last hitting/denying because you will always can harass them until low HP, or get kills if you're lucky.

    You can last hits the creeps but this is not your priority because you don't need much farm to be strong, your skill alone is enough to fight your enemy.

    Usually your team decide you to be the support for the team, so you may need to buy some wards, courier, or Smoke for the team.

    Mid Game
    Mid game is the time for ganking-party and early-pushing. Usually, the ganker from each team will roam around the map try to help other lane and get early kills. Ganker like Lion or you are the horoes who should do this job. What you need to to is finding easy lane with a delicious enemy to start with. Coordinate the gank with your partner and make sure your team gets the early kills you need. Your main skill is Venomous Gale, if this skill successfully hit the target, your team can easily harass and get kills. So first you need to master the using of this skill. This skill is a stright forward skill and not a targetted skill, so your opponent can move and evade this poison. What you need to do is to come nearer your opponent and make sure it will hits your target. Once it hits the target, your move will be easy. You and your friends can then harass your target easily.

    Here on mid game, you should already have Poison Nova. This is your main skill. This is one of the biggest skill damage on this game. The damage is almost sure will reduce enemy's HP to a very low condition. But unfortunately, this skill cannot kill your target, it will leave the enemy with just 1 HP and will stop reducing HP. You will need another source of damage to get the kills, you can use your own skill like Venomous Gale or your friends can do the job.

    If you choose to be the pusher-counterpusher build, then you need to maxing Plague Ward first. Stacking Plague is the best way to defend against enemy's push. The damage from accumulated Plagues in an area can destroy enemy's creep waves easily.The Plague is also needed for pushing, stacks the Plague near enemy's tower and deal continuous damage to tower and the creeps.

    If you are the support of your team, remember to always buy the wards and place it in a strategiuc location to see enemy's movement.
    Venomancer Lesale Deathbringer Dota 2
    Late Game
    On late game, your job is still the same:
    1. If you are the support for the team, remember to buy wards, smoke, or gem for the sake of the team.
    2. Plague Ward stacking is the best way to defend against enemy's push.
    3. Plague Ward stacking is also useful for pushing. It will destroy enemy's creep waves and towers.
    4. Posion Nova have very high damage, you need a good positioning for this skill, try to at least use it for 3 heroes.
    5. Always use Venomous Gale and Normal Attack to harass enemy's more.

    That is 5 big things to remember. Try to do your job as good as you can. Venomancer job is to support the team by buying the teams supplies like Observer Wards, deal as much poison damage to enemies and to place lots of Plague Wards to push or counterpush.

    ITEM BUILD
    1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
    Courier: 150
    Wards: 150
    Courier, Dota 2 - Venomancer Build GuideObserver Wards, Dota 2 - Venomancer Build Guide
    Courier: Transfer items from shop to heroes
    Wards: Scouting some important area to protect teams against some ganks.
    You are the kind of hero that doesn't need lots of farm, so you will have golds to buy this kind of shit items. Your team will rely on courier and wards to become good. Courier will faster item transportation, and wards is needed to avoid enemy's gank.

    2. Arcane Boots
    Total cost: 1450
    Recipe: Boots of Speed + Energy Booster
    Arcane Boots, Dota 2 - Venomancer Build Guide
    Active: Replenish Mana - Restores mana in an area around the hero.
    Flat movement speed bonuses from multiple pairs of boots do not stack.
    + 60 Movement Speed
    + 250 Mana
    MANA RESTORED: 135
    Mana Needed: 25    Cooldown: 55
    Why Arcane Boots? You have spammable skills, so you need more mana, with this item, your mana will be fulfilled. And also to replenish mana of the team.

    3. Drum of Endurance
    Total Cost: 1725
    Recipe: Bracer + Robe of Magi + Recipe
    Drum of Endurance, Dota 2 - Venomancer Build Guide
    Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies.
    Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies.
    Multiple instances of Swiftness Aura do not stack. + 9 All Attributes
    + 3 Damage    AURA ATTACK SPEED: 5    AURA MOVE SPEED: 5%
    Cooldown: 30
    Why Drums? It will gives you survivability with + STR and gives your team  +Attack speed and +Movement Speed that will benefit your whole team.

    4. Black King Bar
    Total cost:: 3900
    Recipe: Ogre Axe, Mithril Hammer, Recipe
    Black King Bar, Dota 2 - Venomancer Build Guide
     Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
    + 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
    Why Black King Bar? It will makes you can channel Poison Nova without getting interrupted. It  also gives you survivability in a teamfight because you will get magic immunity during teamfight.

    5.  Schyte of Vyse
    Total cost: 5675
    Recipe: Mystic Staff + Ultimate Orb + Void Stone
    Schyte of Vyse, Dota 2 - Venomancer Build Guide
    Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
    + 10 Strength   + 10 Agility  + 35 Intelligence
    + 150% Mana Regeneration
    Manacost: 100   Cooldown: 35
    Why Schyte of Vyse? Very good item to initiate a teamfight. You are considered a support, and this item is one of the best supportive items you can get. Or  you can use this to defend against somebody by making him a chicken.

    6. Aghanim Scepter
    Aghanim, Venomancer, dota 2
    Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
    + 10 All Attributes   + 200 Health   + 150 Mana
    Why Aghanim's Scepter? Increase damages from your ultimate. Nice item to win a teamfight. And this item also gives you more survivability because of its + HP.

    If you need a better initiation you can buy
    7. Blink Dagger
    Cost: 2150
    Blink Dagger - Venomancer - Dota 2
    Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
    Manacost: 75   Cooldown: 14
    Blink Dagger is a perfect item for initiating purpose.

    Dota 2 -  Venomancer Build Guide

    GOOD ALLIES
    1. Ancient Apparition
    Ancient Apparition, Dota 2 -  Venomancer Build Guide
    This hero is a very good partner for you because of his ultimate which is can be comboed with your ultimate Poison Nova.
    His ultimate kill enemies in low HP. Poison Nova will never kill enemy if not accompanied by another skill/damage. And it will be very disappointing if there is an escaped enemy in 1 HP. And Ancient Apparition's ultimate Ice Blast will do the job, it will shatter all enemies in low HP.

    2. Carries
    (Example: Magine, Void, Luna)
    Anti Mage, Dota 2 - Venomancer Build GuideFaceless Void, Dota 2 - Venomancer Build GuideLuna, Dota 2 - Venomancer Build Guide
    Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.

    3. Strong Ganker that can 2-3 vs 5 gank.
    (Example: Invoker, SandKing)
    Invoker, Dota 2 -  Venomancer Build GuideSandKing, Dota 2 -  Venomancer Build Guide
    You have the strongest poison in the game, Which will deal tons of damage to the AoE. And more AoE will completely bomb your opponents.

    4. Low HP Killer
    (Example: Zeus, Spectre, Bloodseeker)
    Zeus, Dota 2 -  Venomancer Build GuideSpectre, Dota 2 -  Venomancer Build GuideBloodseeker, Dota 2 -  Venomancer Build Guide
    If Someone somehow managed to escape with 1 HP, they can execute him.

    Venomancer Lesale Deathbringer Dota 2 Build Guide

    BAD ENEMIES
    1. High Instant Damage
    (Example: Lina, Lion, Tiny)
    LinaLionTiny
    They are all have deathly instant damage. And because you are squishy, you can instantly die, beware of them.

    2 Pipe of Insight
    Pipe of Insight, Dota 2 - Venomancer Build Guide
    You have deadly posion, but this item will counter it so your damage will be not as powerful as it should.

    3. Blademail
    Blademail, Dota 2 -  Venomancer Build Guide
    Ruptured target move? you can feel the damage too.
  • Copyright © 2013 - Hyperdimension Neptunia

    dota 2 guide - Powered by Blogger - Designed by Johanes Djogan