Tampilkan postingan dengan label green. Tampilkan semua postingan
Dota 2 - Windrunner Build Guide
0
BIO
The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windrunner, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windrunner fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
INTRODUCTION
Alleria the Windrunner is one of the best Int hero on the game. She is so useful, in all stages of the game.
Strong on early game, very good ganker on mid game, and still strong on the late game on supporting her team. Shackle is her main skill for the teamfight because she can disables 2 enemies in a teamfight which is very annoying to the enemy team. With the long range attack, she can dominate the early game easily. And on the late game, still useful by using hex and shacle. And with a relatively good damage and attack speed, can easily harass enemy in a though teamfight.
STATS
The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windrunner, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windrunner fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
INTRODUCTION
Alleria the Windrunner is one of the best Int hero on the game. She is so useful, in all stages of the game.
Strong on early game, very good ganker on mid game, and still strong on the late game on supporting her team. Shackle is her main skill for the teamfight because she can disables 2 enemies in a teamfight which is very annoying to the enemy team. With the long range attack, she can dominate the early game easily. And on the late game, still useful by using hex and shacle. And with a relatively good damage and attack speed, can easily harass enemy in a though teamfight.
PROS | CONS |
Long range, easy harassment for enemy | Shackle requires tree or unit to successfully disable the target |
Shackle is one of the longest disable in Dota, and can disable 2 target. | Needs lot of mana to use her ultimate. |
Have a physical damage resistance from one of her skill. The skill is also useful to run away or chase | Powershot is not a targetted spell, so it can miss. |
Have Powershot that deals high damage in a long area. |
Ranged - Disabler - Nuker - Support - Escape
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 435 | 1,100 | 1,955 | SIGHT RANGE | 1800 / 800 |
MANA | 286 | 759 | 1,357 | ATTACK RANGE | 600 |
DAMAGE | 44-56 | 80-92 | 126-138 | MISSILE SPEED | 1250 |
ARMOR | 1 | 4 | 9 |
ABILITIES
1. Shackleshot
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.75.
Windrunner's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.
This is one of the longest disable in DotA. A 3.75 seconds disable will makes your opponent can't do anything while being harassed by your team. You need a tree or a unit behind the first target to be able to shackle properly. So, aim a target that has a tree or a unit behind him. Or move yourself into the straight line of you, your target, and a tree/unit.
If you successfully disabling 2 out of 5 heroes in a teamfight, the enemy's power become so weak and your team can easily harass your opponents and win the teamfight. Keep in mind that this is your target. Your target is to disable 2 out of 5 enemies to ensure the victory of your team,
2. Powershot
Windrunner charges her bow for up to 1 second for a single powerful shot. The arrow deals damage to enemy units and destroys trees in its path. Damage is greatest on first target, and reduces by 10% for each target it pierces thereafter. If the channeling is cancelled early, the shot will still occur but deal less damage.
During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets.
This is your main nuke. You need this to harass, kill enemies and to farm the creeps. A 360 damage ultra long range AoE damage is a very good thing from this skill.
You can kill a waves of creeps easily with this skill. This will faster your earning to makes you get some gold to buy at least a Sheepstick.
And this skill also makes you possible to harass enemy from far far away and keep their Hp reduced. Constant harassment is needed for early game to make enemy can't farm properly and your team can get more gold than the enemy.
This skill is also a very good killing skill. With a high damage, you can kill enemy heroes from many range. Aim your target and shot! Bingo!! you got the streak .
Can also kill enemy in the fog. It will become epic. So maybe you can send your video to WoDota or something.
3. Windrun
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
True to her namesake, Lyralei enchants gusts of winds to flight incoming attacks.
Got increased movement speed and also be immune of physical attack.
So useful to fight 1 on 1 vs physical attack.
Or to run away from enemy that tries to kill you.
Or to chase enemy that tries to run from you / your team.
Or to faster your movement through the map.
Cast this on a though teamfight to be able to survive from physical attack. Recommended to cast this after all magic is come out and enemy' carry start to attacking you, so you can block their physical attack.
4. Focus Fire
Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage, including damage from Unique Attack Modifiers and item effects. Once Windrunner switches targets, the speed is lost. Lasts 20 seconds. Upgradable with Aghanim's Scepter.
Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.
A skill to increase the attack speed into maximum attack speed for a single target. Unfortunately, with a reduced damage.
A good skill to focus fire on a target and tries to kill him in a teamfight.
SKILLBUILD
Level 1: Powershot / Windrun / Shackleshot
This is a strategy to get a firstblood
Powershoot if you need a damage,
Shackleshot if you need to disable the enemy, and then your team can easily harass the target
or Windrun if you don't need to get firstblood but need a protection from a firstblood attempt.
Level 2: Windrun
Level 3: Powershot
Level 4: Shackleshot
Level 5: Powershot
Level 6: Shackleshot
Level 7: Powershot
Level 8: Shackleshot
Level 9 : Shacklesot
Level 10: Focus Fire
Level 11: Focus Fire
Level 12: Windrun
Level 13: Windrun
Level 14: Windrun
Level 15: Stats
Level 16: Focus Fire
Level 17-25: Stats
Why maxed Powershot first? This is your main nuke, you will need this for ganking, farming, and killing on the early-mid game.
Why maxed Shackleshot before Windrun? Shackleshot is the main skill to disable the enemy team. This skill is very useful because your team needs the disable to kill/gank the enemy.
And also, a level 1 Windrun is enough for early game.
1. Shackleshot
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.75.
MANA COST: 90/100/110/120 | COOLDOWN: 12 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: 0 / 0 / 0 / 0 | SHACKLE DURATION: 1.5 / 2.25 / 3 / 3.75 |
This is one of the longest disable in DotA. A 3.75 seconds disable will makes your opponent can't do anything while being harassed by your team. You need a tree or a unit behind the first target to be able to shackle properly. So, aim a target that has a tree or a unit behind him. Or move yourself into the straight line of you, your target, and a tree/unit.
If you successfully disabling 2 out of 5 heroes in a teamfight, the enemy's power become so weak and your team can easily harass your opponents and win the teamfight. Keep in mind that this is your target. Your target is to disable 2 out of 5 enemies to ensure the victory of your team,
2. Powershot
Windrunner charges her bow for up to 1 second for a single powerful shot. The arrow deals damage to enemy units and destroys trees in its path. Damage is greatest on first target, and reduces by 10% for each target it pierces thereafter. If the channeling is cancelled early, the shot will still occur but deal less damage.
MANA COST: 90/100/110/120 | COOLDOWN: 9 |
ABILITY: CHANNELED, POINT TARGET | DAMAGE: MAGICAL |
DAMAGE: 120 / 200 / 280 / 360 | RANGE: 1825 |
This is your main nuke. You need this to harass, kill enemies and to farm the creeps. A 360 damage ultra long range AoE damage is a very good thing from this skill.
You can kill a waves of creeps easily with this skill. This will faster your earning to makes you get some gold to buy at least a Sheepstick.
And this skill also makes you possible to harass enemy from far far away and keep their Hp reduced. Constant harassment is needed for early game to make enemy can't farm properly and your team can get more gold than the enemy.
This skill is also a very good killing skill. With a high damage, you can kill enemy heroes from many range. Aim your target and shot! Bingo!! you got the streak .
Can also kill enemy in the fog. It will become epic. So maybe you can send your video to WoDota or something.
3. Windrun
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
MANA COST: 100/100/100/100 | COOLDOWN: 15 |
ABILITY: NO TARGET | MOVE SPEED BONUS: 50% / 50% / 50% / 50% |
ENEMY SLOW: 8% / 16% / 24% / 30% | DURATION: 2.75 / 3.5 / 4.25 / 5 |
Got increased movement speed and also be immune of physical attack.
So useful to fight 1 on 1 vs physical attack.
Or to run away from enemy that tries to kill you.
Or to chase enemy that tries to run from you / your team.
Or to faster your movement through the map.
Cast this on a though teamfight to be able to survive from physical attack. Recommended to cast this after all magic is come out and enemy' carry start to attacking you, so you can block their physical attack.
4. Focus Fire
Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage, including damage from Unique Attack Modifiers and item effects. Once Windrunner switches targets, the speed is lost. Lasts 20 seconds. Upgradable with Aghanim's Scepter.
MANA COST: 200/300/400 | COOLDOWN: 60 |
ABILITY: UNIT TARGET | AFFECTS: ENEMIES |
DAMAGE REDUCTION: 50% / 40% / 30% | SCEPTER COOLDOWN: 15 / 15 / 15 |
A skill to increase the attack speed into maximum attack speed for a single target. Unfortunately, with a reduced damage.
A good skill to focus fire on a target and tries to kill him in a teamfight.
SKILLBUILD
Level 1: Powershot / Windrun / Shackleshot
This is a strategy to get a firstblood
Powershoot if you need a damage,
Shackleshot if you need to disable the enemy, and then your team can easily harass the target
or Windrun if you don't need to get firstblood but need a protection from a firstblood attempt.
Level 2: Windrun
Level 3: Powershot
Level 4: Shackleshot
Level 5: Powershot
Level 6: Shackleshot
Level 7: Powershot
Level 8: Shackleshot
Level 9 : Shacklesot
Level 10: Focus Fire
Level 11: Focus Fire
Level 12: Windrun
Level 13: Windrun
Level 14: Windrun
Level 15: Stats
Level 16: Focus Fire
Level 17-25: Stats
Why maxed Powershot first? This is your main nuke, you will need this for ganking, farming, and killing on the early-mid game.
Why maxed Shackleshot before Windrun? Shackleshot is the main skill to disable the enemy team. This skill is very useful because your team needs the disable to kill/gank the enemy.
And also, a level 1 Windrun is enough for early game.
STRATEGY
Early Game
On early game, you have the ability to harass the enemy hero in your line. So keep harassing your enemy using a normal attack and sometimes you can also use the Powershot.
Windrunner is also a hero that have a very nice attack animation, so last hits will be easier for you, your arrow will quickly hits the low Hp creep as you wish.
As a defense, Windrunner can use the Windrun to run away from enemy's gank, or if Windrunner wants to keep fighting, it is a good thing too, because the Windrun skill gives a physical damage block.
And if your team wants to try to kill the enemy, you can use Shackleshot to help disabling the target, and then Powershot will deal the damage to successfully kill your enemy.
Mid Game
Mid game is usually the time for ganking all around the map. And your part here is to participate in the gank party together with your friends.
The main skill for you is Shackleshot. This skill will ensure a long disable for your team so you and friends can easily harass and get many kills. The most important thing to remember is to place yourself, your target, and a tree/unit in a straight line so your shackle can last long and disable properly into the enemy. And if you are not in the position of a straight line, you should move yourself to the right or to the left and then you should Shackling the target. Hope you can do it correctly so your team can attack the target conveniently.
After you succeeded in Shackling the target, you can then use the Powershot, normal attack, or Focus Fire to beat your enemy. And if you are fighting with a physical attack, you can use Windrun to evade the attack. If you lose the fight, Windrun can also saves you and make you escape safely.
If there is enemys wave coming to your base, always use the Powershot to kill the creeps and harassing the heroes. It will reduce the waves power.
Total Cost: 500
Recipe: Ring of Protection + Sage's Mask
Why Ring of Basillus? Gives you attack damage, mana regeneration, and bonus armor. Attack damage to last hits and harassing, mana regeneration to always fulfil your mana to use Powershot, Shackle, or Windrun, amd bonus armor to help you reduce the damage you receive.
2. Phase Boots
Total Cost: 1350
Recipe: Boots of Speed + 2 x Blades of Attack
Why Phase boots? Gives you attack damage, and gives phase skill (+ms and can walk through creep/heroes).
3. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody, or you can save yourself.
4. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.
5. DPS Item is needed because you have a Focus Fire that attacks with maximum speed. So damage is a complete synergy of the Focus Fire.
6. Or you may choose an orb type weapon, this is also a very good choice for a Windrunner
(Example: Magine, Void, Luna)
Early Game
On early game, you have the ability to harass the enemy hero in your line. So keep harassing your enemy using a normal attack and sometimes you can also use the Powershot.
Windrunner is also a hero that have a very nice attack animation, so last hits will be easier for you, your arrow will quickly hits the low Hp creep as you wish.
As a defense, Windrunner can use the Windrun to run away from enemy's gank, or if Windrunner wants to keep fighting, it is a good thing too, because the Windrun skill gives a physical damage block.
And if your team wants to try to kill the enemy, you can use Shackleshot to help disabling the target, and then Powershot will deal the damage to successfully kill your enemy.
Mid Game
Mid game is usually the time for ganking all around the map. And your part here is to participate in the gank party together with your friends.
The main skill for you is Shackleshot. This skill will ensure a long disable for your team so you and friends can easily harass and get many kills. The most important thing to remember is to place yourself, your target, and a tree/unit in a straight line so your shackle can last long and disable properly into the enemy. And if you are not in the position of a straight line, you should move yourself to the right or to the left and then you should Shackling the target. Hope you can do it correctly so your team can attack the target conveniently.
After you succeeded in Shackling the target, you can then use the Powershot, normal attack, or Focus Fire to beat your enemy. And if you are fighting with a physical attack, you can use Windrun to evade the attack. If you lose the fight, Windrun can also saves you and make you escape safely.
If there is enemys wave coming to your base, always use the Powershot to kill the creeps and harassing the heroes. It will reduce the waves power.
Late Game
On the late game, you should still become the big part for your team. Keep in mind that Shackle is one of the main disable for your team. On the late game, with all the heroes become strong, 2 shackled enemy is a big matter for the enemy team and this is your job to shackle them.
Usually, Windrunner player also buy a Sheepstick, this will add one more disable in your pocket. So you can disable a maximum of 3 heroes in a teamfight.
Although it is almost impossible to disable 3 heroes in a moment, you should try your best, aim the Shacke carefully and also don't forget your Sheepstick to Hex a hero.
Your Focus Fire also reach its maximum potential here, so aim a target and keep harassing and killing him.
ITEM BUILD
1. Ring of BasillusTotal Cost: 500
Recipe: Ring of Protection + Sage's Mask
Passive: Basilius Aura - Grants mana regeneration and armor in a 900 AoE. Active: Toggle whether the aura affects other non-hero units. Multiple instances of Basilius Aura do not stack. + 6 Damage AURA MANA REGEN: 0.65 + 1 Armor AURA BONUS ARMOR: 2 |
2. Phase Boots
Total Cost: 1350
Recipe: Boots of Speed + 2 x Blades of Attack
Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability. Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4 PHASE MOVE BOOST: 16% + 55 Movement Speed + 24 Damage Cooldown: 8 |
3. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence + 3 HP Regeneration Manacost: 25 Cooldown: 20 |
4. Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
5. DPS Item is needed because you have a Focus Fire that attacks with maximum speed. So damage is a complete synergy of the Focus Fire.
DAEDLUS | MKB | ABYSSAL | DIVINE RAPIER | |
---|---|---|---|---|
DAMAGE | 81 | 88 | 100 | 300 |
ABILITY | CRITICAL 2.4 | 100% HITS | STUN | NONE |
CHANCE | 25% | MINIBASH 35% DAMAGE: 100 | MELEE: 25 % RANGE: 10% | NONE |
OTHER | NONE | +15 ATK SPEED | +10 STRENGTH 2 SEC STUN | NONE |
DAEDLUS: Daedlus will provide you with a powerful Critical Strike. So if your normall attack not trigger your ultimate, deadlus can still provide you with a critical.
MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
ABYSSAL: A decent +100 damage and makes you become a Stunner
RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. Need protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need some disabler friends.
6. Or you may choose an orb type weapon, this is also a very good choice for a Windrunner
Desolator Total cost: 5675 Recipe: 2x Mithrill Hammer + Recipe | Mjolnir Total Cost: 5400 Recipe: Maelstorm+ Hyperstone + Recipe | Diffusal Blade Total Cost: 3300 Recipe: 2x Blade of Alacrity + Robe of the Magi + Recipe |
Passive: Corruption - Your attacks reduce target's armor. Desolator is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. + 60 Damage ARMOR REDUCTION: 6 | Active: Static Charge - Places a charged shield on a target unit Passive: Chain Lightning - Grants a chance to release Chain Lighting on attack, dealing damage to multiple targets. Mjollnir is a Unique Attack Modifier that stacks with other Unique Attack Modifiers, but overrides them when Chain Lightning occurs. + 24 Damage + 80 Attack Speed CHANCE TO CHAIN: 25% CHAIN DAMAGE: 160 Manacost: 50 Cooldown: 35 | Active: Purge - Purges a target unit, removing buffs, slowing, and dealing damage if it is a summoned unit. Passive: Feedback - Your attacks burn 20/36 mana and deal the same amount in damage. Upgradable. Diffusal Blade is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. + 22/26 Agility + 6/10 Intelligence Cooldown: 12 |
Why Desolator? This item is always good for a carry, because carry need to deal more damage, and with the minus armor, the damage will be amplified | Why Mjolnir? Mjolnir increases attack speed by a lot. This skill also gives the Lightning ability. Very good item to hold as a carry. | Why Diffusal? This is considered a good item for a carry. It gives additional pure damage and the orb effect to reduce enemy's mana with each attack. Diffusal also gives a Purge ability that can be used to slow down enemy. |
GOOD ALLIES
1. Carries(Example: Magine, Void, Luna)
Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.
BAD ENEMIES
1. Silence Heroes
(Example: Doom, Balanar, Silencer)
Beware of Silence because you use skills to attack the opponent. If you cannot use your skill, you become weak and can easily harassed.
2. High Instant Damage
(Example: Lina, Lion, Tiny)
You are not so tanky hero. Although you have a physical immunity skill, but a high instant spell damage will be so painful for you.
BAD ENEMIES
1. Silence Heroes
(Example: Doom, Balanar, Silencer)
Beware of Silence because you use skills to attack the opponent. If you cannot use your skill, you become weak and can easily harassed.
2. High Instant Damage
(Example: Lina, Lion, Tiny)
You are not so tanky hero. Although you have a physical immunity skill, but a high instant spell damage will be so painful for you.
By : Unknown
Dota 2 - Viper Build Guide
0
BIO
The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.
INTRODUCTION
Viper is one of the strongest laner in DotA. He can solo lane easily while pleasantly harassing his opponent. He mainly uses poison to attack enemies. His poison have a decent range for harassing enemies. His poison also slows and dealing lots of damage to his target. He is a decent carry, he can carry the team in late game using a painful poison to attacks all the enemies.
STATS
The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.
INTRODUCTION
Viper is one of the strongest laner in DotA. He can solo lane easily while pleasantly harassing his opponent. He mainly uses poison to attack enemies. His poison have a decent range for harassing enemies. His poison also slows and dealing lots of damage to his target. He is a decent carry, he can carry the team in late game using a painful poison to attacks all the enemies.
PROS | CONS |
Easy laning-harassing | No escaping skill |
The best solo hero | Single targetted attacker |
Very good slower | |
Tanky (Thanks to Corrosive Skin) | |
No need that much gold to be good |
ROLE
Ranged - Carry - Durable
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 530 | 1,035 | 1,776 | SIGHT RANGE | 1800 / 800 |
MANA | 195 | 523 | 1,017 | ATTACK RANGE | 575 |
DAMAGE | 44-46 | 79-81 | 124-126 | MISSILE SPEED | 1200 |
ARMOR | 2 | 7 | 13 |
ABILITIES
1. Poison Attack
Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time. Poison Attack is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
MANA COST: 20/20/20/20 | COOLDOWN: 4/3/0/0 |
ABILITY: AUTO-CAST, UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DAMAGE: 0 / 0 / 0 / 0 |
DURATION: 2 / 2 / 2 / 2 | DAMAGE OVER TIME: 10 / 16 / 22 / 28 |
MOVE SLOW: 10% / 20% / 30% / 40% | ATTACK SLOW: 10% / 20% / 30% / 40% |
The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted.
This is your harassing and attacking skill. You need this to kill the enemy. With this skill, your enemy will move so slow and you can keep reducing his life. With this you become a carry and can carry your team.
2. Nethertoxin
Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings.
ABILITY: PASSIVE | DAMAGE: PHYSICAL |
BASE BONUS DAMAGE: 2.5 / 5 / 7.5 / 10 | NON-HERO DAMAGE: 50% / 50% / 50% / 50% |
MAX BONUS DAMAGE: 40 / 80 / 120 / 160 |
Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death.
This skill will deal damage the less HP the enemy have. Makes you easier in lasthitting. Makes viper one of the easiest hero to get the last hits on early game. Not just vs creeps rhis skill will also makes you easier to kill enemies.. Very good carrying skill. Very good in killing heroes that have less HP.
Viper exudes an infectious toxin that damages and slows any enemy that attacks it. The acid exudate also increases Viper's resistance to spells.
ABILITY: PASSIVE | DAMAGE: MAGICAL |
DURATION: 4 | MOVE SLOW: 10% / 15% / 20% / 25% |
ATTACK SLOW: 10% / 15% / 20% / 25% | MAGIC RESISTANCE: 10% / 15% / 20% / 25% |
DAMAGE OVER TIME: 10 / 15 / 20 / 25 | CONTOH: DIHAPUS8 |
It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.
This is the only defensive skill you have. This skill reduce magical damage you receive. This skill reduce attack speed and movement speed of your attacker as well as deal some damage. Combined with some survivability items like mekansm and Tarrasque make you invincible.
This is the only defensive skill you have. This skill reduce magical damage you receive. This skill reduce attack speed and movement speed of your attacker as well as deal some damage. Combined with some survivability items like mekansm and Tarrasque make you invincible.
Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison. Upgradable by Aghanim's Scepter.
MANA COST: 125/175/250 | COOLDOWN: 80/50/30 |
ABILITY: UNIT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DURATION: 5.1 / 5.1 / 5.1 |
DAMAGE OVER TIME: 60 / 100 / 145 | MOVE SLOW: 40% / 60% / 80% |
ATTACK SLOW: 40% / 60% / 80% | SCEPTER MANA COST: 125 / 125 / 125 |
SCEPTER COOLDOWN: 12 / 12 / 12 | SCEPTER CAST RANGE: 900 |
Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper.
Your very good one targetted poison nuke. Will deal lots of damage and slow down enemy by a lot. Very good to kill someone. Use this as your opening, and then continued by using your Poison Attack to harass and kill the opponenent.
SKILLBUILD
STRATEGY
Early game
On early game, harass your oponent using Poison Attack.They will feel so much pain and forced to retreat and can’t last hits properly. Use this chance to farming convenietly. You will be easy for farming because you have Nethertoxin that makes you easier to get last hits, this skill will increase damage to creeps in low HP to makes you get more last hits. If enemy comes near to last hit, harass again using Poison Attack, this way you will make your enemy can’t farm on early game. You are one of the best harasser, remember that!
Mid Game
On mid game, you should already have your ultimate. It’s time to kills. Use your ultimate first, and then, harass your enemy using your poison. He can’t run because of slow movement speed from your poison, and can’t fight because the Hp is already maybe in 60-70%, so he will be likelly to death.
Kill as many enemy as possible to earn lots of golds. You need golds because you are the carry of your team that must carry your team to victory.
The importance of being tanky
If the enemy can't kill you because you are so tanky, the enemy will be frustrated so you can easily dominate them with your massive poison attack. My advice is: Buy mekansm, and then not just you can heal yourself but it will gives your teams lots of survivability.
Teamfight
Always remember to activare PoisonAttack once teamftght starts. And then remember to right click the exact target. That's the only way you can win. If you misclick a creep or even being panic and can't click enemy hero, that's mean you're bad. Don' ever be panic and click the correct enemy hero ( preferrably the less Hp).
Late
On late game, your part is carrying the team. Use your high damage to kill as many enemy as you can. I assume you already have some good items here, like Manta, Butterfly etc. with that items, you will be the real carry for the team. The key to be successful carry is to: focus on one target until he dies. If one already died, change to the next target. Corrosive Skin skill also takes part here, it will increase your defense and makes you more survivable.
ITEMBUILD
Your very good one targetted poison nuke. Will deal lots of damage and slow down enemy by a lot. Very good to kill someone. Use this as your opening, and then continued by using your Poison Attack to harass and kill the opponenent.
SKILLBUILD
Aggressive This build focus on early game domination. You will constantly using your poison attack to harass your enemy in lane. The idea is to pressure your enemy so you gain a lot of space to farm. This build tend to attack enemy since the game starts. On mid game you should hunt for kills around the map because you built for kills. | Defensive This build is focusing on Strong self-defense that means to be safe from any enemy's attempt to kill you. By using this build at least you should be safe from get killed on early game. Like the strategy in chess. First is to strengthen the king safety so you can attack freely. This build have the same fundamental. |
Level 1: Poison Attack Level 2: Nethertoxin Level 3: Poison Attack Level 4: Corrosive Skin Level 5: Poison Attack Level 6: Viper Strike Level 7: Poison Attack Level 8: Nethertoxin Level 9 : Nethertoxin Level 10: Nethertoxin Level 11: Viper Strike Level 12: Corrosive Skin Level 13: Corrosive Skin Level 14: Corrosive Skin Level 15: Stats Level 16: Viper Strike Level 17-25: Stats | Level 1: Corrosive Skin Level 2: Nethertoxin Level 3: Corrosive Skin Level 4: Poison Attack Level 5: Corrosive Skin Level 6: Viper Strike Level 7: Corrosive Skin Level 8: Poison Attack Level 9 : Nethertoxin Level 10: Poison Attack Level 11: Viper Strike Level 12: Nethertoxin Level 13: Poison Attack Level 14: Nethertoxin Level 15: Stats Level 16: Viper Strike Level 17-25: Stats |
Why take Poison Attack for level 1? If you want to steal firstblood, the this is your skill. Harass enemy and get firstblood. Of course with the help of your friend. Why maxed Poison Attack first? This is your main harassing skill for early game, you need this skill to harass enemy. With this skill you can harass opponent easily and make them uncomfortable in lane. Why maxed Nethertoxin before Corrosive Skin ? You need this skill for your last hits. Deal more damage to an agony creeps. Really helps for last hitting. And this skill also help you get kills from killing heroes. | Why take Corrosive Skin for level 1? Stay safe from firstblood by using this skill to protect yourself. Why maxed Corrosive Skin first? Your goal here is to stay strong for whatever attempt your enemy have to kill you. Maxing Corrosive will grant you a metal body Should we prefer Poison Attack or Nethertoxin? You can increase those skills simultaneously so you get the same max benefits from them. |
STRATEGY
Early game
On early game, harass your oponent using Poison Attack.They will feel so much pain and forced to retreat and can’t last hits properly. Use this chance to farming convenietly. You will be easy for farming because you have Nethertoxin that makes you easier to get last hits, this skill will increase damage to creeps in low HP to makes you get more last hits. If enemy comes near to last hit, harass again using Poison Attack, this way you will make your enemy can’t farm on early game. You are one of the best harasser, remember that!
Mid Game
On mid game, you should already have your ultimate. It’s time to kills. Use your ultimate first, and then, harass your enemy using your poison. He can’t run because of slow movement speed from your poison, and can’t fight because the Hp is already maybe in 60-70%, so he will be likelly to death.
Kill as many enemy as possible to earn lots of golds. You need golds because you are the carry of your team that must carry your team to victory.
The importance of being tanky
If the enemy can't kill you because you are so tanky, the enemy will be frustrated so you can easily dominate them with your massive poison attack. My advice is: Buy mekansm, and then not just you can heal yourself but it will gives your teams lots of survivability.
Teamfight
Always remember to activare PoisonAttack once teamftght starts. And then remember to right click the exact target. That's the only way you can win. If you misclick a creep or even being panic and can't click enemy hero, that's mean you're bad. Don' ever be panic and click the correct enemy hero ( preferrably the less Hp).
Late
On late game, your part is carrying the team. Use your high damage to kill as many enemy as you can. I assume you already have some good items here, like Manta, Butterfly etc. with that items, you will be the real carry for the team. The key to be successful carry is to: focus on one target until he dies. If one already died, change to the next target. Corrosive Skin skill also takes part here, it will increase your defense and makes you more survivable.
ITEMBUILD
1. Ring of Aquila
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
Why Ring of Aquila? It gives you mana regen. You need mana regen to use your skills on early game. This items also gives some damage.
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need. STR for survivability, AGI for damage and attack speed, INT for mana.
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Why Mekansm? Heal for all allies in AoE, is a must for teamfights.
4. Aghanim Scepter
Why Aghanim's Scepter? Add 1 more familiar to helps you stun and damaging the enemy
5. Manta Style
Total cost:: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Why Manta Style? Creates 2 illusion of yourself to attack the enemy and deal more damages. This items also provide a defense mechanism for you because your opponent will be confused and don't know whose to attack, they should guess where is the real you.
Total Cost: 985
Recipe: Wraith Band + Ring of Basillus
Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE. Active: Toggle whether the aura affects other non-hero units. Multiple instances of Aquila Aura do not stack. + 9 Damage + 3 All Attributes + 3 Agility + 1 Armor AURA MANA REGEN: 0.65 AURA BONUS ARMOR: 2 |
2. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence. Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed + 8 Selected Attribute + 30 Attack Speed |
3. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Active: Restore - Heals 250 HP and gives +2 armor in an area. Passive: Mekansm Aura - Bonus HP Regen in an area. Multiple instances of Mekansm Aura do not stack + 5 All Attributes + 5 Armor BONUS HP REGEN: 4 Mana:150 Cooldown:45 |
4. Aghanim Scepter
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes. + 10 All Attributes + 200 Health + 150 Mana |
5. Manta Style
Total cost:: 5050
Recipe: Yasha, Ultimate Orb, Recipe
Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds. Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage. Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength + 26 Agility + 10 Intelligence + 15 Attack Speed + 10% Movement Speed Manacost:165 Cooldown:50 |
6. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
Why Butterfly?
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
7. Tanker Items
These items fits so well with CorrosiveSkin. Your body will be as hard as metal and the enemy will have a hard time killing you.
ALLIES
1. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
+ 30 Agility + 30 Damage + 35% Evasion + 30 Attack Speed |
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Battlefury is always a good item for a carry.
7. Tanker Items
These items fits so well with CorrosiveSkin. Your body will be as hard as metal and the enemy will have a hard time killing you.
Heart of Tarrasque Gives massive amount of Health and Health Regeneration. This item will grant you maximum tank power. Heart is an item that everyone should have in a late game. | Shiva's Guard Slowing enemy's attack and movement speed. as well as gives you +armor. This item will reduce enemy capabilities in teamfight | Assault Cuirass Gives +armor to nearby teammates and -armor to enemy. as well as gives +attack speed aura. This item will increase your team's survivability by a lot |
+ 40 Strength +300 Health HEALTH RESTORED: 2% per second | Aura Slower Attack: 25% Freezing wave: Slows movement by -40% and 200 damage. + 15 Armor + 30 Int | + 55 Attack Speed (Including 20 Aura) +15 Armor (Including 5 Aura) ARMOR.REDUCTION:5 |
ALLIES
1. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
Vengeful Spirit: Have stun, swap, and +damage aura
2. Initiator that Disables Enemy
(Example: Faceless Void, Enigma)
They have strong disables, and if they can catch lots of enemies in their ultimate, you just need ro attack that enemies easily.
BAD ENEMIES
1. Nuker
(Example: Lina, Lion, Akasha, Tinker)
They have some high damage nukes that will makes your early time to be difficult
VIDEO SECTION
1. Dota 2 with Alan: Viper
FANART
2. Initiator that Disables Enemy
(Example: Faceless Void, Enigma)
They have strong disables, and if they can catch lots of enemies in their ultimate, you just need ro attack that enemies easily.
BAD ENEMIES
1. Nuker
(Example: Lina, Lion, Akasha, Tinker)
They have some high damage nukes that will makes your early time to be difficult
1. Dota 2 with Alan: Viper
Watch Alan play with the Viper
2. Viper GamePlay/Commentary
With this guide, I hope you will be owning FANART
By : Unknown