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  • Dota 2 - Slark Build Guide

    0
    BIO
    Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.

    INTRODUCTION
    Slark is a hero that move very fast. Slark is the real runner in DotA. If you don't have a decent chasing skill, then you can't never reach him.  Not just fast movement speed, he also have a jump that can faster his movement for chasing a target or for escaping.Slark also can steal the opponent's stats with each attack and make him stronger while making his opponent weaker. He is considered a carry that will be stronger for late game teamfights.
    PROSCONS
    A decent chaserKinda bad against tanky heroes
    Fast HP regeneration 
    Enemy cant attack while on his ultimate
    Insta lock > kill, against squishy heroes
    Can removes buffs
    Fast movement and also can jump
    Slark Cute Murloc Nightcrawler Dota 2 Build Guide
    ROLE
    Melee - Carry - Escape

    STATS
    LEVEL11525
    HIT POINTS5491,0281,750SIGHT RANGE1800 / 800
    MANA2085541,061ATTACK RANGE128
    DAMAGE54-6275-83110-118MISSILE SPEEDN/A
    ARMOR2510

    ABILITIES
    1. Dark Pact
    Dark Pact, Dota 2 -  Slark Build Guide
    After a short delay, Slark sacrifices some of his life blood, purging negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 50% of the damage.
    MANA COST: 55/50/45/40COOLDOWN: 9/8/7/6
    ABILITY: NO TARGETDAMAGE: MAGICAL
    DELAY: 1.5RADIUS: 325
    DAMAGE: 75 / 150 / 225 / 300
    This is your nuking ability. Deal some damages to nearby opponents around you. A good nuking skill for farming and harassing on early-mid game. The damage is considered high for early game and you can hurt squishy heroes with it.
    Farming with this skill, you will deal AoE damage to enemy's creeps, this will faster your farms.
    And for nuking heroes, you need to be near your target and damaging him.
    This skill also removes buffs such as poison, track or if you already activated this skill and then get stunned, the stun will be removed immediately.

    2. Pounce
    Pounce, Dota 2 -  Slark Build Guide
    Slark leaps forward, grabbing the first hero he connects with. That unit takes damage and is leashed to Slark, and can only move a limited distance away from Slark's landing position.
    MANA COST: 75/75/75/75COOLDOWN: 20/16/12/8
    ABILITY: NO TARGETDAMAGE: MAGICAL
    DISTANCE: 700POUNCE DAMAGE: 70 / 140 / 210 / 280
    LEASH DURATION: 3.5LEASH RADIUS: 325
    This is your jumping skill. With this skill, you will catch the enemy and also can be use to escape from the enemies. 1 enemy in front of your jump will be leashed and cannot run away, and that's your chance to harass him.
    This skill also deal some damage that useful to harass your target.

    3. Essence Shift
    Essence Shift, Dota 2 -  Slark Build Guide
    Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus Agility.
    COOLDOWN: 0.40/0.35/0.30/0.25ABILITY: PASSIVE
    AGILITY GAINED: 3ALL ATTRIBUTE LOSS: 1
    DURATION: 15 / 30 / 60 / 120
    Steal enemy's stats with each attack. On the late game, this skill is so fierce, because you will get so many stats quickly and make your enemy hopeless.
    Like you get 30 Agility in just a few sec or something, and this stats boost will really increase your damage and attack speed so you can carry your team into victory. And your enemy will have his stats reduced and become weak and squishy.

    4. Shadow Dance
    Shadow Dance, Dota 2 -  Slark Build Guide
    When used, Slark hides himself in a cloud of shadows, becoming invisible (attacking, casting spells, and using items do not reveal Slark). Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
    MANA COST: 120/120/120COOLDOWN: 25
    ABILITY: NO TARGETDURATION: 5.5 / 5.5 / 5.5
    BONUS MOVEMENT SPEED: 30% / 35% / 40%HEALTH GAINED PER SECOND: 3% / 5% / 7%
    This is your main skill. With this skill, you can sneak attack while your body is surrounded by smoke. And if your enemy don't have true sight or AoE skill, they cannot attack you so you can act freely.
    With the additional movement speed, your mobility will increase so you can chase or escape from danger quite easy.
    You also gain a massive HP regeneration. You can fulfill your HP quickly using this skill.

    SKILLBUILD
    Dota 2 -  Slark Build Guide
    Level 1: Pounce
    Level 2: Dark Pact
    Level 3: Dark Pact
    Level 4: Essence Shift
    Level 5: Dark Pact
    Level 6: Shadow Dance
    Level 7: Dark Pact
    Level 8: Pounce
    Level 9 : Pounce
    Level 10: Pounce
    Level 11: Shadow Dance
    Level 12: Essence Shift
    Level 13: Essence Shift
    Level 14: Essence Shift
    Level 15: Stats
    Level 16: Shadow Dance
    Level 17-25: Stats

    Why take Pounce for level 1? You need Pounce to escape if enemy wants to get firstblood by killing you. Jump out!!
    Or this can leash your enemy and your team can get the firstblood.

    Why maxed Dark Pact first?  This is your main nuke, you will need this for ganking, farming, and killing or early mid game. This skill also removes buffs.

    Why maxed Pounce before Essence Shift?  The rule of DotA: Nukes for early game, physical damage for the late game.  Pounce is a nuke that will  deal more damage on early-mid game. And Pounce cooldown the lower the better for mid game because you need the mobility from this jumping skill.And Essence Shift is for physical attacks that will be the main source of damages for mid-late game.
    Slark Murloc Nightcrawler Dota 2 Build Guide
    STRATEGY
    Early Game
    On early fame, because you are the carry and needs lots of farm for buying the good items, so you need to farm as much as you can. Try to last hit every creeps on the lane, maybe Quelling Blade will helps you.
    Always be careful of ranged or nuker heroes harassment on early game, they are like to harass you because you are squishy and will be dangerous on the late game if not being shut down on early game.
    If your team want to get the firstblood, you should use Pounce to leash the enemy and attack him and nuke him using Death Pact, and also your friend will deal the damage too.

    Mid Game
    On mid game you should already learned Shadow Walk. With this skill, you will get very high mobility and can escape or chase enemies easily. Not just that, you also become invisible but still can attack the enemy. This is your main skill for the game. Always use it in every situation on the match. Mobility is what you need to gank, farm, escape, or killing.
    In the mid game, if you want to gank, use the Pounce and leash your target and make him cannot move. Then you can attack him easily and also nuke him using Death Pact. Your attack speed is considered low on early game, maybe you need mask of madness to increase your attack speed, this item is so good because it gives attack speed, lifesteal, and also movement speed, that's all what you need to carry the game.
    You can also use Death Pact to avoid being stunned because the stun will be removed immediately.
    Dota 2 -  Slark Build Guide
    Late Game
    On late game, what you need to do is: Be brave and focus attack on single target and not attacking the creeps. Focus is the first thing to remember as a carry, if you are not focus and attack the creeps, you will waste your time.
    In this stage of the game, you should already have high attack speed to destroy your opponents. With the high attack speed, you will be able to gain maximum agility and stealing many stats from your enemy. With this, you will be so strong and can carry your team bravely.
    Pounce is still useful here, with this skill, you will leash a target and make him easy to attack. And Death Pact can be useful to remove all buffs and make you still healthy for the fight.
    If you already have Bkb, use that! This item will provide maximum defense from magical attacks, really helps you to survive in the hard teamfight. And also if you have the Battlefury you will have cleaving attack to demolish all your opponents.

    ITEMBUILD
    1. Starting Item
    Your goal here is to find as many last hits as possible. No need to hurry in killing the enemy,
    Quelling Blade, Dota 2 - Slark Build Guide
    Quelling Blade
    You need this item for easier last hitting. You need lots of creep kills on early game.
    Stout Shield
    Blocks enemy's damage on early game. Pretty effective to get last hits under your tower.
    Tango
    Gives you some additional regeneration on early game. So you can keep farming safely.
    MELEE BONUS DAMAGE: 32%

    Active: Destroy Tree - Destroy a target tree.
    Passive: Damage Block

    MELEE BLOCK: 20

     BLOCK CHANCE: 60%
    Consume a tree to restore HP over time. Comes with 4 charges. DURATION: 16

    HEALTH RESTORED: 115 

    2. Mid Game Item
    Your goal in mid game is finding kills. You'll be doing so by using good items in initiating and chasing.
     Power Threads, Dota 2 - Slark Build Guide
    Power Threads
    +attack speed and tankiness from STR-Thread. If you need to destroy tower quickly you can switch into AGI-Thread. And for instant mana you can switch into INT-Thread
    Orb of Venom
    A slooowing attack that makes your enemy can't run away from you. This item will makes you can constantly stealing stats from your enemy
    Blink Dagger
    A perfect item that makes you can jump and doing combo to your target. After jumping, immediately use Pounce to lock your target. Then use death pact and  then attack!
    + 55 Movement Speed
    + 8 Selected Attribute
    + 30 Attack Speed
    Passive: Slower
    SLOW: 12%
    DURATION: 4
    POISON DAMAGE: 3 
     If damage is taken from an enemy hero, dagger cannot be used for 3 seconds.
    Cooldown12

    3. Late Game Item
    Your goal in late game is to capitalize all you've got from early-mid game. So now you can ready for every big teamfight and become confident that you can take down all enemies.
    Eye of Skadi, Dota 2 - Morphling Build Guide
    Black King Bar, Dota 2 - Slark Build Guide
    Butterfly, Dota 2 - Slark Build Guide
    Eye of Skadi
    Gives a massive slower for your enemy's movement speed and attack speed. Will makes you can kill your target easily.
    Black King Bar
    A nice item to protect yourself against any enemy's magic. This is a must to get item for every carry.
    Butterfly
    Gives a massive amount of attack speed and evasion so youll be so much more stronger thatn your opponent.
    Passive: Cold Attack
    MOVE SLOW: 30%
    ATTACK SLOW: 20%

    + 25 All Attributes
    + 200 Health    + 150 Mana
    + 10 Strength
    + 24 Damage     DURATION: 10/9/8/7/6/5   Cooldown: 80
    + 30 Agility        
    + 30 Damage
    + 35% Evasion    
    + 30 Attack Speed


    And don't forget this for the late game
    4. Boots of Travel
    Total cost: 2450
    Recipe: Boots of Speed + Recipe
    Boots of Travel, Dota 2 - Slark Build Guide
    Active: Teleport - Teleports you to an allied non-hero unit or structure.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
    Manacost: 75   Cooldown60
    Why Boots of Travel? With the creeps becoming more powerful in pushing your base, you'll need a fast teleport to save your Throne.

    ALTERNATIVE ITEM
    a. Mask of Madness
    Total Cost: 1900
    Recipe: Morbid Mask/Mask of Death(Dota1) +Recipe
    Mask of Madness, Dota 2 - Slark Build Guide
    Active: Berserk - Gives 100 attack speed and 30% movement speed but causes you to take extra 30% damage. Lasts 12 seconds.
    Passive: Lifesteal - Grants lifesteal on attacks.
    Mask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. LIFESTEAL: 17%     Cooldown:25     Manacost: 25
    Why Mask of Madness? It will gives you + Attack Speed to destroys enemies quickly. This is what you need as a carry, attack speed. This will also gives you movement speed and lifesteal.

    b. Basher
    Total cost:: 2950
    Recipe: Javelin + Belt of Giant Strength + Recipe
    Basher, Dota 2 - Slark Build Guide>Abyssal Blade, Dota 2 - Slark Build Guide
    + 40 Damage     +6 Strength      MELEE CHANCE: 25%      RANGED CHANCE: 10%
    Cooldown: 2
    Why Basher? Gives you the ability to give stun status to your enemy.  Stunned enemy is a piece of cake for you, make you easyly kill him. Upgrade this on late game into Abyssal Blade. With Abyssal Blade, you will have an active 2 seconds stun to disable your foe.

    c. Desolator
    Total cost: 5675
    Recipe: 2x Mithrill Hammer + Recipe
    Desolator,  Slark Dota 2 Build Guide
    Passive: Corruption - Your attacks reduce target's armor.
    Desolator is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
    + 60 Damage     ARMOR REDUCTION: 6
    Why Desolator? Increase every damage for your target because this item reduces enemy's armor.

    GOOD ALLIES
    a. Supportive Heroes
    (Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
    Shadow Shaman, Dota 2 - Slark Build GuideCrystal Maiden, Dota 2 - Slark Build GuideVengeful Spirit, Dota 2 - Slark Build Guide
    Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
    Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
    Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
    Vengeful Spirit: Have stun, swap, and +damage aura

    b. Synergy Hero - Armor Reductor
    (Example: Slardar, Shadow Fiend, Vengeful Spirit)
    Slardar, Dota 2 -  Slark Build GuideShadow Fiend, Dota 2 -  Slark Build GuideVengeful Spirit, Dota 2 -  Slark Build Guide
    They have skill that reduce enemy's armor, very synergy with your quick-kill style because you will be able to quick-kill your target easily because your damage will be amplified.

    BAD ENEMIES
    a. High Instant Damage
    (Example: Lina, Lion, Tiny)
    LinaLionTiny
    They are all have deathly instant damage. And because you are squishy, you can instantly die, beware of them.
  • Dota 2 - Weaver Build Guide

    0
    BIO
    The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keeping one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain-to weave worlds of his own devising. He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven. The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams.

    INTRODUCTION
    Weaver in one kind of carry in DotA. His best times is in the mid game teamfights. He can move very fast and invisibly and makes enemy's confused and hard to catch him. Not just that, while his HP is reduced he can gain back his HP with reversing the time to when his HP is still full. He also can double his attacks, that makes him can deal lots of damages. That is what makes him a decent carry.
    PROSCONS
    Can move very fast and invisible, makes him hard to catchSquishy
    If Hp is reduced, can gain his Hp back.If enemy have true sight, they can see you. Beware of the true sight (Gem, Sentry etc.)
    Decent double attack damage
    A good lane controller, easy to harass enemy
    A decent chaser, fast movement speed from his invisibility skill
    Nerubian Weaver AnubSeran Dota 2
    ROLE
    Ranged - Carry - Escape

    STATS
    LEVEL11525
    HIT POINTS4358341,499SIGHT RANGE1800 / 800
    MANA1955231,017ATTACK RANGE425
    DAMAGE50-6085-95130-140MISSILE SPEED900
    ARMOR1612

    ABILITIES
    1. The Swarm
    The Swarm, Dota 2 -  Weaver Build Guide
    Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.
    MANA COST: 100/100/100/100COOLDOWN: 36/33/30/27
    ABILITY: POINT TARGETDAMAGE: PHYSICAL
    ATTACK DAMAGE: 15 / 20 / 25 / 30DURATION: 8 / 12 / 16 / 20
    COUNT: 12 / 12 / 12 / 12ARMOR REDUCTION: 1 / 1 / 1 / 1
    ATTACKS TO DESTROY: 8 / 8 / 8 / 8
    Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat.
    Release a wave of swarm to a direction. This skill deals some damage per second for the affected units. The swarm is easily killed because of it's low Hp. Can be good to helps you deal some damage to enemies.

    2. Shukuchi
    Shukuchi, Dota 2 -  Weaver Build Guide
    Weaver shifts out of visibility, gaining the ability to move at maximum speed through physical units--doing harm to any enemies it passes through.
    MANA COST: 60/60/60/60COOLDOWN: 12/10/8/6
    ABILITY: NO TARGETDAMAGE: MAGICAL
    DAMAGE: 90 / 110 / 130 / 150RADIUS: 175 / 175 / 175 / 175
    FADE TIME: 0.25 / 0.25 / 0.25 / 0.25DURATION: 4 / 4 / 4 / 4
    As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft.
    This skill is what makes you become hard to catch. You will become invisible and move so fast so your opponent will be confused and you can have fun with them. This skill increase your mobility by a lot. Mobility is the key factor of a Weaver. With the high mobility you can: control the lane, harass enemy easily, and also chasing or escaping easily.Although they have gem, you still have the high movement speed to escape, but still should be careful. This skill also deal some magical damage to your opponents that touch you.
    Always activate this skill on every situation of the game, harassing, ganking, and teamfights. With this skill you can move freely and can harass enemies easily.


    3. Geminate Attack
    Geminate Attack
    Allows Weaver to dispatch two swarms, attacking an enemy twice. The extra attack will not trigger other attack effects (such as critical strike) and overrides Unique Attack Modifiers.
    COOLDOWN: 6/5/4/2.50ABILITY: PASSIVE
    Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed - and felt - more than once.
    This skill makes you attack twice if this skill is off cooldown. With this skill, you can deal lots of damage with your attack. This is your main carrying skill. With the more damage you have, it will deal more and more damage. And in late game, this skill will be very effective to helps you reach victory.

    4. Time Lapse
    Time Lapse
    Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience.
    MANA COST: 150/75/0COOLDOWN: 60/50/40
    ABILITY: NO TARGET
    If Skitskurr does not deem the current reality of the world to fit his desires, he simply crawls back in time to right what was wronged.
    This skill makes you can go back to 5 seconds earlier. This will make your HP, mana and position to be like where was you at 5 seconds ago.
    Use this when your HP is reduced drastically from the full so you will gain your full HP back.

    SKILLBUILD
    Dota 2 -  Weaver Build Guide
    Level 1: Shukuchi
    Level 2: Geminate Attack
    Level 3: The Swarm
    Level 4: The Swarm
    Level 5: The Swarm
    Level 6: Time Lapse
    Level 7: The Swarm
    Level 8: Shukuchi
    Level 9 : Geminate Attack
    Level 10: Geminate Attack
    Level 11: Time Lapse
    Level 12: Shukuchi
    Level 13: Geminate Attack
    Level 14: Shukuchi
    Level 15: Stats
    Level 16: Time Lapse
    Level 17-25: Stats

    Why take Shukuchi for level 1? You need Shukuchi to escape if enemy wants to get firstblood by killing you.

    Why take level 1 of Geminate attack for early game? This skill will deal double attack and makes you easier on lasthitting, harassing, and killing.

    Why maxed The Swarm first?  With this skill, you can deal lots of damage in the mid game teamfight because they will not attack your Swarms because they will be focused on the hero. Swarm also useful damaging the escaping enemy.

    You should maxed Shukichi and Geminate attack together because this two skills is both important for you. Geminate attack for the damage, and Shukucki for your mobility.

    STRATEGY
    Early Game
    On level 1 you need to take Sukuchi to defend yourself from firstblood attempt from opponents. By going invisible, you can dodge their attacks and save yourself.
    Harassing and farming is your two main priorities for the early game. You can harass enemies using Sukuchi, normal attack, or The Swarm. By harassing opponents, they will be uncomfortable on the lane and can't last hits properly. And also if you are good enough, they will be killed or at least will retreat and makes yourself get the easy farms.
    Try to last hits every creep in your lane. You need farms, you are the carry, farm some nice items and make yourself strong for the late game.

    Mid Game
    On mid game, you can keep farming or sometimes helping the team in the teamfight.
    Before the teamfights, always cast The Swarm to make them busy with the Swarms. After that, your team's initiator should come to play and initiate with his skill. After that, Use Shukuchi to go through the enemy, and then attack them from the weird position and if someone want to attack you, use Shukuchi again and find other place to attack them. You are doing this while your teammate also attack the enemies. With a play like this, your enemy will be confused of where your position is and you can harass them and kill them.

    Remember to keep on farming. If you have lots of golds, try to buy the Radiance and become OWNING!!
    Nerubian Weaver AnubSeran Dota Silhouette
    Late Game
    If you are already OWNING on mid game, then late game will be easy for you. You will have some nice items and ready to destroys all enemy and finish the game. Your strat is still the same, first is to cast The Swarm before the teamfight starts. After that, your team's initiator should come to play and initiate with his skill. After that, Use Shukuchi to go through the enemy, and then attack them from the weird position and if someone want to attack you, use Shukuchi again and find other place to attack them. You are doing this while your teammate also attack the enemies. With a play like this, your enemy will be confused of where your position is and you can harass them and kill them. If tere are enemies that tries to run, cast The Swarm and cast Shukuchi to chase him. And use your high right click damage to finish him.
    Remember the pattern, i use the sencntces twice to make sure you are remember the pattern. Just play calmly and be OWNING.

    ITEMBUILD
    1.  Power Threads
    Total cost: 1400
    Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
     Power Threads, Dota 2 - Weaver Build Guide
    Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
    + 8 Selected Attribute   + 30 Attack Speed
    Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.
    STR for Survivability, AGI for damage and attack speed, and INT for mana.

    2. Ring of Aquila
    Total Cost: 985
    Recipe: Wraith Band + Ring of Basillus
    Ring of Aquila, Dota 2 - Weaver Build Guide
    Passive: Aquila Aura - Grants mana regeneration and armor in a 900 AoE.
    Active: Toggle whether the aura affects other non-hero units.
    Multiple instances of Aquila Aura do not stack.
    + 9 Damage    + 3 All Attributes    + 3 Agility    + 1 Armor
    AURA MANA REGEN: 0.65    AURA BONUS ARMOR: 2
    Why Ring of Aquila? It gives you mana regen. You need mana regen to use your skills on early game. This items also gives some damage.

    3. Medallion of Courage
    Total Cost: 1075
    Recipe: Sobi Mask + Chainmail + Recipe
    Medallion of Courage

    Active: Valor - Reduces the armor of you and your target. Lasts 7 seconds. + 6 Armor
    + 50% Mana Regeneration
    ARMOR REDUCTION: 6
    Why Medallion? It will reduce enemy's armor by a lot on early game. Because you are hard to be attacked so the minus armor for yourself is not a problem.

    4. Vanguard
    Total cost: 2225
    Recipe: Ring of Health + Vitality Booster + Stout Shield
    Vanguard, Dota 2 - Weaver Guide

    Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health    + 6 HP Regeneration    BLOCK CHANCE: 70%
    RANGED BLOCK: 20    MELEE BLOCK: 40
    Why Vanguard? Will reduce physical attacks damage. So good for a tank damages in farming and really helps in a teamfight against some physical attacks.

    5.  Radiance
    Total cost: 5150
    Recipe: Sacred Relic + Recipe
    Radiance, Dota 2 - Weaver Build Guide
    Active: Toggles Burn Damage on or off.
    Passive: Burn Damage - Deals damage per second in a 650 radius. + 60 Damage
    BURN DAMAGE: 45
    Why Radiance? Helps yo to deal some constant damage in teamfights. Also helps in farming creeps.

    6. But don't forget to give more Survivability for yourself and buy item like
    Black King Bar, Dota 2 - Weaver Build Guide
    Heart of Tarrasque, Dota 2 - Weaver Build Guide
    Black King Bar
    Total cost:: 3900
    Recipe: Ogre Axe, Mithril Hammer, Recipe
    Heart of Tarrasque
    Total cost: 5500
    Recipe: Reaver + Vitality Booster

    Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
    + 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
    Passive: Health Regeneration - Restores a percentage of max health per second.
    This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
    + 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown:
    Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight. Black King Bar, will make you immune to magic for several seconds
    Why Heart of Tarrasque? Makes you tanky. So good item for late game.


    And for late game
    7. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.
    DaedlusMKBAbyssal Blade, Dota 2 - Weaver Build GuideDivine Rapier

    DAEDLUSMKBABYSSALDIVINE RAPIER
    DAMAGE
    81
    88
    100
    300
    ABILITY
    CRITICAL 2.4
    100% HITS
    STUN
    NONE
    CHANCE
    25%
    MINIBASH 35%
    DAMAGE: 100
    MELEE: 25 %
    RANGE: 10%
    NONE
    OTHER
    NONE
    +15 ATK SPEED
    +10 STRENGTH
    2 SEC STUN
    NONE
    DAEDLUS: Daedlus will provide you with a powerful Critical Strike.
    MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
    ABYSSAL: A decent +100 damage and makes you become a Stunner
    RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. Need protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need some disabler friends.

    8. Another option item for Weaver:
    Manta Style
    Sange & Yasha, Dota 2 - Weaver Build Guide
    Butterfly
    Manta Style
    Total cost:: 5050
    Recipe: Yasha, Ultimate Orb, Recipe
    Sange & Yasha

    Total cost: 4100
    Recipe: Sange (Ogre Axe, Belt of Giant Strength) + Yasha (Blade of Alacrity + Boots of Elvenskin)
    Butterfly
    Total cost:: 6000
    Recipe:TalismanofEvasion,
    Eaglesong, Quarterstaff
    Active: Mirror Image - Creates 2 illusions of your hero that last 20 seconds.
    Melee illusions deal 33% damage and take 250% bonus damage. Ranged illusions deal 28% damage and take 300% bonus damage.
    Percentage based movement speed bonuses from multiple items do not stack. + 10 Strength
    + 26 Agility    + 10 Intelligence    + 15 Attack Speed    + 10% Movement Speed
    Manacost:165    Cooldown:50

    Passive: Greater Maim - Gives a chance on attack to slow movement speed for 4.0 seconds.
    Percentage based movement speed bonuses from multiple items do not stack. + 12 Damage
    + 16 Strength    + 16 Agility    + 15 Attack Speed     + 12% Movement Speed
    MAIM CHANCE: 15%    SLOW: 30%

    + 30 Agility      
    + 30 Damage
    + 35% Evasion  
    + 30 Attack Speed
    Why Manta Style?
    This item is always good for a carry, because carry need to deal more damage, and with additional of 2 illusions, the damage will be outstanding on late game.
    Why Sange & Yasha? It will makes you more tanky, more damage, more attack speed and more movement speed + gives a slower with you attack. Very good item for a mobile-carry like you.Why Butterfly?
    It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight.
    Butterfly is always a good item for an Agility Carry.

    And don't forget this for the late game
    9. Boots of Travel
    Total cost: 2450
    Recipe: Boots of Speed + Recipe
    Boots of Travel, Dota 2 - Weaver Build Guide
    Active: Teleport - Teleports you to an allied non-hero unit or structure.
    Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
    Manacost: 75   Cooldown60
    Why Boots of Travel? With the creeps becoming more powerful in pushing your base, you need fast teleport to save your Ancient.
    Also, this item will give you 1 free slot that is saved for Teleport Scroll if you don't have this Boots

    GOOD ALLIES
    1. Skeleton King
    Skeleton King
    You can recover your Hp instantly using Time Lapse, and he can Reincarnation, this situation is like that your  team have 7 lives. 3 normal hero. You have 2 and Skeleton King have 2.
    If your team also have aegis and cheese. It will be imbalanced.

    BAD ENEMIES
    1. True Sight Heroes
    (Slardar, Gondar)
    Slardar, Dota 2 - Weaver Build GuideGondar, Dota 2 - Weaver Build Guide
     Slardar and Gondar have a true sight ability that makes your team to be visible, beware of these two heroes.

    2. Gem of Tur Sight, Sentry Ward or Dust of Appearance
    Gem of Tur Sight, Dota 2 - Weaver Build GuideSentry Ward, Dota 2 - Weaver Build GuideDust of Appearance, Dota 2 - Weaver Build Guide
     Those items can reveal your team, so be careful with the holder of those items.

    3. High Instant Damage
    (Example: Lina, Lion, Tiny)
    LinaLionTiny
    They are all have deathly instant damage and makes you don't have a chance to use the Time Lapse, beware of them.

    3. Silence + Damage
    (Example: Doom, Bloodseeker, Drow Ranger)
     They have DPS + Silence that makes you have a hard time.

     FANART
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    Nerubian Weaver AnubSeran Dota ColorfulNerubian Weaver AnubSeran Dota
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